CURRENT & UPCOMING 2024
Exhibition runs until 19 May 2024, Tue - Sun 1 - 6 pm, Free, no booking required
Homage To Quan Âm, a solo show by London based artist Maria Than, delves deep into the intricate layers of personal identity, cultural assimilation, and the evolution of self-discovery. Drawing inspiration from Than’s upbringing in a Vietnamese-British-French Buddhist family, the exhibition is titled after Quan Âm, the Vietnamese name for the Bodhisattva (Buddhist deity) associated with Compassion, Mercy and Medicine.
Incorporating animation, interactive digital works, virtual reality, AI and computer-generated imagery, the exhibition traverses the artist’s childhood memories marked by the dichotomy between familial and religious traditions, and the desire to fit into more mainstream cultural environments, those that felt more like her non-religious peers.
Seager Gallery, 18th April - 18th May 2024 , Thurs-Sat
https://www.seagergallery.com/matchmaking
Respawn is the third show in the four-part exhibition series Matchmaking at SEAGER, exploring how artists make work with and about video games. The exhibition investigates violence, war and politics in the digital realm. The exhibition will reflect upon how artists use video games and game aesthetics to speak about conflict, from exploring the history of deserters through the lens of digital warfare to confronting misogynistic portrayals of women in games. Artworks from Bob Bicknell-Knight, Roc Herms, Emily Mulenga, Léa Porré, Total Refusal, Georgie Roxby Smith and Angela Washko, curated by Bob Bicknell-Knight.
Black Box Gallery, UCA Farnham 15th - 20th May 2024
https://www.blackboxprojectspace.com/
Small exhibition at University for the Creative Arts. David Blandy will be showing two films, Androids Dream (2022) & How to Fly (2020), alongside his collaborative world-building game Gathering Storm (2022).
Seager Gallery, 30th May - 1st July 2024
Opening Wednesday 29th May 2024, 6 – 9 pm
https://www.seagergallery.com/matchmaking
Asset Flip is the fourth show in the four-part exhibition series Matchmaking at SEAGER.
PREVIOUS EXHIBITIONS/EVENTS
Gazell.io @ Gazelli Art House, Dover Street
1-30th April 2024
Digital Residency of Alice Bucknell's new interative videogame artwork The Alluvials.
The first level of The Alluvials video game is a sneaky undercurrent, a liquefied trojan horse, something that looks the most like a game to get you on board the rest of the levels. Both a video game about water futures in LA and a game about gaming, the Alluvials addresses the politics of Southern Californian water scarcity across scales, temporalities, and geographies. First up: a take on a racing game set inside the swampy underbelly of a pre-channelized LA River. The weird mechanic? Here, you’re playing to lose.
Somerset House
6th-14th April 2024
Tickets available in Feb.
https://www.somersethouse.org.uk/whats-on/now-play-this-2024
Arebyte Gallery
Exhibition ran until 18 Feb 2024
Somerset House
6th-14th April 2024
Tickets available in Feb.
https://www.somersethouse.org.uk/whats-on/now-play-this-2024
Serpentine Gallery
18th Jan - 27th Feb, 2022
Serpentine presents an artwork from artist KAWS developed in collaboration with Acute Art and the online video game Fortnite.
NEW FICTION, KAWS (Brian Donnelly b.1974) presents new and recent works in physical and augmented reality at Serpentine North. The exhibition is presented in collaboration with Acute Art. A parallel digital version of the show launches simultaneously in Fortnite, a video game developed by Epic Games.
Serpentine and KAWS will use an app developed by Acute Art to offer a bridge between the virtual and the physical worlds. All the paintings and sculptures in the exhibition as well as a miniature version of the entire show will exist as AR works on the Acute Art app.
Victoria Miro, London
16th Feb - 26th March, 2022
Victoria Miro (London) announces a virtual reality exhibition by Doug Aitken, Open, exclusively on Vortic.
In Open, the first project to launch on Vortic VR, Doug Aitken has created what he sees as a new context for his artworks, both realised and speculative. Across four separate viewing rooms, viewers will encounter Aitken’s artworks installed in imaginary architectural environments that are themselves set within a hyperreal world that is at once familiar and fantastical.
The exhibition will be available to view at all four galleries’ physical spaces, where Oculus headsets will show Vortic VR, Vortic’s new virtual reality platform. Open will also be available to view on Vortic’s web and mobile app.
Throughout 2019
Life Rewired will interrogate how artists are responding to a time when technology is simultaneously enhancing our lives and challenging our identity by creating machines with human characteristics. It will explore how scientific breakthroughs can affect us at every stage of our life; from expert and first-person perspectives on IVF to the personal and societal impact of lengthening life expectancy.
The season will demonstrate how artists are finding imaginative ways to communicate the human impact of unprecedented technological shifts, as well as finding creative new uses for artificial intelligence, big data, algorithms and virtual reality.
2nd Feb - 1st April, 2019
Invisible Landscapes: Imagination (Act III) presents projects by four practices – Gilles Retsin Architecture, ScanLAB Projects, Keiichi Matsuda and Soft Bodies. From immersive installations to film and virtual-reality experiences, the third act of Invisible Landscapes explores how the virtual might transform the physical space and vice versa. All question how we might interact with and look at the world around us, both now and in the near future.
10th-20th April, 2019, Pit Theatre, Barbican
An immersive Emmy Award-winning documentary transports you to a startling collision between cultures, the viewing experience enhanced by 360-degree vision, CGI animation and enveloping sound.
Provided with headsets during a synchronised screening, audiences embark on a journey to the ancient homeland of indigenous elder Nyarri Nyarri Morgan, as he recounts the moment his world was turned upside down. Amid the endless horizon of the remote Western Australian desert, we are given a rare insight into the hidden history of Britain’s nuclear testing by stepping into Morgan’s shoes.
Autumn 2019, Curve Gallery, Barbican
Trevor Paglen’s work spans image-making, sculpture, investigative journalism, writing, engineering and more.
In Autumn 2019, artist and geographer Trevor Paglen will create a new body of work for The Curve. Paglen focuses on the significance of the historical moment we live in, seeking to develop the means to imagine alternative futures through his work.
05 May 2019, 08:00 - 14:00, Glasgow CHI 2019
This workshop will explore these key challenges of HMD usage in shared, social contexts; methods for tackling the virtual isolation of the VR/AR user and the exclusion of collocated others; the design of shared experiences in shared spaces; and the ethical implications of appropriating the environment and those within it. Attendees will share experiences of using HMDs in public environments and discuss the new problem space with the aim of defining new research priorities in the community.
After the official part, all Attendees are invited to participate in a field trip to experience and discuss the use of HMDs in public places (subway, coffee, etc.). The organizers of the workshop will provide hardware and material.