Publications

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My publications on Google Scholar.

My publications on DBLP.

My publications on ResearchGate.

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Peer-Reviewed Journal Publications

2021

[J25] Thomaschewski, L., Weyers, B., & Kluge, A. (2021). A Two-Part Evaluation Approach for Measuring the Usability and User Experience of an Augmented Reality-based Assistance System to Support the Temporal Coordination of Spatially Dispersed Teams. Cognitive Systems Research, 68, 1-17.
doi: 10.1016/j.cogsys.2020.12.001

2020

[J24] Luther, W., Auer, E., & Weyers, B. (2020). Reliable Visual Analytics, a Prerequisite for Outcome Assessment of Engineering Systems. Acta Cybernetica, 24(3), 287-314. doi: 10.14232/actacyb.24.3.2020.3

[J23] Weyers, B., Frank, B., Kluge, A. (2019). A Formal Modeling Framework for the Implementation of Gaze Guiding as an Adaptive Computer-Based Job Aid for the Control of Complex Technical Systems. International Journal of Human-Computer Interaction, 36(8), 748-776. doi: 10.1080/10447318.2019.1687234

2019

[J22] Zielasko, D., Zhao, X., Demiralp, A. C., Kuhlen, T. W., Weyers, B. (2019). Voxel-Based Edge Bundling Through Direction-Aware Kernel Smoothing. Computers & Graphics, 83, 87-96. doi: 10.1016/j.cag.2019.06.008

[J21] Weyers, B., Auer, E., Luther, W. (2019). The Role of Verification and Validation Techniques within Visual Analytics. Journal of Universal Computer Science, 25(8), 967-987. doi: 10.3217/jucs-025-08-0967

2018

[J20] Senk, J., Carde, C., Hagen, E., Kuhlen, T.W., Diesmann, M., Weyers, B. (2018). VIOLA - A multi-purpose and web-based visualization tool for neuronal-network simulation output. Frontiers in Neuroinformatics, 12, 75 pages. doi: 10.3389/fninf.2018.00075

[J19] Borisov, N., Weyers, B., Kluge, A. (2018). Designing a Human Machine Interface for Quality Assurance in Car Manufacturing: An Attempt to Address the “Functionality versus User Experience Contradiction” in Professional Production Environments. Advances in Human-Computer Interaction, 2018, 18 pages. doi: 10.1155/2018/9502692

[J18] Nowke, C., Diaz-Pier, S., Weyers, B., Hentschel, B., Morrison, A., Kuhlen, T.W., & Peyers, A. (2018). Toward Rigorous Parameterization of Underconstrained Neural Network Models Through Interactive Visualization and Steering of Connectivity Generation. Frontiers in Neuroinformatics, 12, 32 pages. doi:10.3389/fninf.2018.00032

2016

[J17] Kötteritzsch, A., & Weyers, B. (2016). Assistive Technologies for Older Adults in Urban Areas: A Literature Review. Cognitive Computation, 1–19. doi:10.1007/s12559-015-9355-7

[J16] Pick, S., Weyers, B., Hentschel, B, & Kuhlen T.W. (2016). Design and Evaluation of Data Annotation Workflows for CAVE-like Virtual Environments. IEEE Transactions on Visualization and Computer Graphics, 22(4), 1452–1461. doi:10.1109/TVCG.2016.2518086

[J15] Freitag, S., Weyers, B., & Kuhlen, T.W. (2016). Examining Rotation Gain in CAVE-like Virtual Environments. IEEE Transactions on Visualization and Computer Graphics, 22(4), 1462–1471. doi:10.1109/TVCG.2016.2518298

[J14] Hänel, C., Weyers, B., Hentschel, B., & Kuhlen, T.W. (2016). Visual Quality Adjustment for Volume Rendering in a Head-Tracked Virtual Environment. IEEE Transactions on Visualization and Computer Graphics, 22(4), 1472–1481. doi:10.1109/TVCG.2016.2518338

[J13] Zielasko, D., Weyers, B., Hentschel, B., Kuhlen, T.W. (2016). Interactive 3D Force-Directed Edge Bundling. Comput. Graph. Forum 35(3), 51–60. doi:10.1111/cgf.12881

[J12] Biella, D., Pilz, T., Sacher, D., Weyers, B., Luther, W., Baloian, N., Schreck T. (2016). Crowdsourcing and Co-curation in Virtual Museums: A Practice-driven Approach. J. UCS 22(10), 1277–1297.

