Fantasy Fiction is defined by the presence of magic and supernatural elements.
Characterised by intricate 'world building' and is set in a different world
Populated by mythical and paranormal creatures
Satisfactory conclusion with good triumphing over evil.
Sophie Foster has a secret. She’s a Telepath—someone who hears the thoughts of everyone around her. It’s a talent she’s never known how to explain.
Everything changes the day she meets Fitz, a mysterious boy who appears out of nowhere and also reads minds. She discovers there’s a place she does belong, and that staying with her family will place her in grave danger. In the blink of an eye, Sophie is forced to leave behind everything and start a new life in a place that is vastly different from anything she has ever known.
Sophie has new rules to learn and new skills to master, and not everyone is thrilled that she has come “home.”
There are secrets buried deep in Sophie’s memory—secrets about who she really is and why she was hidden among humans—that other people desperately want. Would even kill for.
For centuries mystical creatures of all descriptions were gathered into a hidden refuge called Fablehaven to prevent their extinction. The sanctuary survives today as one of the last strongholds of true magic. Enchanting? Absolutely. Exciting? You bet. Safe? Well, actually, quite the opposite.
Kendra and her brother, Seth, have no idea that their grandfather is the current caretaker of Fablehaven. Inside the gated woods, ancient laws keep relative order among greedy trolls, mischievous satyrs, plotting witches, spiteful imps, and jealous fairies. However, when the rules get broken -- Seth is a bit too curious and reckless for his own good -- powerful forces of evil are unleashed, and Kendra and her brother face the greatest challenge of their lives. To save their family, Fablehaven, and perhaps even the world, Kendra and Seth must find the courage to do what they fear most.
Also by Brandon Mull
I didn't ask for any of this. I didn't ask to be some kind of hero.
But when your whole life gets swept up by a tornado—taking you with it—you have no choice but to go along, you know?
Sure, I've read the books. I've seen the movies. I know the song about the rainbow and the happy little bluebirds. But I never expected Oz to look like this. To be a place where Good Witches can't be trusted, Wicked Witches may just be the good guys, and winged monkeys can be executed for acts of rebellion. There's still a yellow brick road—but even that's crumbling.
What happened? Dorothy.
They say she found a way to come back to Oz. They say she seized power and the power went to her head. And now no one is safe.
My name is Amy Gumm—and I'm the other girl from Kansas.
I've been recruited by the Revolutionary Order of the Wicked.
I've been trained to fight.
And I have a mission.
Jude was seven when her parents were murdered and she and her two sisters were stolen away to live in the treacherous High Court of Faerie. Ten years later, Jude wants nothing more than to belong there, despite her mortality. But many of the fey despise humans. Especially Prince Cardan, the youngest and wickedest son of the High King.
To win a place at the Court, she must defy him–and face the consequences.
As Jude becomes more deeply embroiled in palace intrigues and deceptions, she discovers her own capacity for trickery and bloodshed. But as betrayal threatens to drown the Courts of Faerie in violence, Jude will need to risk her life in a dangerous alliance to save her sisters, and Faerie itself.
Also by Holly Black
In the three kingdoms of Mytica, magic has long been forgotten. And while hard-won peace has reigned for centuries, a deadly unrest now simmers below the surface.
As the rulers of each kingdom grapple for power, the lives of their subjects are brutally transformed... and four key players, royals and rebels alike, find their fates forever intertwined. Cleo, Jonas, Lucia, and Magnus are caught in a dizzying world of treacherous betrayals, shocking murders, secret alliances, and even unforeseen love.
The only outcome that's certain is that kingdoms will fall. Who will emerge triumphant when all they know has collapsed?
It's the eve of war... Choose your side.
Something has always felt slightly off in Meghan's life, ever since her father disappeared before her eyes when she was six. She has never quite fit in at school or at home.
When a dark stranger begins watching her from afar, and her prankster best friend becomes strangely protective of her, Meghan senses that everything she's known is about to change.
But she could never have guessed the truth - that she is the daughter of a mythical faery king and is a pawn in a deadly war. Now Meghan will learn just how far she'll go to save someone she cares about, to stop a mysterious evil, no faery creature dare face; and to find love with a young prince who might rather see her dead than let her touch his icy heart.
Meet Skulduggery Pleasant
Ace Detective
Snappy Dresser
Razor–tongued Wit
Crackerjack Sorcerer
and
Walking, Talking,
Fire-throwing Skeleton
—as well as ally, protector, and mentor of Stephanie Edgley, a very unusual and darkly talented twelve-year-old.
