Download and save anything you want. Anything *NEW* is tagged. Please note all MP3, MIDI, NSF below are transcribed and arranged from scratch. I don't use helpers or special programs.
For newbies, "X" is my old sequencer nickname at vgmusic.com, mmhp.net, omidia.net, and ocremix.org. However, I am Blast Vortex now... usually.
The uploading of any files found here is expressly forbidden without either my prior consent or that of the original composer / copyright holder, which naturally supercedes mine and is obviously fine. This site's contents are for entertainment or educational purposes only. They are not for use in your videos, games, etc. without express permission from either me, the original artist, or the company he or she was working for at that time. Ownership of these pieces is also still credited to each individual original artist and the companies that they worked for as noted below (some may have been bought out though).
Covers & Remixes
All MIDIs here have also been posted to www.vgmusic.com Likewise, the Mega Man Home Page found at www.mmhp.net hosts some of my Mega Man midis as well as a slew of arrangements by other artists. Specifically, here: http://www.mmhp.net/Sounds/MIDIs/
Note that the way midi files work is by sending note data directly to your sound card (as opposed to, say, streaming audio), using pre-installed software on your computer to produce the different sounds you hear coming from your speakers. Naturally, this means that they may occasionally sound different from computer to computer. Most of the following tunes were constructed within the MSGS (Microsoft Wavetable) environment germane to Microsoft-based operating systems (i.e. Windows, etc). For other hardware, some tunes may sound odd on certain soundcards or software unless otherwise noted. Those intended for play on a specific card environment, i.e. AWE, XG, or so forth will be noted in parantheses (XG) — some of these tunes may still sound fine, although absent the full effect(s) as originally intended.
That said, enjoy your stay!
NSF Archive
Originally jumbled in, these are now listed first and separately. In time, I might split these into two pages. Who knows. Anyway, provided are links to both Nintendo Sound File format and individual MP3 tracks. Although I assure you it is usually and actually rather simple and easy to get your favorite media player to play back NSF files, I have compiled into both easy-to-play versions as well as some music-video-like... "things" to make it easier. The latter can be found at my YouTube page. To each their person their own, I guess. Thanks again. :)
http://www.youtube.com/user/blastvortex
NOTE
If you want to save an MP3 rather than play it back, just right click the link and then left click "Save Target As...", and then you can save it to your computer. Haven't quite figured out how to make that more user-friendly yet. Sorry.
One Must Fall 2097: The NSF Album (PC) *NEW*
Epic MegaGames; Diversions Entertainment (1994)
composed by Kenny Chou, original NSF arrangement by Blast Vortex (2018)
Cannon Fodder: The NES Days (Amiga/PC, SNES, GEN) *NEW*
Sensible Software (1993)
composed by Jon Hare and Richard Joseph, original NSF arrangement by Blast Vortex (2018)
NOTE: Some tracks might sound slightly differently from what you remember. The original Amiga version of "War..." had lyric samples that were played at various parts of the song, while the similar version of Narcissus (the boothill theme) contains a third section that is completely cut out of all other versions of the song, even the PC version. The Genesis/Megadrive version of the game, though strangely 80's in feel, had a few elements that felt right for the Briefing theme, but overall, most tunes are based on the original Amiga version.
Funny Fact: Actually, up until just very recently, I had always referred to the boothill theme as "Casualties of War"—because I didn't realize it already had a name—as an homage to the Eric B. & Rakim song of the same name, and because it was very fitting. Imagine my surprise to find out it already had a name as a love song that Jon Hare had written to his girlfriend back in 1984? Yeah, it's like that.... I still think my name is better. LOL.
Additionally, is it just me, or does Game Over remind a lot of Last Post (essentially a British version of Taps—"in remembrance"—but far, far better), just... very abbreviated? Honestly, I think it's beautiful.
