Welcome to the Engineering Design Page, below you will find links to integrated lesson plans that incorporate Engineering skills into your curricula.
01K Don't Squish the Bugs
Engineering: empathize with being kind to animals. What should you do when you see bugs or other animals? Science K.1.1 & Dance: Students move like bugs would in various weather conditions.
02K Raindrops on Roses and Whiskers on Kittens
Engineering: empathize with being scared of Thunderstorms. What do you do when the outside sky is scary? Science K.1.2, ELA, Music/Songs. Students write and perform a song to not be scared of the dark.)
03K The Monster's Blanket
Engineering: empathize with a Monster under the bed who is cold and needs a blanket. What do you do when you are cold? Science K.1.3, ELA, Visual Arts. Students test materials outside or under s lamp for measuring warming ability, they create a small blanket (out of fabric glued on cardstock) for their monster.
04K Penny's Problem
Engineering: empathize with a puppy who is too hot outside. What do you do when you are hot? Science K.1.4. Students build a small doggy house to keep a puppy cool.
05K A Rose By Any Other Name
Engineering: empathize with a plant and answer What do I need to grow? Science K.2.1, ELA. Students look at parts of plants and create their own plant with maker space materials (scrap paper, pipe cleaners, tape, etc.)
06K Climb Every Mountain!
Engineering: empathize with an animal who is lost. Have you ever been lost? Science K.2.2, Social Studies, ELA. Students create a story for an animal who is lost so that the animal can find it's way home. They match animals to their correct environment.
07K Home Tweet Home
Engineering: empathize with being safe at home, at school, everywhere. Science K.2.3, Social Studies. Students learn about safety and create a place in their classroom that they can identify as being safe. (Optional: create a bird feeder or a bird house.)
08K Caring for Earth
Engineering: empathize with seeing trash on the playground and wanting to pick it up. Science K.2.4, ELA, SS K-ESS3-3. Students help clean up the playground and use recycling supplies to create something new.
09K Afraid of Heights?
Engineering: empathize with being safe on the playground. Can we have fun but still be safe? Science K.3.1, PE. Students take turns on playground equipment while using language like push, pull, direction and motion. Inside they dance using the same vocabulary. (Optional: Play an obstacle course game using orange cone, tug-o-war, etc)
10K Lost my Marbles
Engineering: empathize with a student wants to protect a block tower from being knocked down. Science K.3.2, Math, Visual Arts (painting). Students use a small bucket with marbles to knock down a block tower, discuss push and pull. Students roll a marble in a box with paint to show how changes in direction occur by pushes and pulls.
00 Billy Goat's Fluff: An introduction to Engineering Design
Engineering: empathize with Billy Goats who need to reach the other side of a river. Science 1.2.4. Students build a raft that can take a plastic toy goat across a river.
01 What a Wonderful World!
Engineering: empathize with a rooster who doesn't wake up on time. Science 1.1.1, Social Studies S2 O1e, ELA, Music & Dance. Students plan a day based on where the sun is located. They create a drum to wake up the rooster and dance in the same way that the sun would rise and fall in the sky.
02 Summertime Santa
Engineering: empathize with students who live in Australia-- during wintertime in America it's summer in Australia. Science 1.1.2, Social Studies, Music/Song & ELA. Students compare Christmas time in America vs. Australia. They use a Madlib fill in the blank (verbs, nouns, adjectives) to create a Summertime 'Christmas' song and sing it to the class.
03 Groundhog Day
Engineering: empathize with the groundhog who can't find his shadow. Science 1.1.3, Math 1.MP.5, Dance. students take a picture next to a tree throughout the year to show the changes that occur in themselves and in the tree. Students go outside in the morning and draw their shadow, they measure the shadow with a measuring stick. They repeat this process multiple times to show how the shadow changed throughout the day. After seeing (observing/analyzing) the shadow changing, students dance as if they are a shadow growing and shrinking as the sun moves in the sky,
04 Jack and the Beanstalk
Engineering: empathize with Jack and Lily whose (magic bean) plants didn't grow. Science 1.2.1. Students figure out what plants need to grow. Students build the perfect conditions for a plant to grow and help it with a little caring 'magic'.
