Conference Opening at 8:30 am EST
Title: Practicing the Philosophy of Abundance: Resources to Support Displaced Learners
Bio
Dr. Cowin is a Fulbright Scholar and full-time faculty at Touro University. As an Education Policy Fellow at the EPFP™ Institute, Columbia University/Teachers College, she became part of a select group of strategic leaders analyzing effective educational policy and leadership trends. She believes educational transformation starts with teachers who value students and see students personal and collective experiences as assets with a focus on Lynda Miller’s “philosophy of abundance”. Dr. Cowin is actively engaged with her Dr. J's Education Blog: Exploration in Education.
Professional highlights include:
· Steering Committee member and the Leadership for CALL-IS for TESOL International. 2022 -2024
· Conference co-chair for the Second Annual VirtuaTeLL Conference Spring 2022 (VTCon 2022), NYS TESOL
· Chair & Vice President , NYS TESOL conference, 2021
· Board member: Today’s Students, Tomorrow’s Teachers, an innovative career development and mentoring program that recruits, mentors, and trains culturally diverse students from high school through college and places them as effective teachers and leaders within their community.
· Founding member Holo Sail Technologies, Inc., a disruptive "Tech" startup. Using patented advancements in technology, in house AI
· TESOL expert and ‘Train the Trainer’ facilitator for Future Horizons Foundation for Translation, Training, and Development, Sanaa, Yemen.
· Sustainability Advisor, Computer for Schools Burundi, Burundi
Abstract- What are teachers actually doing with technology?
How are teachers actually using technology and what has emerged from the Covid pandemic? In this highly practical talk, Russell will focus on some of the most interesting and widely used ideas and technologies in language teaching. This is a talk full of practical ideas based on what teachers are currently doing in the classroom. Russell will focus on just the key technologies and show a range of interesting ideas around feedback, developing student's speaking skills, vocabulary, pronunciation and much more. If you are looking for practical ideas and new ways to think about technology, then this might be an ideal talk for you,
Bio
Russell Stannard is a multi award-winning Educational Technologist and founder of www.teachertrainingvideos.com. He has more than 68,000 subscribers on his YouTube channel. He received awards from the British Council ELTONS, the Times Higher and the University of Westminster for his work in the use of ICT in education. He is especially known for his work in using technology to enhance feedback, teaching online and blended/flipped learning. He currently works as a consultant on educational technology at Kings College University London and as an associate trainer at NILE. where he teaches on the MA programme and runs courses in blended/flipped learning. .
Take your First Steps into Virtual Reality for TESOL
Bio
After a combined 20 years of studying and teaching foreign languages, Michael set up the Gold Lotus consultancy to support students accelerate their language-learning potential and cultural awareness by using virtual reality.
Michael is working on a number of projects relating to English-language learning in VR, and collaborates with universities across Europe to research how immersive tasks can support the language learner or teacher. 2020 saw the launch of "VR for English and Future Skills" in an Italian secondary school where students learn about the opportunities of VR for language learning, while building their own VR experiences to promote to their peers abroad, as part of a virtual cultural exchange program.
Explore our ExpoVerse, know more about our sponsors, and play around in the VR spaces that we built for the conference
Amany is an educator, researcher, Voice User Interface designer, author, and teacher trainer. She is currently pursuing her doctoral degree in the Instructional Technology and Media program at Teachers College, Columbia University. She’s also the Social committee Chair at the Immersive Learning Research Network. She founded the VirtuaTELL conference at NYS TESOL in 2021 that brings together educators, practitioners, researchers, and passionate enthusiasts to work together to integrate emerging technologies into education. Her research interests include conversational AI, Extended Reality for education, immersive storytelling, intelligent NFTs and decentralized autonomous organizations. She moderates and hosts training workshops and guided adventures in different VR platforms.
Title: Multimodal Immersive Experiences in the Metaverse
Language teachers are curious about the affordances of the 'metaverse'. Is there voice chat or text chat? Will my learners spend excessive time learning how to navigate, move or orient before they can actually do something? How long do I need as a teacher to prepare a lesson? Where do I find help if I get stuck?
