Series Editors

Series Editors

Gerald Voorhees, University of Waterloo, Canada

Gerald Voorhees (Ph.D. in Communication Studies, The University of Iowa, 2008) is Assistant Professor of Digital Culture and Communication in the Department of Drama and Speech Communication at the University of Waterloo. Gerald’s research focuses on games and new media as sites for the construction and contestation of identity and culture has been published in the leading journals in the field, Games and Culture and Game Studies: The International Journal of Computer Game Research. He is also interested in public discourse pertaining to games and new media, as well as rhetorics of race and ethnicity in mediated public discourse. In addition to co-editing Approaches to Digital Game Studies, Gerald was Managing Editor of the Gender in Play Trilogy (Palgrave McMillan 2018. He is currently Vice President of the Canadian Game Studies Association, is a former member of the Executive Board of the Digital Games Research Association and a former co-chair of the Game Studies area of the Popular Culture Association/American Culture Association Nation Conference.

Josh Call, Grand View University, USA

Josh Call (Ph.D in Composition in Rhetoric, The University of Nebraska, 2009) is an Associate Professor of English at Grand View University in Des Moines, IA. He teaches courses in composition, literacy, rhetoric and visual culture, and general humanities. In addition to co-editing Approaches to Digital Game Studies he is currently researching the connections between games and pedagogy, focusing on reclaiming play in the classroom for better learning. He lives in Iowa with his wife Nichole, daughter Kairie, and son Colin.

Past Series Editors

Katie Whitlock, California State University - Chico, USA*

Katie Whitlock (Ph.D. in Theatre History, Literature and Criticism, The Ohio State University, 2004) is an Associate Professor at California State University, Chico in the Department of Theatre. Her areas of teaching ranged from theatre history to identity performance to theatrical theory with occasional forays into design, all of which is usually spiced with an interest in technology. Her research focused on popular culture, specifically on the nature of video games as connected to performance and other aspects of human experience. She directed and designed productions which pulled from her interest in popular culture and media, as well as her interest in digital games, creating productions which blend theatre and video games into perfect moments of pop nirvana.

*Katie passed away in December 2015.