S. Ahmad, C. Bouras, E. Buyukkaya, M. Dawood, R. Hamzaoui, V. Kapoulas, A. Papazois, G. Simon, Peer-to-peer live video streaming with rateless codes for massively multiplayer online games, Springer Peer-to-Peer Networking and Applications, vol. 11(1), pp. 44-62, Aug 2016.
J. Liu, S. Ahmad, E. Buyukkaya, R. Hamzaoui, G. Simon, Resource allocation in underprovisioned multioverlay peer-to-peer live video sharing services, Springer Peer-to-Peer Networking and Applications, vol. 8(3), pp. 399-413, Apr 2014.
E. Buyukkaya, M. Abdallah, G. Simon, A Survey of Peer-to-Peer Overlay Approaches for Networked Virtual Environments, Springer Peer-to-Peer Networking and Applications - Special Issue on P2P Cloud Systems, vol. 8(2), pp. 276-300, Sep 2013.
E. Buyukkaya, M. Abdallah, Efficient Triangulation for P2P Networked Virtual Environments, Springer Multimedia Tools and Applications Journal - Special Issue on Massively Multiplayer Online Games (MTAP-MMO), vol. 45(1), pp. 291-312, May 2009.
R. Cavagna, J. Royan, P. Gioia, C. Bouville, M. Abdallah, E. Buyukkaya, Peer-To-Peer Visualization of Very Large 3D Landscape and City Models Using MPEG-4, Elsevier Signal Processing: Image Communication journal (Special Issue on Advances in Three Dimensional Television and Video), vol. 24(1), pp. 115-121, Jan 2009.
W. Ishaq, E. Buyukkaya, Dark patches in clustering, IEEE Int. Conf. on Computer Science and Engineering (UBMK), pp. 806-811, Antalya, Turkey, Oct 5-8, 2017.
A. Iordache, E. Buyukkaya, G. Pierre, Heterogeneous Resource Selection for Arbitrary HPC Applications in the Cloud, 10th Int. Federated Conf. on Distributed Computing Techniques (DAIS 2015), pp. 108-123, Grenoble, France, Jun 2-4, 2015.
E. Buyukkaya, M. Abdallah, A twofold approach to object and avatar data management in P2P-based virtual environments, 9th IEEE Int. Workshop on Networking Issues in Multimedia Entertainment (NIME), pp. 1-7, San Jose, CA, USA, July 15-19, 2013.
E. Buyukkaya, M. Abdallah, Routing over Relaxed Triangulation Structures for P2P-based Virtual Environments, IEEE AINA Int. Workshop on Collaborative Enterprise Systems (COLLABES), pp. 1167-1173, Barcelona, Spain, Mar 25-28, 2013.
E. Buyukkaya, S. Ahmad, M. Dawood, J. Liu, F. Zhou, R. Hamzaoui, G. Simon, Level-Based Peer-to-Peer Live Streaming with Rateless Codes, IEEE Int. Symposium on Multimedia (ISM), pp. 249-254, Irvine, CA, USA, Dec 10-12, 2012.
J. Liu, S. Ahmad, E. Buyukkaya, R. Hamzaoui, G. Simon, Resource Allocation in Underprovisioned Multioverlay Live Video Services, ACM CoNEXT Capacity Sharing Workshop (CSWS), pp. 47-52, Nice, France, Dec 10, 2012.
S. Ahmad, C. Bouras, E. Buyukkaya, R. Hamzaoui, A. Papazois, A. Shani, G. Simon, F. Zhou, Peer-to-peer live streaming for Massively Multiplayer Online Games, IEEE 12th Int. Conf. on Peer-to-Peer Systems (P2P), Demo paper, pp. 67-68, Tarragona, Spain, Sept 3-5, 2012.
F. Zhou, S. Ahmad, E. Buyukkaya, R. Hamzaoui, G. Simon, Minimizing Server Throughput for Low-Delay Streaming in Content Delivery Networks, 22nd ACM Workshop on Network and Operating Systems Support for Digital Audio and Video (NOSSDAV), pp. 65-70, Toronto, Ontario, Canada, Jun 7-8, 2012.