2015

[J11] Nowke, C., Zielasko, D., Weyers, B., Hentschel, B., Peyser, A., & Kuhlen, T.W. (2015). Integrating Visualizations into Modeling NEST Simulations. Frontiers in Neuroinformatics, 9, 29 pages. doi:10.3389/fninf.2015.00029

[J10] Rebner, G., Sacher, D., Weyers, B., & Luther, W. (2015). Verified stochastic methods in geographic information system applications with uncertainty. Structural Safety, 52(B), 244–259. doi:10.1016/j.strusafe.2014.05.002

[J09] Braier, J., Lattenkamp, K., Räthel, B., Schering, S., Wojatzki, M., & Weyers, B. (2015). Haptic 3D Surface Representation of Table-Based Data for People with Visual Impairments. ACM Transactions on Accessible Computing, 6(1), 1–35. doi:10.1145/2700433

[J08] Weyers, B., Frank, B., Kluge, A. (2015). Gaze guiding as support for the control of technical systems. International Journal of Information Systems for Crisis Response and Management, 7(2), 59–80. doi:10.4018/IJISCRAM.2015040104

2014

[J07] Burkolter, D., Weyers, B., Kluge, A., & Luther, W. (2014). Customization of user interfaces to reduce errors and enhance user acceptance. Applied Ergonomics, 45(2), 346–353. doi:10.1016/j.apergo.2013.04.017

[J06] Weyers, B., Borisov, N. & Luther, W. (2014). Creation of Adaptive User Interfaces Through Reconfiguration of User Interface Models Using an Algorithmic Rule Generation Approach. International Journal on Advances in Intelligent Systems, 7(1 &2), 302–336.

[J05] Stückrath, J., & Weyers, B. (2014). Lattice-extended Coloured Petri Net Rewriting for Adaptable User Interface Models. Electronic Communications of the EASST, 67(13), 13 pages. http://journal.ub.tu-berlin.de/eceasst/article/view/941/929

[J04] Kluge, A., Greve, J., Borisov, N., & Weyers, B. (2014). Exploring the usefulness of two variants of gaze-guiding-based dynamic job aid for performing a fixed sequence start up procedure after longer periods of non-use. Human Factors and Ergonomics, 3(2), 148–169. doi:10.1504/IJHFE.2014.067819

2012

[J03] Weyers, B., Luther, W., & Baloian, N. (2012). Cooperative Reconfiguration of User Interfaces for Learning Cryptographic Algorithms. Journal of Information Technology and Decision Making, 11(6), 1127– 1154. doi:10.1142/S0219622012400172

2011

[J02] Weyers, B., Burkolter, D., Luther, W., & Kluge, A. (2011). Formal Modeling and Reconfiguration of User Interfaces for Reduction of Human Error in Failure Handling of Complex Systems. Journal of Human Computer Interaction, 28(1), 646–665. doi:10.1080/10447318.2011.654199

2010

[J01] Weyers, B., Luther, W., & Baloian, N. (2010). Interface creation and redesign techniques in collaborative learning scenarios. Journal for Future Generation Computer Systems, 27(1), 127–138. doi:10.1016/j.future.2010.05.001

Peer-reviewed Conference Proceedings Papers

2021

[89] Feld, N., & Weyers, B. (2021), Mixed Reality in Asymmetric Collaborative Environments: A Research Prototype for Virtual City Tours, in 2021 IEEE 7th Workshop on Everyday Virtual Reality (WEVR), pp. in press.

2020

[P88] Zielasko, D., Feld, N., Flemming, C., Lungershausen, P., Morgenthal, A., Schmitz, S. D., Mattern, T. & Weyers, B. (2020), Towards Preservation and Availability of Heterogeneous Cultural Heritage Research Data via a Virtual Museum, GI VR/AR Workshop.

[P87] Thomaschewski, L., Weyers, B., & Kluge, A. (2020). Using usability and user experience scores to design an Augmented Reality-based Ambient Awareness interface to support spatially dispersed teams. In 2020 IEEE International Conference on Human-Machine Systems (ICHMS) (pp. 1-6). IEEE.

[P86] Kreutz, C. K., Wolz, M., Weyers, B., & Schenkel, R. (2020). SchenQL: Evaluation of a Query Language for Bibliographic Metadata. In International Conference on Asian Digital Libraries (pp. 323-339). Springer.

[P85] Eroglu, S., Stefan, F., Chevalier, A., Roettger, D., Zielasko, D., Kuhlen, T. W., & Weyers, B. (2021), Design and Evaluation of a Free-Hand VR-based Authoring Environment for Automated Vehicle Testing, in 2021 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), pp. in press.

[P84] Brachtendorf, K., Weyers, B. & Zielasko, D. (2020), Towards Accessibility in VR-Development of an Affordable Motion Platform for Wheelchairs, 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp. 291-292.

[P83] Standard, W., Zielasko, D., von Dawans, B., Domes, G. & Weyers, B. (2020), Open TSST VR: Trier Social Stress Test in Virtual Reality, GI VR/AR Workshop.

[P82] Zielasko, D., Law, Y.C., & Weyers, B. (2020). Take a Look Around–The Impact of Decoupling Gaze and Travel-direction in Seated and Ground-based Virtual Reality Utilizing Torso-directed Steering. In Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces (398-406). IEEE.

2019

[P81] Wendt, J., Weyers, B., Stienen, J., Bönsch, A., Vorländer, M., & Kuhlen, T. W. (2019). Influence of Directivity on the Perception of Embodied Conversational Agents' Speech. In Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents (pp. 130-132). ACM.

