SUBSTANCE PAINTER
PAUL ROBERTSON
PAUL ROBERTSON
For this project, I wanted to expand my skillset and knowledge to become a better Environment Artist. I have been inspired by my research into Environment Art and have discovered that some of the artist's I follow use Substance Painter in their workflow along with some other tools. My goal is to become proficient in a range of tools that will help me develop into a sort after Environment Artist. Delving into Substance Painter is one step forwards into that journey.
Here is a snapshot into my process using Substance Painter. Once I finished the 3D painting and texturing. I exported everything into Maya to render the turn arounds using the Arnold renderer. 3D models were sourced from Adobe Substance Painter.
(Matte Painting done using Procreate just for fun)
(Substance Painter)
(Robot painted in Substance - Background created in Procreate)
Here is a couple of time-lapses showcasing some of my process when developing Environment Concept Art. I wanted to capture some more of the emotion behind these pieces so I teamed up with Hannah Buck who did an amazing job at bringing these pieces to life by adding her musical genius and audio expertise.
Student Email: 1023101@student.sae.edu.au
Personal Email: paulrobertson.animation@gmail.com
Instagram: https://www.instagram.com/paulrobertsonanimation/
ArtStation: https://www.artstation.com/paul_robertson