JOURNAL
D. Yuen, M. Santoso, S. Cartwright, C. Jacob (2016). Eukaryo: An AR and VR Application for Cell Biology. International Journal of Virtual Reality (IJVR) 16 (1).
M. Santoso, BG. Lee (2012). ARkanoid : Development of 3D Game and Handheld Augmented Reality. International Journal of Computational Engineering Research. Vol 2(4), pp 1053 - 1059. ISSN: 2250-3005
PROCEEDINGS
M. Santoso, D. Phillips (2018). VR Implementation as Visual Perturbations in Human Balance Distortion: A Pilot Study. The 2nd IFAC Conference on Cyber-Physical and Human Systems. Miami, FL. (Submitted)
M. Santoso, D. Phillips (2018). Center of Pressure Response to Visual Perturbations in Virtual Reality. The 42nd Annual Meeting of the American Society of Biomechanics (ASB 2018). Rochester, MI, (Submitted)
M. Santoso (2018). Markerless Augmented Reality Technology for Real-space Basketball Simulation. 2018 IEEE International Conference on Consumer Electronics (ICCE). Las Vegas, NV.
M. Santoso, C. Jacob (2016). Holobody Galleries: Blending Augmented and Virtual Reality Displays of Human Anatomy. The 2016 IEEE Virtual Reality International Conference. Laval, France.
M. Santoso (2014). Mobile Virtual Reality 3D Adventure Game Development for Customer Relationship Management Purpose. 2014 7th International Conference on Computer Science and Information Technology. Barcelona, Spain.
J. Krebs, KP. Jantke, M. Santoso (2014). Game Amusement & CRM Castle Scharfenstein Case Study. 2014 IEEE 3rd Global Conference on Consumer Electronics. Tokyo, Japan.
M. Santoso, L. Chang, BJ. Ahn, BG. Lee (2013). AR Implementation in Urban Regeneration of Jilin University Dinosaur Museum Reconstruction Area. IEEE International Symposium on Ubiquitous Virtual Reality 2013. Daejeon, South Korea.
JQ. Han, M. Santoso, BG. Lee (2013). Immersive Driving Car Simulation for Children using Natural User Interface Controller. IEEE International Symposium on Ubiquitous Virtual Reality 2013. Daejeon, South Korea
M. Santoso, BG. Lee (2012). ARobot: Development of 3rd Person Shooting Game and Handheld Augmented Reality. The 11th International Conference on Virtual Reality Continuum and Its Application in Industry, ACM SIGGRAPH VRCAI 2012. Singapore
M. Santoso, BG. Lee (2012). The Advantages of M-Learning using The Combination of Digital Content and Mobile Device in Education Field. KMMS 2012: Korean Multimedia Society. Mogpo University.
M. Santoso, L. Benares (2012). A. Research Based Entrepreneurship. The Triple Helix 10th International Conference 2012. Bandung, Indonesia.
M. Santoso, FY Wang, BG. Lee (2011). Development of Edutainment Content for Elementary School Using Mobile Augmented Reality. Proceeding ICCRD 2012, Kunming, China.
FY. Wang, M. Santoso, BG Lee (2011). Tangram Elementary School Educational Contents Based on Augmented Reality Technology. KMMS 2011: Korean Multimedia Society. Ewha University. Seoul, South Korea.
M. Santoso (2010). Is Freelance-Designer Really an Entrepreneur?. Artepolis 2010 : International Design Conference. Bandung, Indonesia.
M. Santoso (2009). The Importance of Intrapreneurship in Industrial Management. ISIEM 3rd : International Seminar on Industrial Engineering and Management. Bali Indonesia.
PRESS
“Research-based Entrepreneurship”. www.kompasiana.com, Oct 29th 2011.
“ Membunuh Pola Pikir Konservatif (Killing the Conservative Way of Thinking)”. Radar Surabaya News, March 30th 2011.
“ Saatnya Menjadi Teknopreneurship (It Is the Time to Technopreneurship)” Kontan News, March 26th 2011.
“ Memperkuat Brand Kota Pahlawan (Empowering the City of Heroes’ Brand)”. Jawa Pos, December 17th 2010.
“ Mengurangi Ekspor TKI(Decreasing the Export Number of Indonesian Worker)”. Jawa Pos, November 22th 2010.