About
My name is Matthias Mittelmeyer. I am a Senior/Lead 3D Artist with over 8 years of professional experience working in film, advertising and automotive.
I am a self taught artist and started working on my first 3D assets and illustrations back in 2004. I love to create nice compositions and great looking images while I am consistently working on my artistical and technical skills.
On this website you will find my latest showreels, illustrations and studies, a work history and some landscape and wildlife photography.
I am a teamplayer and enjoy working with great people on challenging projects.
Within the last 14 years I used several software packages for different tasks and always adapted to new working environments and client needs.
Modelling and UVs:
- Maya, sometimes 3Dsmax and XSI
- Zbrush
- Mudbox
Texturing:
- Mari
Lookdev and Lighting:
- Maya
- Katana
- Houdini
- Vray
- Arnold
- Renderman
- Mantra
Slapcompositing or simple compositing tasks:
- Nuke
Other packages :
- Photoscan
- PTGUI
- Photoshop
- PFTrack