Games can be powerful tools for social change. Building social empathy with a marginalised grouping, and codification, which involves analysis of a generative theme that is represented (Keating, 2016). Among Bias, features diverse characters and social themes that players encounter throughout gameplay. As players collect information and observe these characters' stories, they can spot stereotypes, challenge biases, and develop a deeper understanding of how prejudice works in real situations.
Psychologically rich experiences provoke reflection and perspective shifting, which are essential for meaningful cognitive change. Games, when designed with intention, offer these experiences. Games disrupt bias through four interconnected mechanisms (e.g., time with games, formal features, content, and context of use) (Oishi et al., 2021). Understanding these pathways is essential because bias operates through automatic assumptions, attentional patterns, interpretive frameworks, and social reinforcement (Subrahmanyam et. al, 2015).
Games do not just represent ideas through words or images; as we have deepened our understanding throughout this semester, they make arguments through their rules and systems, the importance of procedural rhetoric, which focuses on persuasion through process and interaction. Procedural rhetoric looks at how things work by creating systems that players must engage with. Among Bias focuses on procedural rhetoric throughout the design of the game, bias reduction is not just an individual achievement, but a collective responsibility, requiring players to take a perspective. The game systemically reinforces that addressing bias requires solidarity and allyship (Bogost, 2008).
As mentioned previously, players assume the role of a character with a different identity than their own; they must maintain two perspectives, their own and their character's. When they encounter a social scenario, they must consider multiple interpretations simultaneously. When the player constantly has to bounce between multiple perspectives, they are working on bias reduction by practicing situated scenarios that go against stereotypes.