Links from REU 2013:
During the summer of 2013, we investigated how to use a 3D printer, applying mathematical ideas to data sets to print a variety of objects. Links on this page will lead you to a primer that we have written on 3D printing for mathematics professors and their students. In the primer, we will describe a number of projects that can be completed with a 3D printer. For many of the projects, we utilize Mathematica to design objects that mathematicians may be interested in printing. Included in the projects that are described is a method to acquire data from an XBox Kinect.
A Brief Selection of Interesting Mathematically-Connected 3D Printing Links
Francesco de Comité's homepage (using several programming languages (Java+ImageJ), or software tools with programming facilities (Povray, Blender))
Oliver Knill (of Harvard U.)'s pages on 3D printing (includes the Archmides proof)