Year 10

In Year 10 students usually choose one or two of the following four technology subjects.

Design and Visual Communication

Design and Visual Communication (DVC) is an area where students learn about design, develop their practice of designing, and develop their design thinking in the context of spatial and product design. Design, designing and design thinking is explored and expressed through visual communication and is informed by design heritage.


In Year 10 students develop their skills in the following areas:

Design Process

Freehand sketching

Various other drawing techniques

2D Technical drawings

Research

Rendering

Model Making

Computer Aided Design (CAD)

Food Technology

Y10 TEF

This skill based course will concentrate on study of Food groups and Food commodities. Students will study four units of work by comprehensively investigating and undertaking research to demonstrate their knowledge for practical outcomes. Meat/Vegetables (creating a burger), Wheat and Grains (Bread making), Milk and Milk Products (Creating pasta dishes), and Fats and oils (research based unit to investigate healthier substitutes to saturated Fats in order to create healthy baked outcomes).


International Foods (Chinese for instance) is an extension topic integrated into the study of commodities.


The course develops students' skill and knowledge of choosing, planning and using foods in a variety of interesting ways. The practical experiences will provide opportunities to develop and present meals using the design process to create exciting and stimulating solutions to food related situations, followed by detailed evaluation and in depth research and analysis.


This course leads to NCEA Level 1 Food Technology courses or NCEA Level 1 Hospitality.

Y10 TEF COURSE OUTLINE

Hard Tech (Metals, Woods)

This course leads on the foundation of the hard materials technology course started in Year 9 Technology. The students will learn to design and produce a variety of projects from a range of hard materials, (wood, metal and acrylic), with a clear understanding of the skills required to produce quality take home projects. Students will also be asked to use online research to develop projects and self-manage in order to record their work using photos, text and other means to demonstrate their knowledge and understanding of tools, materials and processes used during the course.


This course leads to NCEA Level 1 Introductory Workshop Practice.

Fashion & Fabrics Technology

Students will be introduced to a variety of surface application and fabric construction techniques, as well as fashion and design illustration within each project which will provide a strong foundation for the Level One NCEA course in Fabrics Technology. With developed skills they will learn how to create soft material items using sewing processes and techniques. They will also learn garment construction and pattern interpretation, as well as how to operate domestic sewing machinery to a high standard for a fine fabric outcome and finish. This junior course is designed to be engaging and fun for all students and will lead into NCEA Level 1, Fashion & Fabrics Technology.



10DGT

This course covers the building blocks of programming and developing digital outcomes in authentic contexts to meet technological challenges. Students will learn essential computational thinking concepts and undertake tasks that include:

  • Creating and implementing simple algorithms that use inputs, outputs, sequence, comparative operators and iteration;

  • Debug simple programs and algorithms by identifying when things go wrong, making corrections and explaining processes

  • Identifying ways of detecting errors in data storage and transmission;

  • Creating digital products that take account of end users

  • Working with programming languages, such as Scratch and Python

  • Evaluating user interfaces in relation to efficiency and usability