Prerequisite: None
Credits: 2.5
This course is designed for high school students to understand, communicate, and adapt to a digital world as it impacts their personal life, society, and the business world. Exposure to foundational knowledge in video editing and graphic design are all taught in a computer lab with hands-on activities and project-focused tasks. Students will not only understand the concepts, but apply their knowledge to situations and defend their actions/decisions/choices through the knowledge and skills acquired in this course. Employability skills are integrated into activities, tasks, and projects throughout the course standards to demonstrate the skills required by business and industry.
Watch our Digital Editing and Design Introduction Video Here
Prerequisite: Digital Editing & Design
Credits: 2.5
This course is designed for high school students to understand, communicate, and adapt to a digital world as it impacts their personal life, society, and the business world. Exposure to foundational knowledge in video editing and graphic design are all taught in a computer lab with hands-on activities and project-focused tasks. Students will not only understand the concepts, but apply their knowledge to situations and defend their actions/decisions/choices through the knowledge and skills acquired in this course. Employability skills are integrated into activities, tasks, and projects throughout the course standards to demonstrate the skills required by business and industry.
Watch our Dual Enrollment Advanced Graphic Design Introduction Video Here
Prerequisite: Advanced Video Editing; Teacher Recommendation
Credits: 2.5
This course allows students the opportunity to examine the history of television, explore how media have evolved, learn how to work a camera, and develop videography and editing skills. Students will work on live shoots and be responsible for managing projects as part of their course work. Students will learn the ins and outs of television broadcasting by putting together shows, developing their production skills, and creating school announcements. Students will learn all aspects of creating a show, including commentating, camera work, script writing, graphics, and the entire production process.
Prerequisite: None
Credits: 2.5
This course starts students on a path toward studies in web development and computer engineering. Students will examine how to program using multiple languages. Students will learn how to program loops, commands, functions, and control structures by solving real-world problems and writing creative programs. The class will create a fully functioning website and learn how to build electrical circuits to carry out tasks they have programmed using microcontrollers.
Watch our Principles of Computer Science and Coding Introduction Video Here
Prerequisite: Principles of Computer Science & Coding; Teacher Recommendation
Credits: 2.5
This course examines how to develop professional digital media content for the internet. Students will build on prior HTML and WYSIWYG knowledge while incorporating new applications like Adobe Creative Suite, with which one can create, design, produce, and publish Web pages in a streamlined graphics environment. The industry-standard software suite provides for the efficient creation of graphics and animation on websites and standalone presentations. This enables students to enhance their Web skills to create dynamic, interactive web pages as well as rich Internet applications and user interfaces.
Watch our Principles of Computer Science and Coding Introduction Video Here
Prerequisite: None
Credits: 2.5
The Architecture & CAD course provides high school students with essential skills in architectural design, construction principles, and Computer-Aided Design (CAD) technology. Focused on real-world applications, the course prepares students for careers in architecture, urban planning, construction, engineering, and construction trades. Through hands-on projects, students will develop technical skills and creative problem-solving abilities, emphasizing architectural principles, CAD software proficiency, and structural planning, thereby bridging STEM and design education for the 21st century.
Watch our Construction and Interior Design Introduction Video Here
Prerequisite: Architecture & CAD; Teacher Recommendation
Credits: 2.5
This course builds on the 3-Dimensional CAD skills and design principles learned in the Foundations of Modeling & Manufacturing. Students further examine the fabrication process from planning and design through creation as they engage in longer-format projects. The project-based learning class focuses students on applications for this technology in various global industries, including but not limited to: medical, fashion accessories, construction trades, and consumer products. This class focuses on using drafting, 3-Dimensional CAD modeling, and 3D printing technology to design solutions to real-world problems. Students analyze how architectural, civil, and mechanical drafters or engineers move ideas from inception to production.
Watch our Construction and Interior Design Introduction Video Here
Prerequisite: None
Credits: 2.5
This course is designed to teach students about the fundamental principles of engineering, which will be applied to solve real-world problems. This hands-on course will focus on the basics of engineering. Students will build structures, investigate different materials (toothpicks, straws, balsa wood, etc.), and test out their projects. Students will build and test various structures including buildings, bridges, as well as engage in career exploration, including Mechanical, Civil, and Electrical Engineering.
Students will use their previously learned engineering skills from the introductory course to expand their understanding of real-world problems. They will expand their materials understanding to include various metals and plastics, both pre-formed and designed. This course will have a design element using 3D printers. Students will create, design, and test their projects throughout the scope of the course in a fun and
competitive environment.
Credits: 2.5
This is a hands-on course that will focus on the basics of robotics. Students will acquire an overview of programming and construction to build a rudimentary robot. Students will then build a more complex robot that will require more in-depth programming and troubleshooting through in-class competitions.
Prerequisite: Robotics; Teacher Recommendation
Credits: 2.5
This course builds upon the concepts and skills learned in Robotics. It combines the control of the robot using pre-programmed and driven techniques to ultimately compete in a First Tech Challenge type of experience.
Prerequisite: Digital Editing & Design; Teacher Recommendation
Career Readiness Credits: 2.5
This course is designed for students to dive more deeply into the world of video editing and manipulation that was touched upon in Video Editing. Students will concentrate on using software such as Adobe AfterEffects and Adobe Premiere to bring their ideas to life. Major concepts covered will include green screening, timeframe, composition manipulation, and combining layer effects. Projects will be rubric-based but will allow for students to be as creative as possible with each assignment.