05 Whale of a Tail!
Engineering: empathize with fish in the ocean getting surrounded by trash and plastics. Science 1.2.2. Students draw and label a whale, and create a filter to remove plastics (glitter) from the ocean(bowl of water).
06 We All Scream for Ice Cream
Engineering: empathize with a student who doesn't know which flavor of ice cream to try. Science 1.2.3, Social Studies. Students create an ice cream chain to show how the ice cream at the beginning is similar but not as same as the ice cream at the end.
07 Don't Talk to Strangers
Engineering: empathize with a student who was running and scraped their knee. Science 1.2.4, Drama, ELA, Health & Safety. Students act out being safe using a puppet.
08 Cricket's Chirp
Engineering: empathize with a student who is scared of nighttime noises. Science 1.3.1, Music & Dance 1.1.3. Students mimic vibrations that create noises by creating a musical instrument.
09 Corduroy's Adventure
Engineering: empathize with Corduroy, a bear who lost his button. Have you lost anything before? Science 1.3.2, ELA. Students use flashlights to find something in the room. (Students can build flashlights or binoculars.)
10 See My Shadow
Engineering: empathize with a student who is afraid of the dark. Science 1.3.3, Drama. Students create puppets to help a friend not be afraid of the dark. They explore how to make shadows bigger and smaller.
11 Can you play?
Engineering: empathize with a student who can't hear their friend because they are too far away. Science 1.3.4, Art, Social Studies. Students create flags that they can use to communicate with a friend across a field.
01 Knight's Tale
Engineering: empathize with a knight who's map was burned by a Dragon. Social Studies S3 O2, Art and Geography. Students create a map for a Knight to be able to find a Castle.
02 You Are Not Alone
Engineering: empathize with a family who has been separated because of a natural disaster. Science 2.1.2, ELA, Social Studies. Students identify a cultural tradition (food, celebrating a holiday, etc.), write a letter to family telling them that you are okay and will see them soon.
03 The Castle Keepers
Engineering: empathize with a sandcastle being destroyed by the ocean. Science 2.1.3. Students create a sandcastle and try to protect it from erosion (rain, wind and ocean) using other materials (cards, cups, paper etc).
04 From the Mountains, to the Prairies, to the Oceans
Engineering: empathize with figuring out were an animal lives based on what it looks like. Science 2.2.1, Social Studies. Students pick a favorite animal they learn where that animal lives and create a picture (or a sculpture) of that animal in it's correct habitat. They place their animal in the correct location on a large map of the Earth.
05 Consider the Lilies
Engineering: empathize with people who have disabilities. Science 2.2.2, Social Studies, Social Emotional Learning. Students look at different lilies to understand that even if they look different, they are still lilies. Students look at different humans-- we are all human. Students build a song together to show that everyone is an important part of the team.
06 Hand Pollinators
Engineering: empathize with a girl who needs her plants pollinated. Science 2.2.3. Students created different hand pollinators and pollinate paper flowers.
07 Biomimicry
Engineering: empathize with a person who is either too hot or too cold outside. Science 2.2.4. Students create a mini hat to protect someone in different types of weather using biomimicry ideas.
08 Veterans and Soldiers
Engineering: empathize with soldiers who defend their country. Science 2.3.1, Social Studies, Dance. Students learn how soldiers use different materials for different reasons, and how we use different materials for different landmarks or symbols (i.e. flags are fabric, statues are marble/metal etc). Students create a shield using different symbolic colors or materials. Students participate in a game (dance) where they move around the room to sort themselves based on the colors or material of their shield.
09 Three Little Pigs
Engineering: empathize with the houses of the 3 little Pigs being blown down. Science 2.3.2, ELA. Students build a gingerbread house out of the strongest material.
10 Lego Hotel
Engineering: empathize with a student who has left over legos at the end of a build. Science 2.3.3. Students create a lego tower and weigh it on a scale, students then recreate something using the same legos and weigh it again to see if the weight has changed. Students then take all the legos apart and weight them to see if its changed.
11 One Step Forward
Engineering: empathize with trying to figure out different road signs. Science 2.3.4, Social Studies S3 O1a. Students play a game to follow road signs (especially forward and reverse). Students look at reversible and irreversible science experiments. They test a few out to decide if they are reversible or irreversible.
