(Last updated: 2026.03)
(Last updated: 2026.03)
I am an Assistant Professor at the University of Tokyo, Japan.
My research interests include HCI, AR/VR, input interfaces, and security.
Address: Information Media Center, Graduate School of Humanities and Sociology, the University of Tokyo, 7-3-1 Hongo, Bunkyo-ku, Tokyo, Japan
pch8793{at}gmail.com | Google Scholar | Youtube | Github | Researchmap
I welcome opportunities for collaboration!
共同研究の機会を歓迎しております!
Career
The University of Tokyo
Assistant Professor
2025.04 ~ (current)
ETRI (Electronics and Telecommunications Research Institute)
Researcher
2016.04 ~ 2021.03
Education
The University of Tokyo
Ph.D. in Electrical Engineering and Information Systems, Graduate School of Engineering
2021.04 ~ 2025.03
The University of Tokyo
Master in Electrical Engineering and Information Systems, Graduate School of Engineering
2014.04 ~ 2016.03
The University of Tokyo
Bachelor in Information and Communication Engineering, Faculty of Engineering
2010.04 ~ 2014.03
Awards
ACM ISS 2019 Honorable Mention Poster Award (2019.11)
IPSJ Outstanding Paper Award (DCON 論文賞) (2019.01)
Honors
School of Engineering The University of Tokyo Research Assistant (SEUT-RA) (2021.04 ~ 2025.03)
JASSO Honors Scholarship (2015.10 ~ 2016.03)
Japan-Korea Joint Government Scholarship Program for Students in Departments of Science and Engineering (2009.03 ~ 2014.03)
Professional Activites
情報処理学会 論文誌:デジタルコンテンツ (DCON), 編集委員 (2026.04 - current)
情報処理学会 デジタルコンテンツクリエーション (DCC) 研究会, 運営委員 (2026.04 - current)
Reviewer
ACM CHI('20, '21, '22, '23, '26), MobileHCI('22), VRST('22, '25), IEEE VR('23, '26), ISMAR('23, '25), ICAT-EGVE('25)
(Special Recognitions for Outstanding Reviews: CHI '26)
Publication
Journal Papers
Designing Smartphone-Based Virtually Extended Displays Based on the Field of View of Head-Mounted Displays
C. Park and T. Ogawa
IEEE Access, Vol. 14, pp. 44670-44686 (2026.03)
注視店周辺の顕著性マップとオプティカルフローを用いたVR酔い推定手法
(VR Sickness Estimation Using Saliency Maps around Gaze Points and Optical Flow)
岡本 一真, 朴 燦鎬, 小川 剛史
日本バーチャルリアリティ学会論文誌, Vol. 31, No. 1, pp. 43-51 (2026.03)
Effects of Visual Feedback Arrangement on Ballet Balance Training
H. Mizukami, A. Niijima, C. Park, and T. Ogawa
IEEE Access, Vol.13, pp.118536-118546 (2025.07)
Enhancing Eyes-Free Interaction in Virtual Reality Using Sonification for Multiple Object Selection
Y. Takahara, A. Niijima, C. Park, and T. Ogawa
Frontiers in Virtual Reality, Vol. 6, No.1598776 (2025.07)
AR環境におけるスマートフォンを用いたインサイドアウト方式の入力インタフェースの評価
(Evaluation of Inside-Out Tracking Based Input Interface Using a Smartphone in AR Environments)
朴 燦鎬, 小川 剛史
情報処理学会論文誌デジタルコンテンツ(DCON), Vol. 12, No. 2, pp.12-20 (2024.08)
Investigation of Inside-Out Tracking Methods for Six Degrees of Freedom Pose Estimation of a Smartphone in Augmented Reality
C. Park and T. Ogawa
Computers, Materials & Continua (CMC), Vol.79, No.2, pp.3047-3065 (2024.05)
Strategy for Creating AR Applications in Static and Dynamic Environments Using SLAM- and Marker Detector-Based Tracking
C. Park, H. Cho, S. Park, S. Jung, and S. Lee
Computer Modeling in Engineering & Sciences (CMES), Vol.131, No.1, 2022, pp.529-549 (2022.01) [video]
ユーザの姿勢を考慮したモバイル端末の把持姿勢認識
(Grasp Posture Recognition of Mobile Device Considering User's Postures)
小川 剛史, 朴 燦鎬
情報処理学会論文誌デジタルコンテンツ(DCON), Vol. 5, No. 1, pp.31-37 (2017.02)
[IPSJ Outstanding Paper Award(DCON 論文賞)] [Recommended Paper]
携帯端末の利用環境に依存しない端末把持姿勢認識手法
(A Grasp Recognition Method of Smartphone Independent of Users' Situations)
朴 燦鎬, 小川 剛史
情報処理学会論文誌デジタルコンテンツ(DCON), Vol. 4, No. 1, pp.10-18 (2016.02)
[Recommended Paper]
International Conferences (peer-reviewed)
Head-Foot Vibrotactile Cues for Concurrent Sound Directions in Accessible VR Film
M. Takemura, A. Niijima, C. Park, and T. Ogawa
Eurohaptics 2026, Springer, pp. XX-XX (2026.07, to appear).