These two alone must defeat an all-consuming ancient evil.
The end of the world?
Over his dead body.
Percy Jackson is a good kid, but he can't seem to focus on his schoolwork or control his temper. And lately, being away at boarding school is only getting worse - Percy could have sworn his pre-algebra teacher turned into a monster and tried to kill him.
When Percy's mom finds out, she knows it's time that he knew the truth about where he came from, and that he go to the one place he'll be safe. She sends Percy to Camp Half Blood, a summer camp for demigods (on Long Island), where he learns that the father he never knew is Poseidon, God of the Sea. Soon a mystery unfolds and together with his friends—one a satyr and the other the demigod daughter of Athena - Percy sets out on a quest across the United States to reach the gates of the Underworld (located in a recording studio in Hollywood) and prevent a catastrophic war between the gods.
Also by Rick Riordan
The newest boy at Mrs. Timmins's Home for Orphans and Foundlings awakes at first light with no name and no memory. But a strange girl who hides among the shadows of the orphanage tells him that a mysterious wizard's creation, the Book of Lies, holds the answers, and then gives him one clue: "Your name is Marcel."
With that knowledge, and the help of three new friends, Marcel begins a quest to find the truth about his real identity—a truth that is hidden in the Book of Lies. As Marcel learns more about his past, he realizes that truth can change at any moment and can be manipulated by anyone, and he begins to wonder if the old book's so-called magical truth might be the greatest lie of all.
Also by James Moloney
The secret of eternal life is hidden within the book he protects—the Book of Abraham the Mage. It's the most powerful book that has ever existed. In the wrong hands, it will destroy the world. And that's exactly what Dr. John Dee plans to do when he steals it. Humankind won't know what's happening until it's too late. And if the prophecy is right, Sophie and Josh Newman are the only ones with the power to save the world as we know it. Sometimes legends are true. And Sophie and Josh Newman are about to find themselves in the middle of the greatest legend of all time.
The seven dragon tribes have been at war for generations, locked in an endless battle over an ancient, lost treasure. A secret movement called the Talons of Peace is determined to bring an end to the fighting, with the help of a prophecy -- a foretelling that calls for great sacrifice.
Five dragonets are collected to fulfill the prophecy, raised in a hidden cave and enlisted, against their will, to end the terrible war.But not every dragonet wants a destiny. And when the select five escape their underground captors to look for their original homes, what has been unleashed on the dragon world may be far more than the revolutionary planners intended . . .
This is a world divided by blood—red or silver. The Reds are commoners, ruled by a Silver elite in possession of god-like superpowers. And to Mare Barrow, a seventeen-year-old Red girl from the poverty-stricken Stilts, it seems like nothing will ever change. That is until she finds herself working in the Silver Palace.
Here, surrounded by the people she hates the most, Mare discovers that, despite her red blood, she possesses a deadly power of her own. One that threatens to destroy the balance of power. Fearful of Mare's potential, the Silvers hide her in plain view, declaring her a long-lost Silver princess, now engaged to a Silver prince. Despite knowing that one misstep would mean her death, Mare works silently to help the Red Guard, a militant resistance group, and bring down the Silver regime. But this is a world of betrayal and lies, and Mare has entered a dangerous dance—Reds against Silvers, prince against prince, and Mare against her own heart.
The 7th son of the 7th son, aptly named Septimus Heap, is stolen the night he is born by a midwife who pronounces him dead. That same night, the baby's father, Silas Heap, comes across a bundle in the snow containing a newborn girl with violet eyes. The Heaps take this helpless newborn into their home, name her Jenna, and raise her as their own. But who is this mysterious baby girl, and what really happened to their beloved son, Septimus?
The first part of this enthralling new series leads readers on a fantastic journey filled with quirky characters, clever charms, potions and spells, and a yearning to uncover the mystery at the heart of this story...who is Septimus Heap?
For Sabrina and Daphne Grimm, life has not been a fairy tale. After the mysterious disappearance of their parents, the sisters are sent to live with their grandmother--a woman they believed was dead!
Granny Relda reveals that the girls have two famous ancestors, the Brothers Grimm, whose classic book of fairy tales is actually a collection of case files of magical mischief. Now the girls must take on the family responsibility of being fairy tale detectives.
