Create a Pong Game with Mouse Controls
Use the Canvas Component for Game Animation
Apply conditionals, variables and procedures in a Game
Procedures: A named piece of code that can be called over and over; also known as a Function
Sprite Type: A Category of Sprites that you can add to an app
Sprite: A single instance of a Sprite Type
Paddle Sprite
Ball Sprite
Add Timer Component
Set Interval to 1 Second
Set Loops to True
Add Sound Component
set Sound1 Source to pew
Initialize 2 Variables
Set Score to 0
Set Time to 20
Create 3 Procedures
Collision
Game Over
Reset
Events to Program:
When Start Button Click
When Timer1 Fires
When Canvas1.loads
When GameScreen Opens
When Ball collides with Paddle
When Ball collides with bottom edge
You can change the background color, Change the Ball Speed, Play a new sound, or Say a message using Text-to-speech
You can also create a new screen and re-create the Pong level with customizations