Try using Google Scholar to search for topics such as:
Use UnPaywall in Chrome to find free, legal copies of published research papers.
Carnegie Melon University's Well Played journal has a number of very interesting academic articles, although the quality of the writing varies wildly.
Chung, P., et al, Games For Health Journal, Vol 4, No 3, 2015.
Keogh, B 2015, A play of bodies: a phenomenology of videogame experience, Doctor of Philosophy (PhD), Media and Communication, RMIT University.
Statistics on games in Australian society (PDF)
Statistics on games in Australian society (PDF)
Porter & Kientz, ASSETS 13, Bellevue, 2013
Klopfer, et al, The Education Institute, MIT, 2009
This journal has chapters directly relevant to our studies, such as 'Storytelling for the Next Generation: How a non-profit in Alaska harnessed the power of video games to share and celebrate cultures' starting on page 21.
"...I point this out because the rude stuff was totally inline with how streamers and popular youtubers talk about these games: “What the fuck is this, what the hell, weird ass game, lol acid, haha who the hell would make this…” You know, the default slew of mockery. This came mostly from younger people.
It hit me how much influence streamers and youtubers have on public opinion of these games, and this is REALLY becoming a problem. I mean, I know it was before, but damn.
We should start talking about this, and some constructive criticism should exist toward how streamers talk about these games. I feel like this is a kind of pressure that’s building and it’s becoming unbearable."
As many as 97% of US kids age 12-17 play video games, contributing to the $21.53 billion domestic video game industry. More than half of the 50 top-selling video games contain violence.
Throughout her three years at Riot Games, the company behind League of Legends, Lacy made it her mission to hire a woman into a leadership role. Lacy had heard plenty of excuses for why her female job candidates weren’t Riot material.
Klopfer, et al, The Education Institute, MIT, 2009