Should phones ever be a part of family gatherings?
As an auntie of four lovely kids, I had the chance to watch them growing up and it's not easy to see how their phones grab their attention more than anything else during family gatherings.
We used to set this rule that phones are not allowed during mealtime. However, I think people become addicted to this habit of looking at their screens because of boredom. How can staying away from phones become more entertaining than what is on the screens? or if staying away from phones is unrealistic, can phones be used as part of a game?
My final project will be evolved around creating a family bond game that grabs the attention of my three nephews and my niece and increases the bond between them.
This interactive board game is designed to bring families together for a fun and exciting challenge. The game features a central board placed on the table, with each family member occupying one corner of the board. The challenge is to repeat a sequence of colors created by one of the family members by quickly pressing buttons on the board.
The game requires the attention and focus of all family members, as the sequence becomes increasingly complex with each button press. To start, one family member creates a color sequence by pressing buttons on the board, while the others watch closely and try to memorize the sequence. The more buttons pressed, the more challenging the sequence becomes.
The game then rotates between family members, with each person taking turns to create a specific sequence for the others to repeat. The sequence can be created by hand or using coding, but the main concept is to engage players by having them create the sequence with their own unique flair.
Buzzer sounds and LED lights enhance the interactive and entertaining experience of the game, as family members work together to earn the highest score possible. Each player has their own seven-segment display to show their score, and a central LCD screen displays the winner at the end of the game.
This board game offers a unique opportunity for families to bond over a shared experience, working together to overcome challenges and create lasting memories. Whether played on family game night or during a casual get-together, this game is sure to bring joy and laughter to all who play.
Inspiration Links for similar games:
https://www.instructables.com/Simon-Says-1/
https://projecthub.arduino.cc/Arduino_Scuola/6f7fefa6-6ce8-45cc-af59-fc3de55510d4
https://www.instructables.com/Simon-Says-Memory-Game-With-Arduino/
Construction Parts
The wooden body features a plus-shaped structure, with each corner designated for a specific player. The body includes holes to mount buttons, LEDs, and a dedicated location for a seven-segment display that shows the score for each player.
Input
(Sensing, Tactile Input, and/or Graphical Input)
Twelve push buttons in three different colors.
Action
(Physical and/or Graphic)
Press the button to activate the buzzer and light up the LED.
A sequence of colors will be created.
Try to repeat the sequence by pressing the buttons in the same order.
The more buttons you press, the more challenging the sequence becomes.
The score will be shown on a seven-segment display in front of each player.
At the end of the game, a LCD screen will announce the winner.
Brain
Arduino Uno.
Power Management
A power adapter that can be replaced by a USB cable.
circles to show the place of buttons and LEDs
LCD screen announcing the winner
Minimum Features: are the least amount of features that would demonstrate the coverage of all the technical modules and their complete integration
Complete Features: are the set of features that will complete your original project objective and vision
Nice-to-have Features: are the extra set of features that will make the project cooler, yet they need extra time, effort, and/or resources to finish
Minimum User Features
Activate the buzzer and light up the LED.
Action: press the buttons.
Sensing: none.
User Input: creating different sequence of colors.
Complete User Features
LCD screen displays the name of each color after pressing its button.
Action: press the buttons.
Sensing: none.
User Input: choosing between three different colours.
Nice-to-have User Features
screen features:
Action: seven-segment display will show the score of each player.
Sensing: none.
User Input: repeating the correct sequence.
Action: screen shows the word "winner" when the game is completed.
Sensing: none.
User Input: none
audio feature:
Action: audio files play when the user finishes the game congratulating the winners with their names.
Sensing: SD card.
User Input: getting the highest score among all players.
Task
Sub-Tasks
From:
To:
design enclosure
After developing a conceptual design on paper and verifying its functionality through a cardboard prototype, the next step is to create a 2D design using Fusion 360 for laser cutting. Additionally, a 3D model is required for the connection components to be 3D printed. This will ensure accurate production and streamline the manufacturing process.
2 days
3 days
coding, testing and debugging
To ensure that each component operates correctly, it is crucial to test them individually before connecting them. This can help identify and rectify any issues early on. ThinkerCAD is a useful tool for building the design and simulating its functionality before actual implementation.
Once the components are tested and the design is built on ThinkerCAD, the next step is to connect the components in real-life and upload the necessary code for programming the device. This will ensure that the final product operates as intended and any errors are addressed before the final implementation. Proper testing and thorough preparation can save significant time and resources in the long run.
5 days
one week
assembly of the object
After testing the components individually and connecting them, the next step is to place them inside the constructed body. Careful attention should be paid to ensure that the components are properly aligned and secured in place to avoid any potential malfunctions or damage.
Once the components are in place, the assembly can be completed by attaching any necessary fasteners or connectors and closing the body. It is important to ensure that the body is sealed correctly to prevent any debris or moisture from entering the device, which could cause damage or affect its operation.
Finally, a final round of testing should be conducted to confirm that the device is operating as intended. If any issues are identified, they should be addressed promptly before the device is put into use. With proper assembly and testing, the device should operate reliably and effectively.
1 day
2 days
project documentation
To document the final outcome, it is a good practice to take photos of the device from different angles and highlight its key features. This documentation can serve as a reference for future repairs, modifications, or upgrades.
1 day
2 days
Component/Material
Amount
Link
Arduino Board
1
https://ram-e-shop.com/product/kit-arduino-uno/
Jumper and Crocodile Wires
1
https://ram-e-shop.com/product/bb-j65/
Breadboard
1
https://ram-e-shop.com/product/bb01-bread-board/
Power Adaptor
1
https://uge-one.com/power-adapter-9v-2a-with-dc-cable.html?gclid=Cj0KCQjw8qmhBhClARIsANAtboecDotm3yIDVqMmWBBipBn9I4aJ_y4kIqxrlE4EAyWIC8PoKl16hJgaAsSBEALw_wcB
Push Buttons
12
https://ram-e-shop.com/product/press-33b-tack/
LED - Red
4
https://uge-one.com/led-high-emission-clear-red-5mm.html
LED - Green
4
https://uge-one.com/led-high-emission-clear-green-5mm.html
LED - Blue
4
https://uge-one.com/led-high-emission-clear-blue-5mm.html
LCD
1
https://uge-one.com/lcd-display-1602-16x2-with-i2c-serial-interface-module-ready-soldered-1.html
7 Segment Display
4
https://ram-e-shop.com/product/7s0-5a/
SD Card
1
https://ram-e-shop.com/product/kit-sd-card-module/