After I developed a holographic display with an extended viewing angle and image size in 2017, I prototyped various accommodative 3D displays such as multi-focal plane displays, varifocal displays, light-field displays, and slim-panel holographic displays.
I recently developed a deep learning-enabled incoherent holographic camera system that captures high-quality real-world holograms in real-time. I also implemented the first holographic streaming system that integrates a holographic camera and a holographic display.
I developed a real-time rendering pipeline for multi-focal plane displays. I also worked on a real-time generation of computer-generated holograms using a deep neural network.