League Rules

League Rules Update as of 01/22/12

The Kansas NASCAR Fantasy League

Rules

- THE DRAFTS -

We will hold a total of seven drafts through out the course of the season.

The first draft will be held before the start of the season in early February. Each team will draft one driver each. The driver you draft you will keep through the first five races of the season.

Second Draft will be held before Race # 6 (drafting only one car)

Third Draft before Race # 11 (drafting only one car)

Fourth Draft before Race # 16 (drafting only one car)

Fifth Draft before Race # 21 (drafting only one car)

Sixth Draft before Race # 26 (drafting only one car)

*Seventh Draft before Race # 31 (Playoff Teams only drafting only one car)

* Race #31 through race # 36 is the last 6 races of the year and our chase to our Fantasy League Championship! (Playoff Teams)

At each draft every team will only pick one driver. (This is your Lock driver) If the same driver is available when it's your turn to draft you can draft the driver back, if you choose to do so.

With drafts 2 through 6 the team with the worst overall Division record (Team Points) will draft first and the best record (Team Points) drafting last for both Automatic and Manual Divisions.

The driver you draft in each of the seven drafts will be your driver to obtain points from during the regular season and or playoffs.

- Race Officials Draft Guideline -

With the exception of the first draft of the year held in February at pre-season meeting, the other six drafts will be conducted by phone on Mondays & Tuesdays. To avoid any confusion on who has been drafted please DO NOT ASSUME who has been drafted until you have heard from the Race Official him self. The Race Official will let you know who was drafted either by phone or Email in the order the drivers were picked.

- Picking up your Second & Third Starter or O.T. driver -

The seven drafts will get every team one of the three drivers needed each week. The driver you obtain in each of the seven drafts will be referred to as your Lock Driver.Your lock driver will be used as one of your starters each week.

To finish out your team each week, every team will be required to choose a second and third starter (races 1 – 20) or overtime driver (races 21 – 30) from the remaining field of drivers not taken in the drafts.

For example if you draft Tony Stewart as your Lock Driver for the first five races of the year, you get all the points Tony creates for you during those five races. No other Team during that five-race stretch can choose Tony as their second or third starter or O.T. driver during that time.

So let say for the Daytona 500 you have Tony Stewart as your lock driver. Mark Martin & Dale Earnhardt Jr. were not drafted by any other team for the first six races and you choose them as your second and third starters for the Daytona 500. By choosing Mark and Dale for the Daytona 500 you would not be able to choose Mark Martin or Dale Earnhardt Jr. again until the 6th race of the season, witch for the 2012 season would be Martinsville. That’s assuming another Team does not draft them during the second draft as a lock driver.

This means with each week's race you will be forced to choose a different second & third starter or overtime driver during each five-race period. The only driver you are allowed to use week after week is the driver you drafted. This also means the same driver could be picked by multiple teams as either a second or third starter or overtime driver for the same race. So if you've picked Mark Martin as your second starter for the 500 other teams may choose him as their third starter or also as a second starter as well, but no matter what another team may use him as they to will not be able to choose him again until the Martinsville race.

After each five- race period is complete the process starts over again for every Team. Some thinking and strategy will be needed to get through the season.

Each Team will be responsible for making sure they turn in their picks each week by Wednesday night at midnight. The Race Official will send out a reminder on Tuesday night. Any Team or Teams who do not send in their picks by Wednesday night at midnight will get one more Email early Thursday morning. If any Team or Teams still have not sent their picks in by midnight on Thursday will be out of luck and will only receive points from their Lock Driver for that weeks race.

(Calling and leaving a voice mail message for the Race Official will also work if you can’t get to a computer.)

- POINT SYSTEM -

The Kansas NASCAR Fantasy League runs on its own scoring system. Your Lock Driver, second & third starters or Overtime Drivers earn points based on where that particular driver finishes in that week’s race according to NASCAR.

For our League a first place finish in a race will earn you a total of 80 points and a 43rd place finish will get you only 8 points.

(See the Point System Page on the web site for further details)

There are also bonus points your drivers can earn for each race. If any of your drivers do the following you can earn up to a possible 20 extra points for your drivers.