[P80] Zielasko, D., Weyers, B., & Kuhlen, T. W. (2019). A Non-Stationary Office Desk Substitution for Desk-Based and HMD-Projected Virtual Reality. In Proc. of IEEE VR Workshop on Immersive Sickness Prevention.

[P79] Zielasko, D., Weyers, B., Kuhlen, T. W. (2019). Travel Your Desk? An Office Desk Substitution and its Effects on Cybersickness, Presence and Performance in an HMD-based Exploratory Analysis Task",2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (pp. 1285-1286). IEEE.

[P78] Borisov, N., Weyers, B., Kluge, A. (2019). Corrigendum to “Designing a Human Machine Interface for Quality Assurance in Car Manufacturing: An Attempt to Address the “Functionality versus User Experience Contradiction”.in Professional Production Environments”,Advances in Human-Computer Interaction, Hindawi.

[P77] Wendt, J., Weyers, B., Stienen, J., Bönsch, A., Vorländer, M., Kuhlen, T. W. (2019). Influence of Directivity on the Perception of Embodied Conversational Agents' Speech. In Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents (pp. 130-132). ACM.

[P76] Sonnentag, S., Wehrt, W., Weyers, B., Law, Y. C. (2019). Conquering unwanted habits at the workplace: A daily-survey approach. Academy of Management Proceedings, Academy of Management Briarcliff Manor, NY 10510.

[P75] Figueroa, P., Guo, R., Takashima, K., Weyers, B. (2019). Escape Room in Mixed Reality: 10th Annual 3DUI Contest. In Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces (pp. 1407-1408). IEEE.

[P74] Zielasko, D., Krüger, M., Weyers, B., Kuhlen, T. W. (2019). Menus on the Desk? System Control in DeskVR. In Proc. Of IEEE Conference on Virtual Reality and 3D User Interfaces (pp. 1287-1288). IEEE.

[P73] Zielasko, D., Krüger, M., Weyers, B., Kuhlen, T. W. (2019). Passive Haptic Menus for Desk-Based and HMD-Projected Virtual Reality. In Proc. of IEEE 5th Workshop on Everyday Virtual Reality (WEVR) (pp. 1-6). IEEE.

[P72] Feld, N, Weyers, B. (2019) Overview of Collaborative Virtual Environments using Augmented Reality. In Proc. of Mensch und Computer 2019-Workshopband, Gesellschaft für Informatik eV

[P71] Schweiß, T., Thomaschewski, L., Kluge, A., Weyers, B. (2019). Software Engineering for AR-Systems considering User Centered Design Approaches. In Proc. of Mensch und Computer 2019-Workshopband, Gesellschaft für Informatik eV

[P70] Weyers, B., Zielasko, D., Kulik, A., Langbehn, E., Funk, M. (2019). Workshop on Virtual and Augmented Reality in Everyday Context (VARECo). In Proc. of Mensch und Computer 2019-Workshopband, Gesellschaft für Informatik eV

2018

[P69] Freitag, S., Weyers, B., & Kuhlen, T. W. (2018). Interactive Exploration Assistance for Immersive Virtual Environments Based on Object Visibility and Viewpoint Quality. In Proceedings of IEEE Virtual Reality and 3D User Interfaces (pp. 355-362), Reutlingen, Germany.

[P68] Guo, R., McMahan, R. P., & Weyers, B. (2018). 3DUI-League: 9th Annual 3DUI Contest. In 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (pp. 1-1). IEEE.

[P67] Weyers, B. (2018). Toward Reliable Visual Analytics. Collaborative Technologies and Data Science in Smart City Applications, 59.

[P66] Luther, W., Auer, E., & Weyers, B. (2018). Reliable Visual Analytics as Part of a Process Quality Assessment. Proceedings of SWIM 2018, 35.

[P65] Langel, F., Law, Y. C., Wehrt, W., & Weyers, B. (2018). A Virtual Reality Framework to Validate Persuasive Interactive Systems to Change Work Habits. Mensch und Computer 2018-Workshopband.

[P64] Eroglu, S., Weyers, B., & Kuhlen, T. (2018). Fluid Sketching: Bringing Ebru Art into VR. Mensch und Computer 2018-Workshopband.

[P63] Weyers, B., Zielasko, D., Pfeiffer, T., & Funk, M. (2018). Virtual and Augmented Reality in Everyday Context (VARECo). Mensch und Computer 2018-Workshopband.

[P62] Kluge, A., Borisov, N., Schüffler, A., & Weyers, B. (2018). Augmented Reality to Support Temporal Coordination of Spatial Dispersed Production Teams. Mensch und Computer 2018-Workshopband.

[P61] Zielasko, D., Skorzinski, U., Kuhlen, T. W., & Weyers, B. (2018). Seamless Hand-Based Remote and Close Range Interaction in Immersive Virtual Environments. Mensch und Computer 2018-Workshopband.

[P60] Luther, W., Auer, E. & Weyers, B. (2018) Reliable Visual Analytics as Part of a Process Quality Assessment, SWIM 2018, 35 pages.

