War of the guilds, guild wars, guild verses guild, or GvG is an event that lasts for 27 days. The objective is to gain more kill tallies than your opponent. Kill tallies are racked up by members of your guild attacking an opposing guild's defending team. If all members of the defenders are killed the result is five kills. Each person has two attacks per day, and this means there is a possible of ten kills total.
Some points to remember:
- If you're new you, and this is your first GvG you have to setup your defenders. Use wardens if you have them. Use your most powerful cards if you don't have wardens. Use hammers to increase the defense of your defenders.
- Opposing guilds are awarded kills for vacant spots with in the guild (i.e., 28/30 means there are three vacant guild member slots, and so the opposing guild is awarded 3 x 5 kills, or a total of 15 kills).
- As you participate in the event you gain an emblem. One emblem is awarded per attack on a defending team, and a win is not required to receive an emblem. As you gain emblems you use them in the Collection area to attain needed inventory items.
- Warden souls are used to buy wardens. It's called forging in the Collection area. Once a warden is "forged" (i.e., purchased) the souls are removed from your inventory. Only 6 star (6*) wardens are of value, because the lessor wardens take too much resources to evolve, and you get better wardens on random card draws. You need 250 warden souls for a 6* warden, and you'll be able to get that many over multiple events. Warden souls are not removed from your inventory after an event.