Video games belong to the broad category of games, specifically to the category of electronic games. They are characterized by using software applications with great multimedia and interaction capacity thanks to the electronic or computer systems on which they are implemented. They were invented in the mid-twentieth century, although it is in the 70s when they reached the general public and became part of the so-called Entertainment Industry
Video games can be classified into genres according to factors such as the game system, the type of interactivity with the player, their objectives, etc.
The use of video games serves to develop skills such as:
1. Make decisions faster
2. Memory capacity
3. Relieve pain
4. Visual and motor capacity
Social impact: In the past video games were a type of entertainment almost exclusively for young people, but this situation has been changing over the years as shown by various recent studies.
Psychological effects: develops mental skills and his reasoning ability is more active compared to a child of 20 years ago who did not have this technology. In adults they can function as a stress reliever, contributing to good health.
The videos serve to facilitate learning in preschool children, allowing them to learn by playing, which are a tool that teachers have been adopting as their evolution and has also influenced that the internet is more accessible at this time and can be used even from a cell phone or tablet.
Video games help improve cognitive skills and promote the concentration of students thanks to entertainment and didactic ability as confirmed by 87% of teachers. It also develops psychomotor abilities such as spatial and lateral coordination, and visual dexterity.
Reviews
Video games, like other forms of audiovisual expression, have aroused controversy among people or groups that consider that they have or may have pernicious effects on players.