[P59] Oehrl, S., Müller, J., Schnathmeier, J., Eppler, J. M., Peyser, A., Plesser, H. E., Weyers, B., Hentschel, B., Kuhlen, T.W., & Vierjahn, T. (2018). Streaming Live Neuronal Simulation Data into Visualization and Analysis. In International Conference on High Performance Computing (pp. 258-272). Springer, Cham.

[P58] Wendt, J., Weyers, B., Bönsch, A., Stienen, J., Vierjahn, T., Vorländer, M., Kuhlen, T.W. (2018) Does the Directivity of a Virtual Agent’s Speech Influence the Perceived Social Presence?, in press.

[P57] Freitag, S., Weyers, B., Kuhlen, T.W. (2018). Interactive Exploration Assistance for Immersive Virtual Environments Based on Object Visibility and Viewpoint Quality, in press.

[P56] Guo, R., McMahan, R.P., Weyers, B. (2018). 3DUI-League: 9th Annual 3DUI Contest. in press.

[P55] Zielasko, D., Meißner, A., Freitag, S., Weyers, B., Kuhlen, T.W. (2018). Dynamic Field of View Reduction Related to Subjective Sickness Measures in an HMD-based Data Analysis Task. in press.

2017

[P54] Zielasko, D, Neha, N., Weyers, B., Kuhlen, T.W. (2017). A Reliable Non-Verbal Vocal Input Metaphor for Clicking. In: Proceedings of 3DUI, in press.

[P53] Freitag, S., Weyers, B., Kuhlen, T.W. (2017). Efficient Approximate Computation of Scene Visibility based on Navigation Meshes and Applications for Navigation and Scene Analysis. In: Proceedings of 3DUI, in press.

[P52] Senk, J, Yegenoglu, A., Amblet, O., Brukau, Y., Davison, A., Lester, D.R., Lührs, A., Quaglio, P., Rostami, V., Rowley, A., Schuller, B., Stokes, A.B., van Albada, S.J., Zielasko, D., Diesmann, M., Weyers, B., Denker, M., Grün, S. (2016). A Collaborative Simulation-Analysis Workflow for Computational Neuroscience Using HPC. In Jülich Aachen Research Alliance (JARA) High-Performance Computing Symposium (pp. 243-256). Springer

[P51] Tweddell, B., Göbbert, J. H., Gauding, M., Weyers, B., & Hagemeier, B. (2016). Framework for Sharing of Highly Resolved Turbulence Simulation Data. In Jülich Aachen Research Alliance (JARA) High-Performance Computing Symposium (pp. 225-232). Springer

[P50] Guo, R., McMahan, R. P., & Weyers, B. (2017). Augmented Reality exhibits of constructive art: 8th annual 3DUI Contest. In 3D User Interfaces (3DUI), 2017 IEEE Symposium on (pp. 253-253). IEEE.

[P49] Freitag, S., Weyers, B., & Kuhlen, T. W. (2017). Assisted travel based on common visibility and navigation meshes. In Virtual Reality (VR), 2017 IEEE (pp. 369-370). IEEE.

[P48] Zielasko, D., Neha, N., Weyers, B., & Kuhlen, T. W. (2017). BlowClick 2.0: A trigger based on non-verbal vocal input. In Virtual Reality (VR), 2017 IEEE (pp. 319-320). IEEE.

[P47] Vierjahn, T., Zielasko, D., van Kooten, K., Messmer, P., Hentschel, B., Kuhlen, T. W., & Weyers, B. (2017). Towards a design space characterizing workflows that take advantage of immersive visualization. In Virtual Reality (VR), 2017 IEEE (pp. 329-330). IEEE.

[P46] Freitag, S., Löbbert, C., Weyers, B., & Kuhlen, T. W. (2017). Approximating optimal sets of views in virtual scenes. In Virtual Reality (VR), 2017 IEEE (pp. 311-312). IEEE.

[P45] Bellgardt, M., Pick, S., Zielasko, D., Vierjahn, T., Weyers, B., & Kuhlen, T. W. (2017). Utilizing immersive virtual reality in everydaywork. In IEEE 3rd Workshop on Everyday Virtual Reality (WEVR), 2017 (pp. 1- 4). IEEE.

[P44] Zielasko, D., Weyers, B., Bellgardt, M., Pick, S., Meibner, A., Vierjahn, T., & Kuhlen, T. W. (2017). Remain seated: towards fully-immersive desktop VR. In Everyday Virtual Reality (WEVR), 2017 IEEE 3rd Workshop on (pp. 1-6). IEEE.

[P43] Law, C.Y., Wehrt, W., Sonnentag, S., & Weyers, B. (2017). Generation of information systems from process models to support intentional forgetting of work habits. In Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems (pp. 27-32). ACM.

