Julie Medina (Fleet Science Center)
Get ready to roll up your sleeves and dive into hands-on science fun! At this interactive adventure, you’ll explore NGSS science and engineering practices (SEPs) through engaging stations that spark curiosity and creativity. Experiment with flipping questions on their heads to see how it changes the whole activity. Plus, uncover the surprising connections (and key differences!) between science, engineering, and language arts practices. RESOURCES
Location: 304
Session 3
Alec Barron (San Diego Science Project, UCSD Create), Nan Renner (Birch Aquarium at Scripps Institute of Oceanography)
Learn about updates to the Cooler Communities STEAM unit that was developed in partnership between SDUSD, the UC San Diego Science Project, Birch Aquarium, and Scripps Oceanography. You will walk away with Understanding Global Change Modeling Kits to use with your students and launch modeling practices in your classroom. RESOURCES
Location: Room 408
Session 1 & Session 2
Jenifer da Luz (Chesterton ES, SDUSD)
Did you know that there are ways to NGSS-ify your FOSS kits - learn about these lesson resources & make the most of your existing materials. RESOURCES
Location: Room 212
Session 2 & Session 3
Derek Suzuki (Instructional Technology Program Manager, SDUSD)
Explore Code.org, an online platform that makes learning computer science easy and fun. Learn about the Hour of Code, ways to connect with STEAM and Seesaw, and simple ideas to bring coding into your classroom—no experience needed! RESOURCES
Location: 306
Session 1
Roshanda Webb(MS), Stacey Ridgeway (MS), Sarah Moynes (Unifed Science, SDUSD)
This product-based professional learning will allow teachers to locate resources to support making connections to Anchor Phenomena, curiosity, and real-world problem solving when planning. Anytime, anywhere teaching and learning connections are made throughout the session in order to transfer content and strategies to practice. RESOURCES
Location: Room 208
Session 1 & Session 2
Erin Leavitt (Jefferson ES, SDUSD), Shawna Codrington (Literacy Director, SDUSD),
Participants will examine how literacy practices are embedded in STEAM units, discover ways to align science learning with Benchmark curriculum resources, and leave with practical tools and examples to support integrated instruction in their classrooms. RESOURCES
Location: 304
Session 1 & Session 2
Alec Barron (San Diego Science Project, UCSD Create), Victor Minces (UCSD)
Come learn about the basics of NGSS while experiencing a fun and creative Inquiry-based science activity. In this session you will receive an overview of NGSS and 3Dimensional learning, while focusing on how to shift your existing lessons to feature phenomena and student led inquiry. RESOURCES
Location: Room 408
Session 3
Sarah Moynes (Unified Science, SDUSD) & Tali Lerner (Unified Science, SDUSD)
See an overview of tools & jump into planning! This is your PLANNING TIME Session. RESOURCES
Location: Room 208
Session 3
Sam Doerner (Scripps Mesa STEAM Lab, SDUSD) & Tali Lerner (Unified Science, SDUSD)
Come learn about the basics of NGSS while experiencing a fun and creative Inquiry-based science activity. In this session you will receive an overview of NGSS and 3Dimensional learning, while focusing on how to shift your existing lessons to feature phenomena and student led inquiry. RESOURCES
Location: 212
Session 1
Jennifer Deaton (QUEST Resource Teacher, SDUSD) & Derek Suzuki (Instructional Technology Program Manager, SDUSD)
Dive into the exciting world of classroom robotics! This hands-on session with Ozobots and Sphero will show you how to bring coding and STEAM to life in your classroom. RESOURCES
Location: 306
Session 3
Jennifer Deaton (QUEST Resource Teacher, SDUSD) & Tali Lerner (Unified Science, SDUSD)
This beginner-friendly session introduces the basics of Scratch, a visual programming language that fosters creativity and exploration. Participants will also receive an overview of the 3rd and 4th grade STEAM CS+ Units. Recommended for Grades 3+. RESOURCES
Location: 306
Session 2
Discover how the Seesaw Learning Platform can elevate science instruction through interactive activities that leverage multimodal tools like drawing, voice, and video. Whether you're looking to amplify student voice, foster inquiry, or creatively document learning, Seesaw offers powerful features to bring science to life in your classroom. RESOURCES
Location: 302
Session 2
Lauren Leathers (Instructional Technology, SDUSD)
Get acquainted—or re-acquainted—with SDUSD’s NGSS-aligned STEAM curriculum . A hands-on, inquiry-based approach that empowers young learners to engage with real-world problems and grow as curious, creative changemakers. RESOURCES
Location: Room 302
Session 1 & Session 3
Zachary Ordoñez (Adobe for Education)
Explore why visual projects strengthen learning and discover strategies for making student thinking visible through video, voice recording, and animation. By the end of the session, you’ll be able to design engaging video projects that give students new ways to communicate their ideas and deepen their understanding. Overview Flyer
RESOURCES
Location: 302
Session 2 and 3