Webpage:
Work time:
- Eight months
Work done:
- Cinematic scripting.
- Mod planning and proper organization.
- Asset usage, placement and extraction.
- Texture and presentation work. Image manipulation and editing.
- Mapping/Level Design, recreating every map from reference pictures.
- Audio/Video editing for trailers and voice acting from KotOR II by LucasArts and Obsidian Entertainment.
Software/Editors used:
- Sony Vegas
- 3D Studio Max
- BehavED
- Adobe Photoshop
- Gimp 2.0
- KotOR 2 extractor tool
- Notepad
- Wordpad
- Notepad++