1 - Warm-Up (5 min)
2 - UCSD Does (4 min)
3 - We Do (10 min)
4 - UCSD Does (5 min)
5 - Turn & Talk (5 min)
6 - We Do (10 min)
7 - You Do (20 min)
8 - Reflect & Share (5 min)
Pairs, Groups, Whole Class
1
(5 min)
What type of information is important to keep track of or save?
I think it is important to _________
because _________.
How do you prefer to keep track of information?
I prefer to _________ by using _________.
This helps me because _________.
2
(4 min)
4
(5 min)
5
(5 min)
In the TIPP video, the programmer tries to graph her data, but there are a few problems. What are the two things that need to be "debugged" in the project?
In the SEE video, the programmer points out that inside the variable block, instead of a number, it says "answer." What do you think that means? Is this different than the project in Lesson 1?
Partner A: Ask a question
Partner B: Answer the question
Partner A: "I see what you're saying. I also think..."
Switch Roles & Repeat for Question #2
7
(20 min)
Open the Week 3 Student Hyperdoc provided by your teacher.
Open the project under the "You Do" section in your hyperdoc.
Play the project.
Graph the number of animals you saw on a hike. Enter how many of each animal you saw (from 0 up to 7).
Fix the frog and grasshopper sprite code to work like dragonfly.
Change the sprites to show animals you might see on a hike near where you live.
Make sure you have shared your project with your teacher using your hyperdoc.
File -> Save to your computer to save your program for later.
(How To)
8
(5 min)
Today in Scratch, we used variables to keep track of animals.
Partner A: Share your project and talk about your process.
Today I _______. Let me show you...
Partner B: Respond to your partner with feedback.
I can tell you worked hard on ________ because ________.
I think ________ could be even better if you ________.
Switch roles!