Source code 3D face modeler
Requirements
The code has been developped on windows with Visual Studio 2012.
A CUDA compatible GPU graphic card is required.
To compile the code you will need some additional libraries:
- Microsoft Kinect SDK
- Opencv
- OpenGl
- glut
- glew
- Cuda
- boost
- eigen
- flann
- glext
Instructions to compile
- Open Visual Studio 2012 and create a new empty solution
- Load all source files into the project
- In 'Build customization' (right click on the project in the solution explorer) select CUDA
- in Project properties, in VC++ directories, enter directories for the additional include and library files.
- In project properties, linker/input add additional dependencies.
- In project properties, CUDA C/C++, device set 'code generation' to 'compute_20,sm_20'
- For all .cu files, right click select property and set Item type to CUDA C/C++