Student Ratings of
Different Virtual World Simulations
Student Ratings of Traditional Online Learning
and Classroom Learning
3D Economics Models:
Interactive = 4.4
Engaging = 4.4
> Learning = 4.4
Traditional Online Learning Course Site Discussions:
Interactive = 4.0
Engaging = 4.0
> Learning = 3.6
Meet the Economist*:
Interactive = 4.6
Engaging = 4.6
> Learning = 4.6
* "Dark horse" or unexpectedly
popular learning simulation.
Traditional Online Learning Course Site Materials:
Interactive = 4.0
Engaging = 4.1
> Learning = 4.0
Free Trade Game:
Interactive = 4.0
Engaging = 4.0
> Learning = 4.0
Traditional Classroom Instruction:
Interactive = 4.0
Engaging = 3.5
> Learning = 4.4
Virtual World Discussions:
Interactive = 5.0
Engaging = 4.5
> Learning = 5.0
Definitions
Interactivity is defined as involving the actions or imput of the user.
Engagement is defined as "kept my attention (and/or was fun to use)."
Increased learning outcomes is defined as "contributed to my understanding of course concepts."
Gender Dynamics in the Workplace*:
Interactive = 5.0
Engaging = 5.0
> Learning = 5.0
* "Dark horse" or unexpectedly
popular learning simulation.
"Leave a Bot Behind":
Interactive = 4.5
Engaging = 4.0
> Learning = 4.5
Follow the Yellow Brick Road (Monetary Policy):
Interactive = 4.2
Engaging = 4.2
> Learning = 4.2
Monopoly Challenge:
Interactive = 3.8
Engaging = 4.0
> Learning = 4.0
Problem Solver:
Interactive = 4.3
Engaging = 4.3
> Learning = 4.3
Slide Show Resource Center*:
Interactive = 5.0
Engaging = 5.0
> Learning = 5.0
* "Dark horse" or unexpectedly
popular learning simulation.
Vocabulary Flash Cards*:
Interactive = 5.0
Engaging = 5.0
> Learning = 5.0
* "Dark horse" or unexpectedly
popular learning simulation.
"Whatever It Takes":
Interactive = 4.5
Engaging = 4.5
> Learning = 4.5
Whistleblower Case:
Interactive = 4.5
Engaging = 4.5
> Learning = 4.5