2016

[P42] Bönsch, A., Weyers, B., Wendt, J., & Kuhlen, T.W. (2016). Collision Avoidance in the Presence of a Virtual Agent in Small-Scale Virtual Environments. In Proceedings of IEEE Symposium on 3D User Interfaces (pp. 145-148). IEEE. doi:10.1109/3DUI.2016.7460045

[P41] Freitag, A., Weyers, B., & Kuhlen, T.W. (2016). Automatic Speed Adjustment for Travel through Immersive Virtual Environments based on Viewpoint Quality. In Proceedings of IEEE Symposium on 3D User Interfaces (pp. 67-70). IEEE. doi:10.1109/3DUI.2016.7460033

[P40] Zielasko, D., Weyers, B., & Kuhlen, T.W. (2016). Evaluation of Hands-Free HMD-Based Navigation Techniques for Immersive Data Analysis. In Proceedings of IEEE Symposium on 3D User Interfaces (pp. 113-119). IEEE. doi:10.1109/3DUI.2016.7460040

[P39] Weyers, B., Nowke, C., Kuhlen, T.W., Kousuke, M., & Ogata, H. (2016). Web-based Interactive and Visual Data Analysis for Ubiquitous Learning Analytics. In Proceedings of the first International Workshop on Learning Analytics Across Physical and Digital Spaces co-located with 6th International Conference on Learning Analytics & Knowledge (pp. 65-69). CEUR. http://ceur-ws.org/Vol-1601/CrossLAK16Paper12.pdf

[P38] Hänel, C., Kathami, M, Kuhlen, T.W., & Weyers, B. (2016). Towards Multi-user Provenance Tracking of Visual Analytics Workflows over Multiple Applications. In Proceedings of EuroVis Workshop on Reproducibility, Verification, and Validation in Visualization, EuroRV3. The Eurographics Association. doi:10.2312/eurorv3.20161112

[P37] Law, Y., Weyers, B., Kuhlen, T.W., (2016). Experiences on Validation of Multi-Component System Simulations for Medical Training Applications. In Proceedings of EuroVis Workshop on Reproducibility, Verification, and Validation in Visualization, EuroRV3. The Eurographics Association. doi:10.2312/eurorv3.20161113

[P36] Weyers, B., & Luther, W. (2016). Risk Communication and Perception in Low- and High-Immersion Virtual Environments. In Proceedings of the 6th Asian-Pacific Symposium on Structural Reliability and its Applications (in press).

[P35] Law, Y. C. & Weyers, B., (2016). Social Media and Virtual Reality for Risk Communication in case of Volcanic Eruptions.In: Weyers, B. & Dittmar, A. (Hrsg.), Mensch und Computer 2016 – Workshopband. Aachen: Gesellschaft für Informatik e.V. doi:10.18420/muc2016-ws14-0002

[P34] Kötteritzsch, A., Weyers, B., Lischke, L., Mayer, S., Wozniak, P. W., Fietkau, J. & Koch, M., (2016). Workshopband Urban und Digital – Gemeinsam auf interaktiven Wegen. In: Weyers, B. & Dittmar, A. (Hrsg.), Mensch und Computer 2016 – Workshopband. Aachen: Gesellschaft für Informatik e.V. doi:10.18420/muc2016-ws14-0000

2015

[P33] Freitag, S., Weyers, B., & Kuhlen, T. W. (2015). Effects and Applicability of Rotation Gain in CAVE-like Environments. In Proceedings of IEEE Virtual Reality (pp. 179–180). New York: IEEE. doi:10.1109/VR.2015.7223354

[P32] Guo, R., Marner, M., & Weyers, B. (2015). 3DUIdol-6th annual 3DUI contest. In Proceedings of 3D User Interfaces (p. 197). New York: IEEE. doi:10.1109/3DUI.2015.7131768

[P31] Weyers, B. (2015). FILL: Formal Description of Executable and Reconfigurable Models of Interactive Systems. In Proceedings of the Workshop on Formal Methods in Human Computer Interaction (pp. 1– 6). Aachen: RWTH Publications. https://publications.rwth-aachen.de/record/479353?, urn:nbn:de:hbz:82-rwth-2015-030425

[P30] Weyers, B., Bowen, J., Dix, A., & Palanque, P. (2015). Workshop on formal methods in human computer interaction. In Proceedings of the 7th Symposium on Engineering Interactive Computing Systems (pp. 294-295). New York: ACM. doi:10.1145/2774225.2777460

[P29] Zielasko, D., Freitag, S., Rausch, D., Law, Y. C., Weyers, B., & Kuhlen, T. W. (2015). BlowClick: A Non-Verbal Vocal Input Metaphor for Clicking. In Proceedings of th 3rd ACM Symposium on Spatial User Interaction (pp. 20-23). New York: ACM. doi:10.1145/2788940.2788953

[P28] Biella, D., Sacher, D., Weyers, B., Luther, W., Baloian, N., & Schreck, T. (2015). Crowdsourcing and Knowledge Co-creation in Virtual Museums. In Proceedings of 21st International Conference on Collaboration and Technology (pp. 1-18). Berlin, Heidelberg: Springer LNCS 9334. doi:10.1007/978-3-319-22747-4_1

[P27] Sacher, D., Weyers, B., Kuhlen, T. W., & Luther, W. (2015). An Integrative Tool Chain for Collaborative Virtual Museums in Immersive Virtual Environments. In Proceedings of 21st International Conference on Collaboration and Technology (pp. 86-94). Berlin, Heidelberg: Springer LNCS 9334. doi:10.1007/978-3-319-22747-4_7

[P26] Bischof, K., Weyers, B., Frank, B., & Kluge, A. (2015). Gaze Guiding zur Unterstützung der Bedienung technischer Systeme. In A. Weisbecker, M. Burmester, & A. Schmidt (Eds.), Mensch und Computer Workshopband (german) (pp. 61-68). Stuttgart: Oldenbourg.

