Pick up Sphero from its charging station, and tap it twice on the logo to wake it up. You may have to tap it hard. It will start flashing colors when it is awakened out of its “sleep” state.
On your device, make sure Bluetooth is enabled. From the home page, click on Settings at the bottom. Then choose Bluetooth.
You will be shown a list of Spheros. Connect to the appropriate Sphero by tapping it. You can tell which Sphero is which by the names, which relate to the colors the ball is flashing. For example, if it flashes purple, then yellow, then green, then that is ball PYG. Select the one you want.
Once successfully connected, it will say “Connected”.
Go into the Sphero EDU app.
Tap the Connect Robot button at the top.
Select SPRK+
Select the particular robot that has blue bars
It should say Sphero connected when it has made the connection.
One of the things that makes Sphero robots so unique is that its heading is relative to the user, not relative to the robot. This makes it much easier to get Sphero robots moving in the direction you want. Note in the diagram below that zero degrees is directly away from the user while 180 degress is toward the user.
For simplicity, only 90 degree increments are shown in the diagram but you can specify the heading down to 1 degree.
Each time a Sphero robot is turned on, it needs to be "aimed".
This means setting the direction that Sphero will treat as a heading of 0 degrees. Aiming is accomplished via Sphero's small blue "tail light". Sphero's tail light is inside the robot where Ollie's is located around the USB charge plug.
Each Sphero app has a button that lets you set the tail light, which looks like this:
To use this button, touch and hold on it and then slowly move your finger around the circle. You will see the blue tail light rotate.
When the blue light is pointing directly at you, remove your finger.
Now, if you tell the Sphero to move at a heading of 0 degrees, it will move directly away from you.