Gamification For Good: Authentic Change Agency Initiatives Through Gifted Game Designs
(Coming soon for 5th-8th grades) Gamification is a 'hot-topic' in the educational field, providing a platform for multiple instructional design strategies that support gifted learners’ strategic thinking, assessment, and integration of content-specific topics. Gamification is an excellent opportunity to challenge gifted students to incorporate multiple levels of thinking that span across the content-specific domains. Gamification design aims to increase the participant’s engagement with special rules, rewards, goals, or systems. However, when students engage with a bonus level of depth and complexity, such as through the incorporation of a change agency theme, their project road map includes a deeper level of skill acquisition and civic responsibility. This allows students to see themselves as ‘influencers’ in two ways: The convergence of modalities for individual gaming strategy, and using their platform for impact as leaders and civically-minded social engineers. Through ‘Gamification for Good’, gifted students will demonstrate comprehension of the impact of a complex problem, which will encourage innovative ideas, design, and action to empower others who ‘game jam’, as critically conscious civic ‘change agents’.
The award-winning Albert M. Greenfield Foundation UNLESS Contest has empowered thousands of K-12 students to take action for wildlife. This year-long, project-based contest encourages students to create real solutions to environmental issues in their lives. Join us to cheer on our sixth grade team as they get started with their project animals!
Welcome to the 2024-2025 What's So Cool About Manufacturing Contest!
The seventh-grade gifted students are halfway through their unique storytelling challenge as they work with MRC (Manufacturer's Resource Center) 'What's So Cool About Manufacturing' contest! https://www.whatssocool.org/
This PBL opportunity invites teams from around the state in county-wide competitions to use digital media to tell the story of the company, include highlights that make the company a stand-out leader in manufacturing, as well as allowing students to present a theatrical, unique, and creative video, which will be evaluated by the MRC judging team! Last year, our student team was phenomenal, and we were very proud of the product they produced.
This year's seventh-grade team took on the challenge and has many skills to apply! The students are partnering with EasyPak, located near Leesport, PA. https://www.easypak.com/
The students (5th-8th) have been working on various components of financial literacy and awareness through their various project submissions. Now, we will be anazlying our own financial awareness, focusing on an understanding of taxes, and saving vs. spending. I cannot emphazise enough how important financial literacy skills are and I am always looking for different ways to embed in as many skills as I can through our projects!
Infrastructure and Transportation Challenge!
What if you were challenged to investigate a unique real-world problem related to transportation, or infrastructure, synthesize the necessary research, and analyze the data in order to create an innovative solution? Welcome to the 'Transportation Innovation Challenge! Transportation Innovation: A Design Challenge | Gamma The 5th grade students are hard at work designing their own creations based on their ideas and interests! Stay tuned for an update on how our engineers take on this opportunity!🚞🚗