[P25] Freitag, S., Schmitz, S., Weyers, B., & Kuhlen, T. W. (2015). Low-Cost Vision-Based Multi-Person Foot Tracking for CAVE Systems with Under-Floor Projection. In Proceedings of VR/AR Conference (in press). Bonn.

[P24] Biella, D., Sacher, D., Weyers, B., Luther, W., & Baloian, N. (2015). Metaphorical Design of Virtual Museums and Laboratories: First Insights. In Proceedings of UCAMI (in press). Berlin, Heidelberg: Springer.

2014

[P23] Weyers, B., Nowke, C., Hänel, C., Zielasko, D., Hentschel, B., & Kuhlen, T. (2014). The Human Brain Project - Chances and Challenges for Cognitive Systems. In A. Wendemuth, M. Jipp, A. Kluge, & D. Söffker (Eds.), Proceedings of 3rd Interdisciplinary Workshop on Cogintive Systems: Human, Teams, Systems and Automata (8 pages). Duisburg: DuEPublico. http://duepublico.uni-duisburg-essen.de/servlets/DerivateServlet/Derivate-38600/ks_vol2_2015_1_Weyers_Nowke_Haenel_Zielasko_Hentschel_Kuhlen.pdf

[P22] Borisov, N., Weyers, B., Kluge, A., & Born, F. (2014). Innovative Mensch-Maschine Schnittstelle für Prüf- und Diagnosesysteme: Anforderungsanalyse. In A. Wendemuth, M. Jipp, A. Kluge, & D. Söffker (Eds.), Proceedings of 3rd Interdisciplinary Workshop on Cogintive Systems: Human, Teams, Systems and Automata (8 pages). Duisburg: DuEPublico.

[P21] Pick, S., Gebhardt, S., Weyers, B., Hentschel, B., & Kuhlen, T. (2014). A 3D Collaborative Virtual Environment to Integrate Immersive Virtual Reality into Factory Planning Processes. In Proceedings of International Workshop on Collaborative Virtual Environments (pp. 1–6). New York: IEEE. doi:10.1109/3DCVE.2014.7160934

[P20] Knott, T., Weyers, B., Hentschel, B., & Kuhlen, T. (2014) Data-flow Oriented Software Framework for the Development of Haptic-enabled Physics Simulations. In Proceedings of 7th Workshop on Software Engineering and Architectures for Realtime Interactive Systems (pp. 65–72). New York: IEEE. doi:10.1109/SEARIS.2014.7152803

[P19] Zielasko, D., Weyers, B., Hentschel, B., & Kuhlen, T. W. (2014). Interactive 3D Force-Directed Edge Bundling on Clustered Edges. In Poster Abstracts of IEEE VIS 2014.

[P18] Hänel, C., Weyers, B., Hentschel, B., & Kuhlen, T.W. (2014). Interactive Volume Rendering for Immersive Virtual Environments. In Proceedings of IEEE VIS International Workshop on 3DVis (pp. 73–74). New York: IEEE. doi:10.1109/3DVis.2014.7160104

[P17] Kötteritzsch, A., & Weyers, B. (2014). The Role of Assistive Technologies for Older Adults in Urban Areas, In Ubiquitous Computing and Ambient Intelligence, Personalisation and User Adapted Services (pp. 376–383). Berlin, Heidelberg: Springer LNCS 8867. doi:10.1007/978-3-319-13102-3_62

[P16] Sacher, D., Weyers, B., Biella, D., & Luther, W. (2014). Towards an Evaluation of a Metadata Standard for Generative Virtual Museums. In Ubiquitous Computing and Ambient Intelligence, Personalisation and User Adapted Services (pp. 357–364). Berlin, Heidelberg: Springer LNCS 8867. doi:10.1007/978-3-319-13102-3_59

[P15] Sacher, D., Weyers, B., Biella, D., & Luther, W. (2014). Smart Museums–Exploiting Generative Virtual Museums. In Ubiquitous Computing and Ambient Intelligence, Personalisation and User Adapted Services (pp. 384–387). Berlin, Heidelberg: Springer LNCS 8867. doi:10.1007/978-3-319-13102-3_63

[P14] Borisov, N., Kluge, A., Luther, W., & Weyers, B. (2014). User Interface Design for Test and Diagnosis Software in Automotive Production Environments. In Ubiquitous Computing and Ambient Intelligence, Personalisation and User Adapted Services (pp. 372–375). Berlin, Heidelberg: Springer LNCS 8867. doi:10.1007/978-3-319-13102-3_61