Qualify on the Pole – 5 points

Win from the Pole – 5 points

Lead a Lap – 5 points

Lead the most Laps – 5 points

The 5 Bonus Points for qualifying on the Pole will NOT be given out for those races when NASCAR sets the field by Point Standings due to a rain out and no qualifying takes place.

You can still earn the 5 points if that driver wins from the poll. If this happens during the year a point total of 95 points will be the maximum possible for a driver.

-DRIVER WINS-

Any Team or Teams who has its Lock Driver, 2nd Starter, 3rd Starter or Overtime driver win the actual NASCAR race will earn 5 Points for that particular driver. Those 5 points earned will NOT be added to your Team Points or Overtime points.

The 5 points earned will instead be added up through out the Regular Season (30 Races) seperatly .

A maximum of 150 Points could be earned by the end of the Regular Season. (30 Races)

These points earned will have an impact for those Teams who make the Playoffs.

- DIVISIONS -

The League will be divided up into to two divisions of six teams each. Teams will be placed in either the Automatic or Manual Divisions at the February draft by a blind draw held after the first draft of the year.

- REGULAR SEASON -

NASCAR’s first 30 races are what The Kansas NASCAR Fantasy League considers its Regular Season.

Races 1 – 20

All Teams will earn Team Points with a total of three drivers each week. Their first starter is their Lock Driver or the driver they drafted. They will then choose a 2nd starter and a 3rd starter each week from the remaining pool of NASCAR drivers not taken in the drafts. Once you have chosen a driver for your second or third starter you cannot choose him again or any other Team’s Lock Driver during that five-race period.

The driver you choose as your third starter will help determine the placement with in your division in case of ties in Team Points between two or three Teams. May not sound like a big deal, but it could be the difference when it comes to your drafting order at the end of every five races.

Races 21 – 30

All Teams will earn Points with a total of three drivers each week. Their first starter is their Lock Driver or the driver they drafted. They will then choose a 2nd starter each week from the remaining pool of NASCAR drivers not taken in the draft. The points earned from your two starters will go towards your Team Points. The third driver you choose will be your Overtime Driver also picked from the remaining pool of drivers. The Overtime driver during the last 10 races of the Leagues regular season will serve two purposes.

  1. Overtime Driver will be used as a tiebreaker in Division Standing’s. (Just like in the first 20 races with the 3rd starter)
  2. The Points you earn with your Overtime Driver during the last 10 races could get you into the Playoffs as our wildcard.

- PLAYOFFS -

The first 30 races are considered the Leagues regular season.

Automatic Division:

The two Teams who finish in 1st and 2nd at the conclusion of the 30th race will automatically qualify for the Playoffs.

The Team with the most Overtime Points of the remaining Four Teams will also qualify for the Playoffs as the Automatic's Division Wild Card team.

Manual Division:

The two Teams who finish in 1st and 2nd at the conclusion of the 30th race will automatically qualify for the Playoffs.

The Team with the most Overtime Points of the remaining Four Teams will also qualify for the Playoffs as the Manual Division Wild Card team.

- PLAYOFF SEEDING -

- Chase Points & Driver Win Points -

For those Teams who make the Playoffs, your Team / O.T. Points you earned do NOT cary over into the Playoffs. The Team / O.T. points at the end of the Regular season sets the seeding for the Playoffs only.

The Chase points are determined by the seed # you are entering the Playoffs.

#1 Seed Earns 50 Chase Points + driver win points (maximum 150)

#2 Seed Earns 40 Chase Points + driver win points (maximum 150)

#3 Seed Earns 30 Chase Points + driver win points (maximum 150)

#4 Seed Earns 20 Chase Points + driver win points (maximum 150)

#5 Seed Earns 10 Chase Points + driver win points (maximum 150)

#6 Seed Earns 00 Chase Points + driver win points (maximum 150)

Your Driver Win Points are then added on to your Chase Points, giving you the amount of Points you start with entering the Playoffs. There are only 150 points maximum that a team can have coming into the Playoffs.

