New for 2019: Resouces, Books, Songs, Sites & Activities for Hour of Code & All Year Long
With this collection of resources, you can teach programming to every student and every age
The Cybrarian curates and creates an internet catalogue for students, teachers, administrators, and parents with over 20,000 links in various categories. His #HourofCode has several resources and some you may not of thought about, such as Kinders Who code, Family Events page, and people to follow on Twitter.
As school librarians our heart leads us to books. Using picture books is a great way to teach beginning coding concepts.
Ashley Cooksey likes to prepare students for Hour of Code by reading books that illustrate coding concepts in the weeks prior to December. There are several concepts that are used in programming and coding. Read more about the three basic coding concepts: sequencing, stacks and queues, and conditionals at knowledgequest.aasl.org
She also provides a Padlet for Coding and Early Literacy.
Blockly Games is a series of educational games that teach programming. It is designed for children who have not had prior experience with computer programming. By the end of these games, players are ready to use conventional text-based languages.
Kodable teaches kids to code at home or at school with fun games and gives teachers a complete K-5 coding curriculum for the classroom.
Grasshopper is the best way to start your coding adventure with fun, quick games on your phone that teach you to write real JavaScript. Move through progressively challenging levels as you develop your abilities, then graduate with fundamental programming skills for your next step as a coder.
AgentCubes is an educational programming language for students to create 3D and 2D online games and simulations. The main application of AgentCubes is as computational thinking tool teaching kids computational thinking through game and simulation design based on the Scalable Game Design curriculum.
AgentCubes Online is a programming environment that gets you started immediately with our intuitive, visual, built-in programming tools. Guided by tutorials when needed, students create characters and worlds and program their behaviors with a drag and drop interface. We have curricula to program a Frogger™ game in just ONE hour independently and our classroom curricula are for one- or two-week modules.
*You need to be at least 13 years old or be represented by a parent to register for and use the Service.
Codelabs is a free online platform for learning, understanding and practicing programming. It provides a supervised tutorial on the working of a programming language works and enables the user to learn a new programming language easily and quickly. The user can execute their programs in the browser driven programming labs. It is useful for beginners as well as programmers with advanced knowledge. Tutorials are well-organized, one-page articles that help users to learn the basics of some of the most widely used programming languages across the world. See the entire article on educatorstechnology.com
This platform is great to share with parents and educators. It has activities based on experience levels, beinner, intermediate, and advanced. It also has a portal for learning and recommended activities.
Scratch has many areas to jump in and start coding from getting started to creating animations and trying out featured projects. Join the fun at https://scratch.mit.edu/ or learn, chare connect on the scratched.gse.harvard.edu site.
We’ve taken computer science education to new levels of fun and accessibility with Sphero Edu, and we’ve got 3 brand new, very “worldly” activities to help you get programming for Hour of Code. Be sure to check them out and go global for your CSEd Week fun.
We know Santa's elves aren't the only ones busy this December. For teachers making lessons plans and checking them twice, we've got you covered with PDFs and video tutorials. Our free educational games are great for K-12 classroom warm-ups, extension activities, and writing prompts. Activities include coding.
is excited to celebrate the Hour of Code. they believe that all students should have a chance to explore coding as a language that can unlock new creative opportunities for them. Computational thinking and the understanding of what makes up a computer are two elements that that we captured in their new games featuring Haspy and Lockit. These games, designed for elementary school aged students are a fun way to introduce coding concepts. Below you can find links to our Breakout EDU Kit-Based Game, Haspy + Lockit: Code Buddies as well as our Breakout EDU Digital Game, Haspy + Lockit: Pixel Pals.
Another whole class, free game to try is Caught in the Code, where students get to experience the elements of computer programming .
Remember in order to access the free and digital platform you will need either create an account or login with your existing account.
Every December schools around the country celebrate Hour of Code as part of Computer Science Education Week. Makey Makey can't wait to see how you have your students mash up coding with inventing out of everyday stuff. They know from years past that some students will get their first taste in physical computing when they learn about coding with Scratch and using Makey Makey to control those creations. In honor of hour of code Dec 3-9, Makey Makey thought they'd present a few ideas to try with students.
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