my current projects

My research focus is understanding how people build and use (parts of) information systems in unexpected ways, and how this impacts the lives and livelihoods of its (unwitting) users. My research spans fields such as information systems, requirements engineering, cyberpsychology, and animal-centred computing. The three main streams of research I work on are shown below.

interspecies information systems

I analyze the information systems that emerge when data-driven technology informs human action towards animals, what makes them unique, and the challenges for their design and use. This involves analysis of animal-centered technology on the market, how it informs and steers human behavior towards animals, and how that behavior impacts on inter-species wellbeing.

technology & food security

Digital technologies are increasingly used to optimize food production processes, and therefore, bear important implications for food security. I investigate the socio-cultural and human side of the design and use of such technology, and how human nature may clash with government-set policy.

software development & being human

Developing software involves far more than writing code. I look at the social and cognitive side of software developers' professional lives. In particular, I study the social context of developers while building, testing, and releasing software, and how cognitive biases affect their situated reasoning.

To see what all this talk of technologies for animals is about, check out my ACI'19 talk, which covers three recent studies on companion animal technologies, touching upon requirements, privacy, and human-animal relationships.

In my recent research on technologies for animals, I've focused a lot on the privacy implications of commercially available pet wearables. Below are a summary of some of that research, and a policy briefing arguing what steps ought to be taken to protect pet owners.

pet-wearables-privacy_summary.pdf
pet-wearables-policy-briefing.pdf