Example of the sensory board
As an educator, it is my priority to make sure that educational content is accessible to everyone. I have seen students with visual and hearing impairments struggle in the age of adolescence because of the neglect they received at a young age. That's why my aim from this project would be to design an accessible learning tool for children with visual and hearing impairments. I can create something that helps teach basic concepts such as letters, numbers, and shapes using touch and sensory feedback.
The SDGs tackled in my project are the following:
SDG 4: Quality Education
SDG 10: Reduced Inequalities
SDG 12: Responsible Consumption and Production
Explain your impact assessment on those four pillars: social, economic, environmental, and natural resources. And, explain how this assessment will influence your project concept and goals.
Social Impact:
1- Does your prototype directly address a specific need or improve the quality of life for its target audience?
2- Have you considered inclusivity or accessibility to ensure your solution benefits a diverse group of people?
Economic Impact:
1- Is your prototype designed to be affordable and cost-effective for its intended users?
2- Does your project contribute to local economic growth, such as supporting local manufacturing or jobs?
Environmental Impact:
1- Have you taken/going to take steps to use materials efficiently, reduce waste during production, or repurpose leftover materials from your prototype?
2- Does your solution promote environmental awareness or encourage sustainable practices in its intended use?
Natural Resources Impact:
1- Are you going to responsibly use sourced or recyclable materials in your prototype?
2- Does your solution help conserve essential natural resources like water or energy?
The impact assessment across these four pillars will guide the design, production, and distribution of the learning tool. The project will aim to:
Social:
1) The project is serving the needs of the target audience who are the young learners (and their families) who aim for a better education despite having a hearing or visual impairment.
2) I have considered inclusivity, there's a rule in education which says that any teaching methodology or any tool that helps the students who are impaired, automatically serves the "normal" students as well. So, yes my project is designed for those with a hearing or visual impairments, yet it can still be used by young learners who are just aiming to know the shape of the letter and its sound.
Economic:
1) The product is not completely affordable for families. However, it is affordable for nurseries, pre-schools, and any organization that aims to increase the abilities of students with impairments. And due to its durability, it can be used by multiple students at once.
2) The project is currently a prototype and does not involve local manufacturing or job creation at this stage.
Environmental:
1) The project uses standard materials like wood, PLA filament, and electronic components but it does not yet include plans for repurposing waste or optimizing material efficiency. But, I’m putting in mind while designing the project to use only the needed amount of material minimizing any leftovers or waste. Also, I am planning to use electronic components from different older devices instead of buying new ones.
2) The project is focused more on the educational, and inclusivity aspects of the SDGs. However, there is a possibility to add one of the pressable buttons to the board with the target of environmental awareness in the future.
Natural Resources:
1) I will try my best to use recycled electronic components.
2) The design has a "proximity sensor" which would enable the product to turn off in case no one is using it, this feature will help conserve energy especially on dealing with young learners.
Learning Board for Visually Impaired Children
Description: A tactile learning board designed with raised shapes, letters, and numbers, allowing visually impaired children to feel and learn through touch. The board will include sections for different lessons, such as a tactile alphabet, geometric shapes, or math problems. The board will also include an LCD screen to teach children with auditory impairment how to speak sign language of these specific letters.
Materials:
3D Printing: Create raised letters, numbers, and shapes that can be attached to a board or stand. Customizable pieces can be used to help children build words, solve problems, or engage in educational activities.
Laser Cutting: Cut out the base of the board or specific visual patterns in a durable material such as wood.
Arduino: Use an Arduino to add interactive elements such as sound feedback or motion. For example, when a child presses a specific shape or letter, the Arduino could trigger a sound that describes the item or gives further instructions.
P.S: The video is just for inspiration.
Construction Parts
The interactive board is going to consist of a box that will be laser cut. The box will then have grooves and empty spaces that would fit in buttons. The buttons will be 3D printed. Both the box and the buttons will be designed using fusion 360 as separate components and assembled to ensure the integrity of the design.
Input
(Sensing, Tactile Input, and/or Graphical Input)
Multiple push buttons/ Proximity sensor
Action
(Physical and/or Graphic)
LCD screen showing the impaired-hearing sign language.
Speakers emitting sound of the letter/ shape, or number aiming to help the visually- impaired.
Brain
An Arduino board will be able to transfer the input (pressing any of the buttons), to one of two actions; either a sound that says the name of the letter, or an image of the sign language of this letter on the LCD screen.
Power Management
The device has it's own battery that will power it.
Describe how your project will leverage maker tools like laser cutters or 3D printers to reduce waste, and increase maintainability. Also, explain your choice of materials such as fabric, plastic filament, or recycled plastic sheets to support green innovation. Select materials with low environmental impact, and explain their relevance to your project.
Reducing waste:
Efficient Material Use
Laser Cutting for Precision: The board’s surface, can be laser cut minimizing material waste compared to traditional manufacturing methods.
3D Printing on Demand: By 3D printing only the necessary buttons and interactive components, material usage is optimized, reducing excess plastic waste.
