03_Timer
DESCRIPTION
-Staff: created, designed, modeled and scripted by Juan Moraga.
-Time frame: 26/Nov/2014 - 06/Dic/2014
-Details: A time tool exercise in order to practise Animation Sprite sheet rendering and Time measurement.
-Software: Unity3D, 3DS Max, Photoshop
-Final Thoughts: This was quite hard to understand, I really found the second part a little bit annoying and boring. However I think it was necesary to understand how does the time runs in Unity.