S. Ahmad, C. Bouras, E. Buyukkaya, R. Hamzaoui, V. Kapoulas, A. Papazois, A. Shani, G. Simon, Evaluating P2P Live Streaming Systems: the CNG Case, 17th Intl. Conference on Distributed Multimedia Systems (DMS), pp. 126-129, Florence, Italy, Aug 18-20, 2011.
E. Buyukkaya, M. Abdallah, A Flexible Connectivity Architecture for Avatar Management in P2P-based Virtual Environments, 10th Intl. Workshop on Network and Systems Support for Games (NetGames), Poster, pp. 1-2, Ottawa, Canada, Oct 6-7, 2011.
E. Buyukkaya, M. Abdallah, R. Cavagna, TriCast: Triangulation with multicast support for P2P virtual environments, IEEE Intl. Workshop on Networking Issues in Multimedia Entertainment (NIME), pp. 1393-1398, Suntec City, Singapore, July 19-23, 2010.
S-Y. Hu, C. Wu, E. Buyukkaya, C-H. Chien, T-H. Lin, M. Abdallah, J-R. Jiang, K-T. Chen, A Spatial Publish Subscribe Overlay for Massively Multiuser Virtual Environments, Intl. Conference on Electronics and Information Engineering (ICEIE), pp. 314-318, Kyoto, Japan, Aug 1-3, 2010.
E. Buyukkaya, M. Abdallah, R. Cavagna, VoroGame: A Hybrid P2P Architecture for Massively Multiplayer Games, IEEE CCNC Special Session on Digital Entertainment, Networked Virtual Environment and Creative Technology (DENVECT), pp. 1-5, Las Vegas, Nevada, USA, Jan 10-13, 2009.
E. Buyukkaya, M. Abdallah, R. Cavagna, S-Y. Hu, GROUP: Dual-Overlay State Management for P2P NVE, IEEE ICPADS Workshop on Peer-to-Peer Network Virtual Environment (P2P-NVE), pp. 817-822, Melbourne, Victoria, Australia, Dec 8-10, 2008.
R. Cavagna, M. Abdallah, E. Buyukkaya, C. Bouville, A Framework for Scalable Virtual Worlds using Spatially Organized P2P Networks, IEEE ICPADS Workshop on Peer-to-Peer Network Virtual Environment (P2P-NVE), pp. 853-858, Melbourne, Victoria, Australia, Dec 8-10, 2008.
E. Buyukkaya, M. Abdallah, Efficient Triangulation for P2P Networked Virtual Environments, ACM SIGCOMM Workshop on Network and Systems Support for Games (NetGames), pp. 34-39, Worcester, MA, USA, Oct 21-22, 2008.
E. Buyukkaya, M. Abdallah, Data Management in Voronoi based P2P Gaming, IEEE CCNC Workshop on Digital Entertainment, Networked Virtual Environments, and Creative Technology (DECT), pp. 1050-1053, Las Vegas, Nevada, USA, Jan 10-12, 2008.
M. Abdallah, E. Buyukkaya, Fair Load Balancing under Skewed Popularity Patterns in Heterogeneous DHT-Based P2P Systems, IASTED Intl. Conference on Parallel and Distributed Computing and Systems (PDCS), pp. 484-490, Cambridge, MA, USA, Nov 19-21, 2007.
M. Abdallah, E. Buyukkaya, Efficient Routing in Non-Uniform DHTs for Range Query Support, IASTED Intl. Conference on Parallel and Distributed Computing and Systems (PDCS), pp. 239-246, Dallas, TX, USA, Nov 13-15, 2006.
E. Buyukkaya, A Peer-to-Peer-based Virtual Environment System, Doctoral Thesis, University Paris 6, June 2011.
E. Buyukkaya, Routing and Load Balancing in P2P Systems, Master's Thesis (French), University Paris 6, Sept 2006.