All Classwork will be posted on Google Classroom
Business Computer Applications
Students gain an understanding of computer processing, computer operations and effects of computer applications on business activities. Students learn to become proficient in word processing, desktop publishing, spreadsheets, databases and graphic presentations. This hands-on computer course uses applications from Microsoft Office, Google and the Internet to solve a variety of personal and professional business problems. Students create electronic portfolios of documents that could be applied in the business world. This course enhances students’ computer skills for high school, college and future employment.
Entrepreneurship (Recommended Grades 10-12)
This course provides students with skills needed to effectively organize, develop, create and manage their own businesses. Emphasis is placed upon the functions of marketing: distribution, financing, marketing information management, pricing, product/service management, promotion and selling. Additional topics discussed are assessment of personal skills, free enterprise, human relations and interpersonal skills, the importance of business ethics and the roles that quality and service play in business. Students create business plans for a business of their choice. At the end of the course, students ‘pitch’ their business ideas.
College Social Media and Digital Citizenship (Recommended Grades 10-12)
While often used for trivial purposes, the power and potential impact of social media cannot be overstated. In this course students will learn how businesses implement social media strategies to connect and maintain relationships with their current and potential customers. Students will identify, discuss and debate social media topics and postings and their impact on society. Students will take an in-depth look at current trends in branding, various multimedia platforms, and uses of current and future technology in digital marketing. Using the Social Media Strategy Wheel as a framework, students will develop effective social media campaigns designed to engage targeted audiences. This course employs field experiences and virtual connections for students to work collaboratively with several Suffolk County school districts on social media projects affecting society now and in the future and is offered for college credit through Stony Brook University.
College Entertainment and Sports Management (Recommended Grades 10-12)
Envision yourself responsible for running Madison Square Garden, The MTV Music Video Awards, or managing the Super Bowl! This introductory course teaches students basic business management principles within the dynamic sports and entertainment industries. Management principles are used to explore this exciting industry with emphasis on human resources, public and media relations, collective bargaining, contracts, sports and entertainment law, and financing. League, team, event, and player management principles are discussed and applied. Classroom instruction is reinforced through interactive team projects, guest speakers, case studies, and field trip experiences to such places as professional arenas/stadiums, radio/TV stations, and theaters. This course is offered for college credit through Farmingdale State College.
College Entertainment and Sports Marketing (Recommended Grades 10-12)
This unique and innovative course is designed for students with an interest in either the entertainment or sports marketing industries. Instruction includes an introduction to fundamental marketing concepts associated with sports, music, TV, radio and film. Students examine current domestic and international trends in sports and entertainment as they pertain to merchandising, technology, market demographics and market research. Through extensive participation in interactive group projects and case studies, students experience product development, event marketing, market analysis and executive-level decision making. Classroom instruction is reinforced through outside lectures, case studies and field trip experiences to such places as professional sports stadiums, radio/TV stations, and theaters, enabling students to directly interact with those currently employed in the sports, marketing/media and entertainment industries. The course is offered for college credit through St. John’s University.