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Yuxiang Li's Homepage
About me
Background
Publications
Research Projects
Yuxiang Li's Homepage
About me
Background
Publications
Research Projects
More
About me
Background
Publications
Research Projects
Research Projects
Semester and Thesis projects
Robust Q-learning from demonstrations (Master project) [
report
]
Learning intuitive physics with robot manipulator (Semester project) [
report
]
Robot learning from demonstration: Extracting low-level motion primitives and high-level macro actions (Semester project) [
report
]
Object localization with monocular image using neural network
Implementation of the Polynomial fully-connected layer
Deep learning for image restoration (End of study internship) [
report (public version)
] [
code
]
Proof-of-concept of a variable noisy Image denoising network
Application of neural network on "streak" reduction
Convolutional neural network and object classification (Semester project) [
report
]
Implementation of XNet: a cuDNN wrapper for building neural network
Application of sketch classification on 3D sketch-based model retrieval
Course projects
Data analysis
Le Temps: analysis of swiss neutrality before and after the Cold War using Iramuteq
Relation between online course grade and course activities such as video viewing and thread posting
Algorithm and machine learning
Face detection using AdaBoost accelerated by MPI (proposed by Viola and Jones in 2004)
Sketch-based model retrieval: use TF-IDF on Gabor filters to generate bag-of-features (method proposed by Eitz et al. in 2012)
Graph-cuts and photo-montage (adapted from Kwatra et al. in 2003 and Agarwala et al. in 2004)
Linear programming and approximation for maximum concurrent flow problem
Dancing link and its applications in classic games (algorithm created by Knuth in 2000)
Solving Rubik's Cube with IDA* (proposed by Korf in 1997)
Development
Android development: Set! multiplayer version
Unity 3D: asymmetric multiplayer VR game with HTC Vive
Unity 3D: a robot simulation based on Coupe de France Robotique 2015
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