RampEMS for Stroke-Stable Brush Pressure Modulation in Calligraphy
A. Niijima, Y. Peng, C. Park, and T. Ogawa
Extended Abstracts of the 2026 ACM CHI Conference on Human Factors in Computing Systems (CHI EA ’26), Article No. XX, pp. XX-XX (2026.04, to appear).
Exploring the Impact of Size and Position on Visual Feedback Efficacy for Ballet Dancers
H. Mizukami, A. Niijima, C. Park, and T. Ogawa
Companion Proceedings of the 2024 Conference on Interactive Surfaces and Spaces (ISS), ACM, pp.54-57 (2024.10)
Minimizing Errors in Eyes-Free Target Acquisition in Virtual Reality through Auditory Feedback
Y. Takahara, A. Niijima, C. Park, and T. Ogawa
Proceeding of the ACM Symposium on Spatial User Interaction (SUI), Article No.47, pp.1-2 [2024.10]
Efficient mapping technique under various spatial changes for SLAM-based AR services
H. Cho, S. Park, C. Park, and S. Jung
Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology (VRST), Article No.65, pp.1-3 (2021.12)
Miniature AR: Multi-view 6DOF Virtual Object Visualization for a Miniature Diorama
S. Jung, S. Park, H. Cho, and C. Park
Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology (VRST), Article No.84, pp.1-3 (2021.12)
Augmented Reality Musical Service Part 1 for Non-face-to-face Watching by Multiple Audiences
Y. Yoon, H. Cho, C. Park, and S. Park
Proceedings of 2021 Twelfth International Conference on Ubiquitous and Future Networks (ICUFN), IEEE, pp.219-224 (2021.08)
Real Space 3D Mesh Transformation Preprocessing System for AR Services
Y. Yoon, S. Park, S. Hwang, S. Lee, H. Cho, C. Park, and S. Jung
2020 International Conference on Information and Communication Technology Convergence (ICTC), IEEE, pp.1478-1483 (2020.10)
AR Train: Combining SLAM with a Marker Detector for AR Applications in Static and Dynamic Environments
C. Park, H. Cho, S. Park, Y. Yoon, and S. Jung
Proceedings of the 11th Augmented Human International Conference (AH'20), ACM, no.23, pp.1-2 (2020.05)
AR Room: Real-Time Framework of Camera Location and Interaction for Augmented Reality Services
S. Park, H. Cho, C. Park, Y. Yoon, and S. Jung
2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW'20), pp.737-738 (2020.03)
HandPoseMenu: Hand Posture-Based Virtual Menus for Changing Interaction Mode in 3D Space
C. Park, H. Cho, S. Park, Y. Yoon, and S. Jung
Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces (ISS’19), pp.361-366 (2019.11) [video]
[Honorable Mention Poster Award]
Investigation of Visual Self-Representation for a Walking-in-Place Navigation System in Virtual Reality
C. Park and K. Jang
2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR'19), pp.1114-1115 (2019.03)
Walking-in-Place for VR Navigation Independent of Gaze Direction Using a Waist-Worn Inertial Measurement Unit
C. Park, K. Jang, and J. Lee
2018 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR'18 Adj), pp.254-257 (2018.10)
A Study on Grasp Recognition Independent of Users' Situations Using Built-in Sensors of Smartphones
C. Park and T. Ogawa
Adjunct Proceedings of the 28th Annual ACM Symposium on User Interface Software and Technology (UIST'15 Adj), pp.69-70 (2015.11)
Domestic Conferences
14 papers
Patent
Issued 4 patents (US: 1, KR: 3) with 1 as first inventor
Filed 4 patents (KR: 4) with 2 as first inventor