It could be possible for a lower seeded Team entering the Playoffs when adding up his Chase Points and Driver Win Points to have more points then a higher seeded Team.

#1 Seed - Division Winner with the Most Team points / Will be given an Automatic 50 Chase Points + His Driver Win Points

#2 Seed - Division Winner with 2nd most Team Points / Will be given an Automatic 40 Chase Points + His Driver Win Points

#3 Seed - 2nd Place Division with the most Team Points / Will be given an Automatic 30 Chase Points + His Driver Win Points

#4 Seed - 2nd Place Division Finisher / Will be given an Automatic 20 Chase Points + His Driver Win Points

#5 Seed - Top Overtime Qualifier (of the two teams who Qualify) / Will be given an Automatic 10 Chase Points + His Driver Win Points

#6 Seed - Overtime Qualifier / Will be given O Automatic Chase Points + His Driver Win Points.

- PLAYOFF DRAFT -

The sixth draft (or Playoff Draft) is the only time during the year where the Team with most Team Points is allowed to draft first.

The Playoffs will use a Lock Driver a 2nd starter and a 3rd starter all going to your total Team points, just as in the first 20 races of the year. The only difference is your Lock Driver will be used as your first set of Tiebreaker points to help determine placement in the standings in case of a Tie in Team points.

If at the end of the Playoffs two Teams were tied in total Team Points and Lock driver Points your second & third starters would then be used in order to help break the tie. If a tie would some how still exists your Total Team Points from the End of the Regular Season would then be used.

NON-PLAYOFF TEAMS

The six Teams who do not qualify for the Playoffs after race #30 will know where they officially place in the standings for the year 7th – 12th. However this does not mean you your done racing.

The six non-playoff Teams will have their scores all reset back to zero at the start of race #31 (Charlotte for 2012).

The same rules from the first 20 races will be used. These six Teams will choose three different starters each week for the remaining six races of the year. Once you have used a driver you will not be able to choose him again! The only difference during these six races is you will have no LOCK DRIVER. All drivers, including the drivers the Playoff Teams drafted, as their Lock Drivers are available to be used.

The non-playoff team who has the most Team Points at the end of the Homestead Race (race #36) will be win 20 dollars. The team who finishes 2nd will earn the First pick in the draft next February. The rest of the five teams will go into the blind draw in February with the Playoff Teams.

- Rules Comity -

If any problems are brought up during the Season, after the February Pre Season meeting that is not already addressed in the Rules a Rules Comity will take up the issue.

All concerns, questions or possible rules issues should be brought up first to the Race Official. If the issue in question is not in the rules the Race Official will then take it to a three member rules comity made up of three of the Team Owners.

This three member comity will then discus a possible solution to the issue. Once they feel a fair resolution has been reached the comity must vote on it. After the issue has passed the vote the Rules Comity then gives its final ruling back to the Race Official.

The Race Official will then pass on the ruling to those involved. What ever the resolution is to that particular issue the Comity's Ruling will stay in place for the rest of that year if that same issue should arise again.

Once the season is over with any and all rulings decided during the season will be discussed and then voted on by the entire League at the December meeting. The entire League can then keep the new rule as the comity decided or make modifications to the rule.

Any rule issues brought up during the year that may have been brought up or involves one of the Rules Comity members, that member will not be allowed to take part in the discussion. The Race Official at that point would then become the alternate member.

All of the Rules Comity decisions must be impartial and must be decided on in the best interest of the Kansas NASCAR Fantasy League.

The Three member Rules Comity is

The Brew Crew - (Lead Member)

Blew By You

MOJO Racin

END OF THE SEASON

End of the Season Meeting / Trophy Presentation will take place on the first Saturday in December.

________________________________________________________________________

Rule changes or modifications to the rules can only be changed at the December meeting or the February meeting. All purposed rule changes must be voted on and passed with a simple majority in order to take affect.

The Pre-Season Meeting is held in February a minimum of 2 weeks before the Daytona 500

Once the first draft and division placement of the Teams has occurred all rules for that calendar year cannot be changed until the season & playoffs have ended in November.