The Adventurer's Guild

In a boom town on the outskirts of a kingdom with no support, a Guild is created to provide any services that may be required...

The Adventurer's Guild: You need it, we get it!

Grifdale, once a tiny village has grown into a large town on the outskirts of an old kingdom. The town is so far from the kingdom, outside of the tax collectors, the town gets virtually no support from the kingdom. Very few Soldiers, supplies, anything. The local sheriff is a small lord that helps run the town, however he can only worry about the internal problems. And since the silver has been found in the mountains the town is booming! But this means the town is in over it’s head and needs protection along the outskirts of the wilds and such. This is where the Adventurers Guild comes in. The Adventurers guild like a thieves guild, assassins guild, or Merchants guild, is a group of private “adventurers” that perform “jobs” for the town. That may be exploration of the area for maping, creating security posts, searching ruins, tracking bandits, whatever the job, the guild has their hand in it. This has made them a very powerful organization, and just about anyone who wants a life of adventure signs up. Signing up gets a roof over your head, food on the table and coin in your pocket, and on some jobs even a spoil in the booty…….

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