In this highly practical presentation Heike Philp will outline what is required to prepare ourselves in order to master these new virtual 3D spaces. She presents some of the key features and what to look out for when deciding which of these social VR worlds are worth their time and effort.
Bio
Heike Philp is CEO of let’s talk online sprl, based in Brussels, Belgium, immersive language education specialist. With over 25 years in language education and with Germany’s first live online language school, Philp co-initiated five European funded projects and has been working with 57 European partners including 26 universities to develop accredited and certified teacher training courses for language teaching and learning in immersive environments. These EU Projects are LANCELOT (LANguage learning with CErtified Live OnlineTeachers, 2005-2007) and AVALON (Access to Virtual and Action Learning live Online, 2009-2011) about language teaching and learning in a virtual classroom or virtual world, CAMELOT (CreAting Machinima Empowers Live Online language Teaching and learning, since 2013) about machinima (videos of 3D worlds) of language learning conversations and GUINEVERE (Games Used IN Engaging Virtual Environments for Real-time language Education, start 2017-2019), about games in virtual worlds. Her latest project EXCALIBUR (EXpanding Content And Language Integrated Learning through BUilding a Sustainable Future in Realtime in immersive environments), starts in March 2022 and is about developing building skills in virtual environments. Philp runs her own web conferences: Virtual Round Table Web Conference on Language Learning Technologies, DaFWEBKON for teachers of German and vLanguages in Second Life. She co-owns EduNation islands in Second Life and OpenSim.
Contact details
Skype ID: letstalkonline
Twitter: @heikephilp
LinkedIn http://de.linkedin.com/in/heikephilp
Facebook http://www.facebook.com/heike.philp
XING http://www.xing.com/profile/Heike_Philp
Email heike.philp@letstalkonline.com
Discord heikephilp#4645
http://www.letstalkonline.com (main website since 2003)
https://edtechtools.com (portal for video courses for teachers on educational tools since 4/2022)
http://www.avalonlearning.eu (co-initiator EU funded AVALON project)
http://www.camelotproject.eu (co-initiator EU funded CAMELOT project)
http://www.guinevereproject.eu (co-initiator EU funded GUINEVERE project)
http://www.virtual-round-table.com (organiser Virtual Round Table Conference)
http://vlanguages.pbworks.com (Wiki of language educators teaching in virtual worlds)
http://edunationislands.pbworks.com (co-owner Second Life Island)
Ekaterina Semeniuk, Vlanguages Team Leader, Educators in VR
Teaching Vocabulary in Mozilla Hubs Time 12:00 to 12:30 PM EST
Title: Teaching Vocabulary in Mozilla Hubs
Bio: I’m a teacher of English as a foreign language from Moscow, Russia. I have a background in foreign philology — the history and development of languages — and I used to learn eight foreign languages. I have a master's degree in TESOL in Australia. My professional experience includes working as an ELICOS teacher in Sydney and as an English teacher and tutor at a private elementary school in the Moscow Region, to students between five and ten years old, some of which have dyslexia. I'm also the co-leader of the Educators in VR vLanguage Learning Team Project.
Lunch with Sponsors and Raffle Ticket starts Time 12:30 to 1:30 PM EST
Sponsors:
VEDX, Fluent Worlds, Educators in VR, Gold Lotus, Immersive Learning Research Network, Global XR Academy, NYS TESOL
Expoverse1 with Jasmin
Expoverse2 with Amany
Expoverse3 with Farah and Ali
Links to the Expoverse
Bio
Erna is a VR content and curriculum developer at Global XR Academy (GXRA) and teaches in the EAP Program at the School of ESL and Immigrant Studies, George Brown College. She is currently completing an MA at the Ontario Institute for Studies in Education (OISE), University of Toronto, in Curriculum and Pedagogy with a collaborative specialization in Knowledge Media Design and a research focus on XR technologies and English Language Learning.