PLA: By using PLA, the biodegradability of this specific polymer is relatively high according to the graph I shared in the images. This way, even if one of the buttons needed to be replaced, it wouldn't have a huge environmental impact.
Modular and Replaceable Parts
Instead of replacing the entire board if a single button or part breaks, your design allows for individual component replacement.
Users can reprint a damaged button or swap out an LCD screen without discarding the whole system.
Minimizing Electronic Waste
Interchangeable electronic modules (e.g., plug-and-play LCD screens and speakers) reduce the need for full replacements.
Designing components to fit standardized connectors allows reuse in future projects.
Electronic components reuse find a way to get the needed electronic components from devices that are no longer used.
Easy Component Repair and Replacement
Snap-fit or screw-mounted 3D printed parts allow for easy removal and repair.
Accessible wiring and modular electronics ensure that updates or fixes do not require expert knowledge.
Customizable for Different Needs
If a student needs larger buttons, different textures, or alternative audio outputs, 3D-printed elements can be modified and replaced without rebuilding the entire board.
Longer Product Lifecycle
Durable materials like PLA, ensure the board lasts longer than traditionally manufactured alternatives.
The board can evolve over time, incorporating new technology without discarding core components.
Minimum Features: are the least amount of features that would demonstrate the coverage of all the technical modules and their complete integration
Complete Features: are the set of features that will complete your original project objective and vision
Nice-to-have Features: are the extra set of features that will make the project cooler, yet they need extra time, effort, and/or resources to finish
Minimum User Features
Six 3D printed buttons
Action: Presence of 6 buttons that have a unique 3D printed design.
Sensing: texture of the 3D printed buttons.
User Input: Touch the buttons to sense the letter and braille.
Showing the sign language on a screen
Action: LCD screen
Sensing: button pushed would send a signal to the Arduino.
User Input: Push button.
Hearing the sound of the letter
Action: Speaker module Arduino
Sensing: button pushed would send a signal to the Arduino.
User Input: Push button.
Complete User Features
On and off button enabling the user to switch between the two modes or enable both modes to work at once
Action: One circuit closed and the other is opened or both are opened.
Sensing: Button to be pushed to close/ open a circuit
User Input: On/off button.
The board would automatically switch off when no one is around
Action: board turned off
Sensing: proximity sensor
User Input: getting close to the interactive board.
Nice-to-have User Features
Tracking the use of the interactive board by the parent
Action: Arduino memory
Sensing: Counting how many times the buttons were used.
User Input: connected to the phone.
Describe how you’ll use Arduino programming, along with sensors and actuators, to create functions that improve your project’s efficiency, reduce resource use, or monitor environmental impact.
Arduino
An Arduino board will serve as the brain of the system, efficiently managing inputs (e.g., button presses) and outputs (e.g., sound or visual feedback).
Smart Feedback Mechanism
Tactile Buttons (3D Printed) + Sensors
Students will press 3D-printed buttons that trigger mechanical switches, reducing mechanical wear and increasing longevity.
Each button press will activate either an audio response (for visually impaired users) or a visual display (for hearing-impaired users).
Adaptive Output with Actuators
A small speaker will provide spoken or tonal feedback based on button selection.
An LCD screen will display corresponding emojis or words.
This adaptive response system ensures the board can be used by different types of learners without additional hardware changes.
1. Energy Efficiency with Sensors
Proximity Sensors (e.g., Ultrasonic or Infrared)
The board will activate only when a user is near, reducing unnecessary power use.
Auto Power-Off via Arduino Sleep Mode
If the board is inactive for a set time, the system enters low-power sleep mode, conserving energy.
The board wakes up upon button press or proximity detection.
2. Modular and Repairable Design
Plug-and-Play Electronics
Replaceable modules (LCD screen, speakers, buttons) ensure that only defective parts are swapped out instead of the whole board.
Standardized Arduino Components
Open-source Arduino-compatible parts make repairs easy and reduce reliance on proprietary components.
3. Efficient Resource Management in Programming
Memory Optimization
Efficient code structure minimizes the Arduino’s memory footprint.
Conditional Logic to Reduce Redundant Processing
Instead of running all features constantly, the board will only process inputs when needed, saving power and reducing CPU load.
Component/Material
Amount
Link
Arduino Uno
1
Available
On/off switch
1
Available
Ultrasonic sensor
1
Available
Jumper wires
Plenty
Available
Plywood sheets
3
Available
PLA filament
90 gram
Available
Task
Sub-Tasks
From:
To:
Design the interactive board
Design all 9 buttons on Fusion 360 for 3D printing
Design inclosure for laser cutting
17 feb
24 feb
Connect the electric components
Make sure that each component is working on its own.
Connect the components in parallel
Connect the circuit to the arduino
25 feb
28 feb
Coding
Create a code for each button.
Transfer JPG images into code.
Record the sounds and code them for the speaker module.
29 feb
4 March
Fabrication
Finalizing the design on fusion 360 with all the components inclosure and assembled.
Fabrication slots booked and excuted.
Making sure the project is assembled and fully functioning,
5 March
8 March