Breaking News (03.11.2023):Current championship ended..congratulations and many thanks to all authors!Via latest entry..the standings are changed exc.for Tactical, Leading as before.. In same time managed to be win the current CS.. really amazing performance!2nd rank belongs to two engines:DarkSister+SunLight, 3rd to new Raid versionNormally the plan was to work a little bit more over this tour...but I think that it'sNot required..because latest entries are starting as without any pre-learned exp..Where constant Top players are already playing with own pre-learned exp files!In other words, not so fair... e.g in Gauntlet: if the entry is learning engine thenIts learning is not so effective..due to matches are playing at high concurrency..For solving all these issues (for more fair and better conditions) I have to run allThese CS in Round Robin systems...and organizing via two separate contests..Learning / NON-Learning League, sure in NON-Learning tour, Gauntlet can beBtw, as I stated before, Learning is very affective with weak positions and after Serious number of games plus with small number of openings..so under these Cond. Unique suite contains not so weak lines..plus close to 400 openings, so Here Learning seems to be as advantage, but not so much...and who knows? Maybe after 5.000 - 10.000 games (per player) the learning will play more role?Anyhow, even about 1.000 games the learning helps, sure not much but helps!Meanwhile, for my previous postings regarding the current competitions: News
     XLIV's Champion: Tactical 281023 - Congratulations to Anton Ces, SF Team!
Rank Name                  Elo    +    - games score oppo. draws    1 Tactical 281023      3776    6    6  1100   52%  3765   90%    2 Sun Light 3 sl       3774    6    6  1100   51%  3765   88%    3 DarkSisTer 8.50      3774    6    6  1100   51%  3765   90%    4 Raid v2.78i 2TC      3773    6    6  1050   51%  3768   90%    5 Stockfish 301023     3772    6    6  1100   51%  3765   89%    6 Eman 9.51            3772    6    6  1100   51%  3765   91%    7 Raid v2.73           3772    6    6  1100   51%  3765   91%    8 AWOL Z11             3771    6    6  1100   51%  3765   89%    9 XTD 010723           3771    6    6  1050   50%  3768   87%   10 Corchess 151023      3770    6    6  1100   51%  3766   89%   11 Brainlearn 26        3770    6    6  1100   51%  3766   91%   12 Cool Iris 11.40      3770    6    6  1050   50%  3768   88%   13 Stockfish 220823 sl  3769    6    6  1100   51%  3766   90%   14 Hazard 3.78          3767    6    6  1100   50%  3766   91%   15 SpecTral 5.50        3766    6    6  1100   50%  3766   85%   16 Incognito 020823     3765    6    6  1050   50%  3768   88%   17 SF Poly 110923       3765    6    6  1100   50%  3766   89%   18 ShashChess 34.1      3763    6    6  1050   49%  3768   88%   19 ProteusSF Aureo      3763    6    6  1100   50%  3766   88%   20 Swordfish 15.5       3762    6    6  1100   50%  3766   87%   21 AIO 1.02             3758    6    6  1050   48%  3769   89%   22 LittleBeast 2 sl     3756    6    6  1050   48%  3769   88%   23 SFSnps Modern        3713    6    5   750   39%  3770   77% 
       • Calculated by Bayeselo / Corchess fixed to 3770 Elo  / Blue Name = Last Update
More Details (when the tour was active):• Mostly of NNUE engines are AVX2 and tested via theirs default Evalfiles• All players are used to play via CuteChess GUI's concurrent games: 64• Sure where possible: all of engines are played via move overhead: 100 • In this new active Championship: max. up to 76% (in similarity) allowed • All matches are played with new Unique suite (based on 372 openings)  For more fair conditions, each of used opening line is repeated as twice• The current overall draw - ratio (based on 12300 games) is normal: 89%  Btw, via weak openings, I may reduce even less than 50%... just in case,  Then we'll need many thousands of games (per player) otherwise the Elo  Error margin can be high, simply will be as lottery to see which is stronger  One thing more, via weak lines... in same that means with low draw-ratio:  No way to see wins by both sides (sure I'm referring under serious cond.)  E.g Unique suite's each opening includes wins by White + Black of 3700+• Each participant will contain min. 750 games, where the high-rated 1000+• Any Engine Leader after 1000 games (per player) will be titled Champion• As usually, all the played tournament games available (in PGN): CS XLIV