[P13] Weyers, B., Terboven, C., Schmidl, D., Herber, J., Kuhlen, T. W., Müller, M. S., & Hentschel, B. (2014). Visualization of memory access behavior on hierarchical NUMA architectures. In Proceedings of the First Workshop on Visual Performance Analysis (pp. 42–49). New York: IEEE. doi:10.1109/VPA.2014.12

2013

[P12] Borisov, N., Kluge, A., Luther, W., & Weyers, B. (2013). Integrating Production Workers into User Interface Design for Diagnosis Devices in Automotive Production Environments: Field Experiences and Lessons Learned. In Proceedings of HCI International 2013-Posters’ Extended Abstracts (pp. 469–473). Berlin, Heidelberg: Springer. doi:10.1007/978-3-642-39476-8_95

[P11] Borisov, N., Weyers, B., Kluge, A., & Luther, W. (2013). Kontextabhängige Modellierung der Mensch-Maschine-Interaktion in Mehrbenutzersystemen - eine explorative Untersuchung. In D. Söffker, & A. Kluge (Eds.), Proceedings of the 1st Workshop on Cognitive Systems (7 pages), Duisburg: DuEPublico. http://duepublico.uni-duisburg-essen.de/servlets/DerivateServlet/Derivate-33226/119_Borisov.pdf

[P10] Pinske, D., Weyers, B., Luther, W., & Stevens, T. (2013). Personalassistenz im Krankenhaus durch intelligente und ambiente Pflegedokumentation. In D. Söffker, & A. Kluge (Eds.), Proceedings of the 1st Workshop on Cognitive Systems (8 pages), Duisburg: DuEPublico. http://duepublico.uni-duisburg-essen.de/servlets/DerivateServlet/Derivate-33228/121_Pinske.pdf

[P09] Weyers, B. (2013). User-Centric Adaptive Automation through Formal Reconfiguration of User Interface Models. In Proceedings of the Sixth International Conference on Advances in Human oriented and Personalized Mechanisms, Technologies, and Services (pp. 104–107). IARIA. https://www.thinkmind.org/download_full.php?instance=CENTRIC+2013

2012

[P08] Weyers, B., & Luther, W. (2012). Formal Modelling and Identification of Operating Errors for Formal User Interface Reconfiguration. In Proceedings of 7th Vienna Conference on Mathematical Modelling (pp. 487–492). IFAC online proceedings. doi:10.3182/20120215-3-AT-3016.00085, http://seth.asc.tuwien.ac.at/proc12/full_paper/Contribution313.pdf

[P07a] Weyers, B., Luther, W., Baloian, N., & Pino, J. A. (2012). Modeling of Multi-user Interfaces in Cooperative Work. In V. Herskovic, H. U. Hoppe, M. Jansen, J. Ziegler (Eds.), Collaboration and Technology (pp. 129–136). Berlin, Heidelberg: Springer LNCS 7493., doi:10.1007/978-3-642-33284-5_11

[P07] Pinske, D., Weyers, B., Luther, W., & Stevens, T. (2012). Metaphorical Design of Feedback Interfaces in Activity-Aware Ambient Assisted-Living Applications. In Proceedings of 4th International Workshop on Activity-Aware Ambient Assisted-Living Applications, Ambient Assisted Living and Home Care (pp. 151–158). Berlin, Heidelberg: Springer LNCS 7657. doi:10.1007/978-3-642-35395-6_21

2010

[P06] Luther, W., & Weyers, B. (2010). Interface Reconfiguration Techniques in Interactive Data Mining and Processing, First Workshop in Business Analytics and Optimization (BAO), 11 - 13 January, 2010, Santiago de Chile.

[P05] Weyers, B., Burkolter, D., Kluge, A., & Luther, W. (2010). User-centered Interface Reconfiguration for Error Reduction in Human-Computer Interaction. In Proceedings of the third international conference on Advances in Human-Oriented and Personalized Mechanisms, Technologies and Services (pp. 52–55). IEEE. doi:10.1109/CENTRIC.2010.11

[P04] Weyers, B., & Luther, W., (2010). Formal Modeling and Reconfiguration of User Interfaces. In Proceedings of 29th International Conference of the Chilean Computer Science Society (pp. 236–245). IEEE. doi:10.1109/SCCC.2010.17

2009

[P03] Cuypers, R., Weyers, B., & Luther, W. (2009). Semi-Automatic Modeling of Bones for Real-Time Surgery Support. In K. Djemal (Ed.), Proceedings of the First International Workshop on Medical Image Analysis and Description for Diagnosis Systems (pp. 13–23).

[P02] Weyers, B., Baloian, N., & Luther, W. (2009). Cooperative Creation of Concept Keyboards in Distributed Learning Environments. In M. R. S. Borges, W. Shen, J. A. Pino, J.-P. Barthès, J. Lou, S. F. Ochoa, J. Yong (Eds.), Proceedings of 13th International Conference on CSCW in Design (pp. 534–539), IEEE. doi:10.1109/CSCWD.2009.4968114

[P01] Weyers, B., Baloian, N., & Luther, W. (2009). Cooperative Model Reconstruction for Cryptographic Protocols Using Visual Languages. In L. Carrico, N. Baloian, B. Fonseca (Eds.), Groupware: Design, Implementation, and Use (pp. 311–318). Berlin, Heidelberg: Springer LNCS 5784. doi:10.1007/978-3-642-04216-4_26.