Ketterdam: a bustling hub of international trade where anything can be had for the right price—and no one knows that better than criminal prodigy Kaz Brekker. Kaz is offered a chance at a deadly heist that could make him rich beyond his wildest dreams. But he can’t pull it off alone. . . .
A convict with a thirst for revenge
A sharpshooter who can’t walk away from a wager
A runaway with a privileged past
A spy known as the Wraith
A Heartrender using her magic to survive the slums
A thief with a gift for unlikely escapes
Kaz’s crew is the only thing that might stand between the world and destruction—if they don’t kill each other first.
Nathaniel is a boy magician-in-training, sold to the government by his birth parents at the age of five and sent to live as an apprentice to a master. Powerful magicians rule Britain, and its empire, and Nathaniel is told his is the "ultimate sacrifice" for a "noble destiny."
If leaving his parents and erasing his past life isn't tough enough, Nathaniel's master, Arthur Underwood, is a cold, condescending, and cruel middle-ranking magician in the Ministry of Internal Affairs. The boy's only saving grace is the master's wife, Martha Underwood, who shows him genuine affection that he rewards with fierce devotion. Nathaniel gets along tolerably well over the years in the Underwood household until the summer before his eleventh birthday. Everything changes when he is publicly humiliated by the ruthless magician Simon Lovelace and betrayed by his cowardly master who does not defend him.
Nathaniel vows revenge. In a Faustian fever, he devours magical texts and hones his magic skills, all the while trying to appear subservient to his master. When he musters the strength to summon the 5,000-year-old djinni Bartimaeus to avenge Lovelace by stealing the powerful Amulet of Samarkand, the boy magician plunges into a situation more dangerous and deadly than anything he could ever imagine.
Tal has lived his whole life in darkness. He has never left his home, a mysterious castle of seven towers. He does not see the threat that will tear apart his family and his world.
But Tal cannot stay safe forever. When danger strikes, he must desperately climb the Red Tower to steal a Sunstone. He reaches the top...
...and then he falls into a strange and unknown world of warriors, ice ships, and hidden magic. There Tal makes an enemy who will save his life and holds the key to his future.
Also by Garth Nix
One boy...
One dragon...
A world of adventure.
When Eragon finds a polished blue stone in the forest, he thinks it is the lucky discovery of a poor farm boy; perhaps it will buy his family meat for the winter. But when the stone brings a dragon hatchling, Eragon soon realizes he has stumbled upon a legacy nearly as old as the Empire itself.
Overnight his simple life is shattered, and he is thrust into a perilous new world of destiny, magic, and power. With only an ancient sword and the advice of an old storyteller for guidance, Eragon and the fledgling dragon must navigate the dangerous terrain and dark enemies of an Empire ruled by a king whose evil knows no bounds.
Can Eragon take up the mantle of the legendary Dragon Riders? The fate of the Empire may rest in his hands.
By Susan Cooper
Three siblings embark on an epic quest for a mythic grail in this first instalment of Susan Cooper’s epic and award-winning The Dark Is Rising Sequence, now with a brand-new look!
All through time, the two great forces of Light and Dark have battled for control of the world. Now, after centuries of balance, the Dark is summoning its terrifying forces to rise once more…and three children find themselves caught in the conflict.
The Drew siblings—Simon, Jane, and Barney—are on a family holiday in Cornwall when they discover an ancient map in the attic of the house they are sharing with their Great Uncle Merry. They know immediately that the map is special but have no way of knowing how much. For the map leads to a a vital weapon for the Light’s fight against evil. In taking on the quest to find the grail, the Drews will have to race against the sinister human beings who serve the dreadful power of the dark—an adventure that puts their own lives in grave peril.
By Stephanie Garber
A legendary competition.
A mesmerizing romance.
An unbreakable bond
between two sisters.
Scarlett Dragna has never left the tiny island where she and her sister, Tella, live with their powerful, and cruel, father. Now Scarlett’s father has arranged a marriage for her, and Scarlett thinks her dreams of seeing Caraval—the faraway, once-a-year performance where the audience participates in the show—are over.
But this year, Scarlett’s long-dreamt-of invitation finally arrives. With the help of a mysterious sailor, Tella whisks Scarlett away to the show. Only, as soon as they arrive, Tella is kidnapped by Caraval’s mastermind organizer, Legend. It turns out that this season’s Caraval revolves around Tella, and whoever finds her first is the winner.
