Inspired by books and everyday objects, STEAM Factory students will be introduced to new techniques for thinking and tinkering in Science, Technology, Engineering, Art, and Math. These learning and innovation skills are developed through challenges and productive struggles. Students will sharpen their cognitive skills such as problem-solving and thinking both critically and creatively. Students will also collaborate in teams, become proficient in technology literacy, and communicate clearly and confidently in all settings providing meaningful feedback for peers while project tuning. Furthermore, students will be introduced to life and career skills such as flexibility and adaptability, initiative and self-direction, social and cross-cultural skills, productivity and accountability, leadership and responsibility. Students will become more aware that in the real-world that there’s not always a right or wrong answer; sometimes, there are multiple right answers, requiring them to choose one and justify their choice. Eventually, students will participate in a Project-Based Learning environment, where all students will be presented with problems, design solutions, and present their products to authentic audiences.