Mattel Aquarius
Aquarius is a home computer designed by Radofin and released by Mattel Electronics in 1983. Based on the Zilog Z80 microprocessor, the system has a rubber chiclet keyboard, 4K of RAM, and a subset of Microsoft BASIC in ROM. It connects to a television set for audiovisual output, and uses a cassette tape recorder for secondary data storage. A limited number of peripherals, such as a 40-column thermal printer, a 4-color printer/plotter, and a 300 baud modem, were released. The Aquarius was discontinued in October 1983, only a few months after it was launched.
Development
Looking to compete in the home computer market, Mattel Electronics turned to Radofin, the Hong Kong based manufacturer of their Intellivision consoles. Radofin had designed two computer systems. Internally they were known as "Checkers" and the more sophisticated "Chess". Mattel contracted for these to become the Aquarius and Aquarius II, respectively.[2]
Aquarius was announced in 1982 and finally released in June 1983, at a price of $160. Production ceased four months later because of poor sales. Mattel paid Radofin to take back the marketing rights. Four other companies: CEZAR Industries, CRIMAC, New Era Incentives, and Bentley Industries also marketed the unit and accessories.
The Aquarius was often bundled with the Mini-Expander peripheral, which added game pads, an additional cartridge port for memory expansion, and the General Instrument AY-3-8910 sound chip. Other peripherals were the Data recorder, 40 column thermal printer, 4K and 16K RAM carts. Less common first party peripherals include a 300 baud cartridge modem, 32k RAM cart, 4 color plotter, and Quick Disk drive.
Reception
Although less expensive than the TI-99/4A and VIC-20, the Aquarius had comparatively weak graphics and limited memory. Internally, Mattel programmers adopted Bob Del Principe's mock slogan, "Aquarius -a system for the seventies".[3] Of the 32 software titles Mattel announced for the unit, only 21 were released, most of which were ports of Intellivision games. Because of the hardware limitations of the Aquarius, the quality of many games suffered. There was such a lack of programmable graphics that Mattel added a special character set (see Character set section), so the games could at least use semigraphics.
As a magazine of the time put it, "The Aquarius suffered one of the shortest lifespans of any computer—it was discontinued by Mattel almost as soon as it hit store shelves, a victim of the 1983 home computer price wars."[4] Just after the release of the Aquarius, Mattel announced plans for the Aquarius II, and there is evidence that the Aquarius II reached the market in small numbers,[2][5] but was also not a commercial success.
Technical specifications
CPU: Zilog Z80 @ 3.5 MHz
Memory: 4K RAM, expandable to 36K RAM; 8K ROM
Keyboard: 48-key rubber chiclet keyboard
Display: 80x72 semigraphics in 16 colors (TEA1002 chip, 40x24 text characters - with a 25th "zero" row at top - with a size of 8x8 pixels, equivalent to 320 x 192 pixels) Correction update - the TEA1002 does not generate the display itself, its purely a colour encoder
Sound: One voice, expandable to four voices
Ports: Television, cartridge/expansion, tape recorder, printer
PSU: Non-removable external power supply hard-wired into case providing 8.8 / 16 / -19 VDC