Scarlett has been told that everything that happens during Caraval is only an elaborate performance. Nevertheless she becomes enmeshed in a game of love, heartbreak, and magic. And whether Caraval is real or not, Scarlett must find Tella before the five nights of the game are over or a dangerous domino effect of consequences will be set off, and her beloved sister will disappear forever.
Also by Stephanie Garber
by Lynette Noni
Seventeen-year-old Kiva Meridan has spent the last ten years fighting for survival in the notorious death prison, Zalindov, working as the prison healer.
When the Rebel Queen is captured, Kiva is charged with keeping the terminally ill woman alive long enough for her to undergo the Trial by Ordeal: a series of elemental challenges against the torments of air, fire, water, and earth, assigned to only the most dangerous of criminals.
Then a coded message from Kiva’s family arrives, containing a single order: “Don’t let her die. We are coming.” Aware that the Trials will kill the sickly queen, Kiva risks her own life to volunteer in her place. If she succeeds, both she and the queen will be granted their freedom.
But no one has ever survived.
With an incurable plague sweeping Zalindov, a mysterious new inmate fighting for Kiva’s heart, and a prison rebellion brewing, Kiva can’t escape the terrible feeling that her trials have only just begun.
Also by Lynette Noni
By Garth Nix
Sent to a boarding school in Ancelstierre as a young child, Sabriel has had little experience with the random power of Free Magic or the Dead who refuse to stay dead in the Old Kingdom. But during her final semester, her father, the Abhorsen, goes missing, and Sabriel knows she must enter the Old Kingdom to find him.
Also by Garth Nix
By Paul Stewart & Chris Riddell
Fourteen-year-old Quint Verginix is the only remaining son of famous sky-pirate Wind Jackal. He and his father have journeyed to the city of Sanctaphrax – a great floating rock, bound to the ground below by a chain, its inhabitants living with their heads literally in the clouds.
But the city hides a dangerous secret: deep inside the great rock, something horrible lurks. With his father away, Quint may be the only one who can save Sanctaphrax from the dreaded curse of the gloamglozer . . .
By Cornelia Funke
One cruel night, Meggie's father reads aloud from a book called INKHEART-- and an evil ruler escapes the boundaries of fiction and lands in their living room. Suddenly, Meggie is smack in the middle of the kind of adventure she has only read about in books. Meggie must learn to harness the magic that has conjured this nightmare. For only she can change the course of the story that has changed her life forever.
By Adrienne Young
For seventeen-year-old Fable, the daughter of the most powerful trader in the Narrows, the sea is the only home she has ever known. It’s been four years since the night she watched her mother drown during an unforgiving storm. The next day her father abandoned her on a legendary island filled with thieves and little food. To survive she must keep to herself, learn to trust no one, and rely on the unique skills her mother taught her. The only thing that keeps her going is the goal of getting off the island, finding her father, and demanding her rightful place beside him and his crew. To do so Fable enlists the help of a young trader named West to get her off the island and across the Narrows to her father.
But her father’s rivalries and the dangers of his trading enterprise have only multiplied since she last saw him, and Fable soon finds that West isn't who he seems. Together, they will have to survive more than the treacherous storms that haunt the Narrows if they're going to stay alive.
Welcome to a world made dangerous by the sea and by those who wish to profit from it. Where a young girl must find her place and her family while trying to survive in a world built for men. Fable takes you on a spectacular journey filled with romance, intrigue, and adventure.
By F.C. Yee
Genie Lo is one among droves of Ivy-hopeful overachievers in her sleepy Bay Area suburb. You know, the type who wins. When she’s not crushing it at volleyball or hitting the books, Genie is typically working on how to crack the elusive Harvard entry code.
But when her hometown comes under siege from hellspawn straight out of Chinese folklore, her priorities are dramatically rearranged. Enter Quentin Sun, a mysterious new kid in class who becomes Genie’s self-appointed guide to battling demons. While Genie knows Quentin only as an attractive transfer student with an oddly formal command of the English language, in another reality he is Sun Wukong, the mythological Monkey King incarnate—right down to the furry tail and penchant for peaches.
Suddenly, acing the SATs is the least of Genie’s worries. The fates of her friends, family, and the entire Bay Area all depend on her summoning an inner power that Quentin assures her is strong enough to level the very gates of Heaven. But every second Genie spends tapping into the secret of her true nature is a second in which the lives of her loved ones hang in the balance.