Half way into the event, or Day 7, Ultra Nampas will begin showing up.
Ultra Nampas
Ultra Nampas are split into the main three attributes of the game: King, Prince, and Knight.
It is completely random to which attributes appear for you.
Battle against Ultra Nampas differ slightly from Normal and Super Nampas.
1. Attribute: The color of the Ultra Nampa determines their attribute.
Red = King
Green = Prince
Blue = Knight
2. Opposing Attribute: This is the attribute that is used to attack, which goes like this:
King → Prince
Prince → Knight
Knight → King
The advantageous type's attack power gets doubled when used.
3. Love Recorder: All the love recorders collected in the First Half can be used against Ultra Nampas.
When used, a roulette will determine how much damage is done, which ranges from a huge amount to absolutely none.
4. Decks: Here, your oshimen teams are put into use.
If the first 5 cards are of the same attributes (for example, Knight in the image), the game will automatically use that team to attack any Ultra Nampas of the opposing attribute.
See the Oshimen page for more info.
Chains for Super Nampas will end while chains for Ultra Nampas will begin.
The important item to get from here is the SR event card at 80 combos.
Battle
Chains