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TEJ3M/4M Mr. Atkinson
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Calendar
Careers & Professional Practice
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Unit 0 - Computer Hardware
Hardware Assignment
Dreambox
Unit 1 - Computer Technology Skills
Unit 2 - Networking
Unit 3 - Boolean Logic & Number Systems
Unit 4 - Electronics & Interfacing
Seven Segment Display
All Digits Starter Code
Iterate Digits Starter Code
Multiplexing Starter Code
Unit 5 - Programming
Object Oriented Programming
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Project Ideas
TEJ3M/4M Mr. Atkinson
Object Oriented Programming
Key concepts students will learn are:
objects and classes
fields and methods
properties
Unified Modeling Language (UML)
class diagrams
overloading methods
constructors
encapsulation
inheritance
polymorphism
abstract methods and classes
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