Books & Proceedings

[B05] Weyers, B., Bowen, J., Dix, A., & Palanque, P. (eds.). (2017). The Handbook on Formal Methods in Human Computer Interaction. Berlin, Heidelberg, Springer. http://www.springer.com/gp/book/9783319518374

[B04] Weyers, B. & Dittmar, A. (eds.) (2016). Mensch und Computer 2016 – Workshopbeiträge. Gesellschaft für Informatik e.V. http://dl.mensch-und-computer.de/handle/123456789/4876

[B03] Weyers, B., Bowen, J., Dix, A., & Palanque, P. (eds.) (2015). Proceedings of the Workshop on Formal Methods in Human Computer Interaction (FoMHCI) 2015, Duisburg, Germany, urn:nbn:de:hbz:82-rwth-2015-030425, https://publications.rwth-aachen.de/record/479353/files/FoMHCI2015proceedings.pdf

[B02] Weyers, B., Baloian, N., & Luther, W. (eds.) (2013). Ambient Intelligence in Metropolitan Regions, Readings of the Chilean Workshop on AIMR, 2013, Logos, Berlin.

[B01] Weyers, B. (2012). Reconfiguration of User Interface Models for Monitoring and Control of Human-Computer Systems, Dr. Hut Verlag, Berlin, 2012, ISBN 978-3-8439-0440-7, http://duepublico.uni-duisburg- essen.de/servlets/DerivateServlet/Derivate-30584/Weyers_Diss.pdf

Book Chapters

[C09] Bowen, J., Dix, A.J., Palanque, P.A., & Weyers, B. (2017). Topics of Formal Methods in HCI, In: The Handbook of Formal Methods in Human-Computer Interaction, Springer, 2017, pp. 57-64.

[C08] Dix, A.J., Weyers, B., Bowen, J., & Palanque, P.A. (2017). Trends and Gaps, In: The Handbook of Formal Methods in Human-Computer Interaction, Springer, 2017, pp. 65-88.

[C07] Oliveira Prates, R., Palanque, P.A., Weyers, B., Bowen, J., & Dix, A.J. (2017). State of the Art on Formal Methods for Interactive Systems. In: The Handbook of Formal Methods in Human- Computer Interaction, Springer, 2017, pp. 3-55.

[C06] Weyers, B. (2017). Visual and Formal Modeling of Modularized and Executable User Interface Models. In: The Handbook of Formal Methods in Human-Computer Interaction, Springer, 2017, pp. 125-160.

[C05] Weyers, B. (2017). Formal Description of Adaptable Interactive Systems Based on Reconfigurable User Interface Models. In: The Handbook of Formal Methods in Human-Computer Interaction, Springer, 2017, pp. 273-294.

[C04] Weyers, B., Harrison, M.D., Bowen, J., Dix, A. & Palanque, P.A. (2017), Case Studies. In: The Handbook of Formal Methods in Human-Computer Interaction, Springer, 2017, pp. 89-121.

[C03] Weyers, B., & Luther, W. (2010). Cooperative Construction of Cryptographic Protocols Modeling and Analysis, in Interface and Interaction Design for Learning and Simulation Environments, Readings of the Summer Academy, Duisburg 2009, Logos-Verlag, Berlin, 2010, ISBN 978-3-8325-2361-9

[C02] Weyers, B., & Luther, W. (2010). Formal Reconfiguration and Redesign of Human-Computer Interfaces, In Interface and Interaction Design for Learning and Simulation Environments, Readings of the Summer Academy, Duisburg 2009, Logos-Verlag, Berlin, 2010, ISBN 978-3-8325-2361-9

[C01] Weyers, B., & Luther, W. (2008). An Error-Driven Approach for Automated User-Interface Design, In: Multimodal Human-Maschine Interaction in Different Application Scenarios, Readings of the Summer Academy, Santiago de Chile 2008, Logos-Verlag, Berlin, 2008, ISBN 978-3-8325-2100-4, pp. 104-113.

Others

[O01] Jan Stückrath & Benjamin Weyers. Lattice-extended coloured petri net rewriting for adaptable user interface models. Technical Report 2014-01, Abteilung für Informatik und Angewandte Kognitionswissenschaft, Universität Duisburg-Essen, 2014.

[O02] Johannes Nanninga, Benjamin Weyers, & Wolfram Luther, XML Documents in MediaWiki. In Proc. of ACM WikiSim Conference, 2014.

[O03] Benjamin Weyers, Johannes Nanninga, & Wolfram Luther, Collaborative Creation of Interaction Patterns for the Use in User Interface Creation. Late Breaking Papers of CollabTech 2014, 2014.