01 Windy Windsocks Engineering: empathize with a kid trying to fly a kite. Science 3.1.1 and Math 3.MD.3 Students create a windsock and use it to determine wind speed and wind direction.
02 Raindance Engineering: empathize with ancestors by passing on a tradition. Science 3.1.2 and SS S2O2a. Students build a dance to honor the climate and culture of their ancestors or of an indigenous culture.
03 Levee Me Engineering: empathize with a house that's been flooded. Science 3.1.3. Students create a levee to prevent water from flooding a small paper house.
04 Too Many Pumpkins Engineering: empathize with kids who don't like a certain vegetable or fruit. Science 3.2.1 and SS S2O1. Students grow a new plant they haven't tried before and test out new things.
05 My family are Aliens Engineering: empathize with a student who wonders how they got freckles. Science 3.2.2 and Math 3.MD.3. Students create a family tree based on inherited traits.
06 In the Limelight Engineering: empathize with a kid who's sister ate all their favorite color skittles. Science 3.2.3. Students create a butterfly of moth and decorate it to camouflage in the classroom.
07 The Next Ninja Warrior Engineering: Empathize with animals in the zoo who are accidentally in the wrong locations! Science 3.2.5 & 3.2.6. Students pick and animal and tell ways to make that animal more comfortable.
08 Sing a Song of Sixpence (Under Construction)
09 Braving the Bridge Science 3.3.1. Students redesign a bridge using index cards.
10 May the Force be with You Engineering: empathize with the Mandalorian escaping from a dangerous Mudhorn creature. Science 3.3.1. Students modify a toy car to go the furthest distance down a ramp.
11 Scribble Bots Students create a scribble bot robot.
12 Straw Rockets Students deliver a message using a straw rocket launcher.
13 Marble Run (Under Construction)
14 Catch me when I fall (Under Construction)
15 Can you hear me now? (Under Construction)
16 MAGLEV Trains Students create a MAGLEV Train and modify it to travel faster, transport passengers or arrive on time.
01 Bird Beaks
Engineering: empathize with stork and a fox who cannot eat each other's food because they have different mouth structures. Science 4.1.1, ELA, Visual Arts. Students play a food collection game, learn about harvesters and create a harvester (bird beak)to engineer a better way of harvesting foods.
02 Hotel Honeycomb
Engineering: work as a team to create a honeycomb hotel. Science, Collaboration Skills.
03 Oh fossil, My fossil
Engineering: empathize with Mary Anning the first paleontologist who was not given credit for her work. Science 4.1.3. Students look for patterns in cut out fossils and try to recreate the creature to whom they belonged.
04 Heigh Ho, Home from Work We Go
Engineering: empathize with culture that have left behind artwork and items that were buried. How would you want your life story to be told? Science 4.1.4, Art, Social Studies, CS. Students create rock layer artwork, go on a virtual field trip, students create a landscape in a Minecraft like program.
05 All the Colors of the Wind
Engineering: empathize with a boat stuck in the middle of the sea. Science 4.2.1, Art. Students discuss ways that energy can be used to move objects. They create a sailboat using maker space materials and blow on the sail to move the boat forward. They descirbe the boats motion using scientific language: weak, strong, fast, slow, increase of energy, decrease of energy.
06 Blanket Fort
Engineering: empathize with a person who is cold. Science 4.2.4, Math 4.G, Social Studies S2O1/Native Americans, Energy Conversion. Students design and build a (Native American) blanket (using geometric shapes)capable of warming someone else. Students measure the angles on the geometric shapes and determine the correct lengths of the sides.
07 Alarming
Engineering: empathize with Emily who is trying to make an alarm and light system for her animals as a chore. Science 4.2.4, CS. Students use Hummingbird Robotics to shine a light and have an alarm go off at the same time.
08 Harry Potter Wands
Engineering: empathize with Edison who took over 10,000 tries to make a light bulb. Science 4.2.4, Art. Students use electrical circuit supplies to create a wand that can cast a lumos spell.
09 Better Bumper
Engineering: empathize with wearing seatbelts properly. Science 4.2.2, Math. Students create a car with a bumper (or just a bumper for a toy car). They test the car by crashing it into a wall and measuring the rebound with a ruler.