Mega Man PC: The Crorq Chronicles (PC)
The Mechanical Maniacs (2008/2009)
composed by Blast Vortex, Chozo XABY, Darkstomr (2008, 2009, 2017)
An unfinished, self-published PC game remake from years back, the soundtrack we made was never published either. Here's the entirety of it, as arranged by me, in NES and MP3 form. Please note that I'm not the only artist responsible for these tunes: Chozo XABY and Darkstomr composed many of the tracks as well, and were kind enough to give permission to transcribe and arrange them as pure NSF goodness. Also, some careless blunders early on in the creation process left some older versions in various places and videos, but if for some strange reason, somebody prefers these version(s) to the fixed versions, they are included below as well. One more thing... included is an Extra Version of the Final Ending theme: I originally considered releasing this free of anything in the noise channel, meaning there's no percussive sounds in this version. I just thought some people might appreciate that. Enjoy. :)
Raptor: Call of the Shadows (PC)
Apogee Software; Cygnus Studios / Mountain King Studios (1994)
composed by Matt Murphy, original NSF arrangement by Blast Vortex (2017)
Red Dwarf: The "Lost" Episode
original NSF arrangement by Blast Vortex (2017)
first composed by Howard Goodall (1988,1989)
A quick 8-bit homage to the Red Dwarf franchise, in honour of its 30th Year Anniversary.
MIDI Archive
Cave Story (PC/WIN)
Workshop/Studio Pixel (2004); original music by Daisuke "Pixel" Amaya
Dare to Dream (PC/WIN)
Epic MegaGames, Game Syndicate Productions (1993); original music by Robert A. Allen
Front Mission (SFC)
Square Co, Ltd (1995); original music by Yoko Shimomura and Noriko Matsueda
Mega Man / Rockman (NES/FDS)
Capcom (1987); original music by Chanchacorin Manami and Yuukichan's Papa
Mega Man 2 / Rockman 2: Dr. Wily no Nazo (NES/FDS)
Capcom (1988,1989); original music by Ogeretsu Kun, Manami Ietel, and Yuukichan's Papa
Mega Man 3 / Rockman 3: Dr. Wily no Saigo!? (NES/FDS)
Capcom (1990); original music by BunBun
Mega Man 4 / Rockman 4: Aratanaru Yabou!! (NES/FDS)
Capcom (1991); original music by Ojalin and BunBun
Mega Man 5 / Rockman 5: Blues no Wana!? (NES/FDS)
Capcom (1992); original music by Mari
Mega Man 8 / Rockman 8: Metal Heroes (Saturn/PS1)
Capcom (1996,1997); original music by Syusaku Uchiyama
Mega Man & Bass / Rockman & Forte (SFC/GBA)
Capcom (1998); original music by Kirikiri-chan, Mizuta Naoshi, and Kaida Akari
Mega Man V / Rockman World 5 (GB/FCM)
Capcom (1994); original music by [artist unknown]
Mega Man X4 / Rockman X4 (PSX/PC)
Capcom (1997); original music by Toshihiko Horiyama
Mega Man X8 / Rockman X8 (PS2/PC)
Capcom (2004); original music by Yuko Komiyama, Akemi Kimura, and Shinya Okada
Raptor: Call of the Shadows (PC)
Apogee Software; Cygnus Studios / Mountain King Studios (1994); original music by Matt Murphy
Sango Fighter (PC)
Panda Entertainment (1993); original music by [artist unknown]
Super Street Fighter 2 (ARC/SNES)
Capcom (1993,1994); original music by Syun Nishigaki and Isao Abe
Tyrian / Tyrian 2000 (PC)
Eclipse Productions, Epic MegaGames (1995); World Tree Games, Epic Games, XSIV Games (2004);
original music by Alexander Brandon (composer) and Andreas Molnar (sequencer)
All content is created and provided by "X" (aka Brandon Smith). Original works are copyright © their original artists/companies.
The alteration of any of this site's content(s) or uploading of content to other websites without the express permission of the site owner or original artist / copyright holder is prohibited.
Site design by Blast Vortex (aka X / Brandon Smith).
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