Portfolio
Portfolio
Stills and wip from differnt projects between 2006-2021
Modelling, Texturing, Shading and Lighting
Arch Vis - everything done within Houdini - from modelling to final compositing
Houdini Environment test with Speedtree and Megascan assets (2 days)
Photoscan and zremesh/reproject tests
Car Lighting for Print
Lanterns - modelling in Houdini with vellum (2-3hrs per Lantern)
Honey Bee - modelling in Maya, Sculpting done in Zbrush
Horse modelling and sculpting entirely in Zbrush
Personal Projects, around 2011/2012