10 Petroglyphs
Engineering: What are ways that you can preserve your current customs or civilization? Science 4.3.2, Social Studies S1O2, Art. Students build shadow boxes with petroglyphs inside. Students try to view the petroglyphs without light, then with light to determine that light is necessary in order to see.
11 Ocarinas
Engineering: empathize with a language that whistles. Science 4.3.3, Social Studies S2O1, Music, Song. Students create an ocarina (clay whistle) and use it to relay a message.
01 The Floor is Lava
Engineering: empathize with a family who had to move away from an active volcano. Science, Math. Students work together to try and move from one side of the classroom to the other without touching the floor.
02 Water, Water Everywhere
Engineering: empathize with a girl who wants to save a turtle from a dirty river. Science 5.1.2 & 5.1.5. Students design and test a water filter that can clear a dirty source of water.
03 TarPul, Don't flood the Fidgets
Engineering: empathize with a student who needs to cross over a large river. Science 5.1.3. Students create a TarPul device capable of moving a cup across a river system.
04 Oil on the Ocean
Engineering: Students empathize with animals who have been affected by an oil spill. Science, Art. Students create a filter capable of removing oil from the surface of a river. They do hydrodipping as part of this experiment.
05 Survivor
Engineering: Empathize with a disaster from around the world. Science 5.1.5, Emergency preparedness. Students build an emergency kit that can be stored in a safe location at home.
06 Pancake Wars
Engineering: empathize with a baker who has lost his pancake recipe. Science, ELA, Food. Students create a pancake recipe and test it out. Students write about how changing the ingredients changed the final results.
07 Feeling Bubbly
Engineering: empathize with a biochemical engineer who needs to create ethanol gas. Science. Students combine different amounts of yeast, sugar, water and mixing to see if it affects the production of gas in a balloon.
08 Hydroponics/Aquaponics
Engineering: empathize with scientists inside Biosphere 2. Science 5.3.1, Social Studies S4O1, Art. Students plan and draw out a hydroponics idea. They build and test their setup to see if they can get a plant to grow withour soil.
09 Kiss the Dirt (UNDER CONSTRUCTION)
10 Welcome to Jurassic Lake (UNDER CONSTRUCTION)
11 Mining Cookies
Engineering: empathize with a destroyed land after mining has occured. Science. Students try to remove as many chocolate chip cookies as they can without damaging the actual cookie.
00 Building Block of the World
Engineering: Introduction, students build the tallest tower with1 piece of paper and 1 ft of tape.
01 Eudoxus of the Universe
Engineering: empathize with an ancient astronomer who wants to know how the Sun-Earth-Moon move, but who know he will be imprisoned if he does so. Science, Social Studies, Art/Drama, Math. Students study ancient astronomy models of the Universe, they act out the various ideas from other cultures. They create their own model based on research. They compare it to current models of the Universe.
02 Paint the Sky with the Stars
Engineering: empathize with how difficult it is to make a 3D model of the Universe. Science, Social Studies, Math, Art, CS, ELA. The lesson starts with math scale modeling, students analyze data from ancient civilizations to make a constellation myth, students use Sphero robots to model the stars, they create a scaled representation of the Universe using stars and art.
03 Mission to Mars
Engineering: empathize with how hard it is to travel the Universe. Science, Math. Students create a water bottle rocket (with an egg astronaut inside) capable of landing on a target(Mars).
04 Kings and Serfs
Engineering: empathize with a servant who poisons the King, and must take chemistry classes to make up for it. Science, Social Studies, Geography. Students learn about atoms and molecules and how they combine. They play a card game that shows how molecules combine (and how Kingdom's grow.) They study scientific revolutions and how they changed the world and complete a country report.
05 Out of Phase
Engineering: empathize with someone who experiences a cold day and warms up their hands with a sodium acetate hand warmer. Science, Math, Graphing, Temperature, Dance. Students experiment with hot ice and create a model for what is happening to the molecules inside the ice. They dance as if they are particles within the ice.
06 Heat My House
Engineering: empathize with a person who's house is losing heat. Science, CS Students build a small house and use various materials to make the house insulated, they use thermal sensors to determine if their house is losing heat energy.
15 Stability of Populations (Under Construction)