Bio
Jay has over a decade of experience in the international education and development industry. He has recruited students in 52+ countries for 24 different university programs in the UK and US. He did research in education and community development in Cairo during the Arab Spring and loves to “think around.” His strengths are centered around relationships, team building and collaborations. He truly believes that exposure to international education for every global student is the way to lasting global peace. Jay has dedicated himself to one professional goal: “create more access to international education to all global students and change the way we access that education.”
Immersive Building in the Metaverse Panel Discussion Time 2:12 to 3:00 PM EST
Panelists: Heike Philp, Dr. Doris Molero, and Helena Galani
During the 5-week EVO session ‘Immersive Building in Virtual Worlds and Virtual Reality (Metaverse)’ which took place beginning of this year, participants learned to build a home, create and add 3D objects and customize avatars. They experimented with navigating in Second Life, OpenSim, Minecraft, VRChat, Mozilla Hubs, AltspaceVR and FrameVR.
Building in virtual worlds and virtual reality is creative, sociable and gets our learners excited. This fascination keeps millions of kids in Minecraft and millions of adults in a number of social VR worlds and video games.
Yet, how difficult is it to build in OpenSim or Second Life? How difficult is it to build in VR? How do you create an avatar in VR Chat or a home in Mozialla Hubs or AltspaceVR? When creating a scene, what building and perhaps scripting skills are required? How do we import mesh objects from 3D warehouse or Unity3D? How difficult is it to get started even without experience? In this EVO session we tried to compare building skills in a variety of VWs and VR solutions.
We proudly present the amazing results of this creative EVO session. 150 participants from all over the world joined.
Bio
Heike Philp [Gwen Gwasi] is CEO of let's talk online sprl, a technology support provider for language learning and events in real-time. She is co-initiator of EU funded LANCELOT (virtual classroom) and AVALON (virtual world) and the CAMELOT project (machinima for language teachers). She is founder of the Virtual Round Table Conference and co-owns EduNation in Second Life.
Heike Philp
heikephilp [at] gmail [dot] com
Belgium
Bio
As accredited TESOL/EAP educator, Helena Galani (Dip. RSA, M.A ELT) blends and flips her classes in immersive VWs. She designs blended, a/synchronous online courses for her learners, owns ELT Treasure Island on Kitely and taught/trained EFL teachers for INDIRE, EdMondo. As EVO moderator, Helena trains language teachers to use VWs with Transmedia Storytelling, games and Interactive Scenarios. As EduNation resident, CAMELOT Award winner and presenter, she supports the value of VWs and machinima for language acquisition
#TransmediaStorytelling #TESOLinVWs #OpenSimulator #SL
Bio
Dr. Doris Molero (Ed.D) combines teaching as a way to learn, education technology, and teaching for peace. She’s an ESP professor at Universidad San Pablo Tucuman. Passionate about language learning, instructional design, and related educational technologies, specifically 3D Multi-User Virtual Environments for situated, experiential learning. VWBPE 2022 Thinkerer Award winner and 2023 EVO VILLAGE TESOL Coordinator.
Stacy Kruse, Director of Education and Serious Games and Strategic Partnerships,
Pragmatic Solutions & simSchool Time: 3:00 to 3:30
Technologies in Language Learning and Teaching: simSchool, teacher training, and AI
Description: Take a deep dive into simSchool. simSchool uses avatars and employs artificial intelligence for teacher training and field experiences. Through web-based classroom simulations populated with simStudents, the platform offers ubiquitous customized and personalized clinical experiences. This presentation will showcase the platform, the scenarios with ready-to-use classrooms, plus demonstrate the artificial intelligence data generation.
Bio
In her role as Director of Serious Games and Education and Director of Strategic
Partnerships for Pragmatic Solutions and simSchool, Ms. Kruse has spent the last 14 years developing expertise in designing learning, recognition, and assessment
systems for formal and informal K20, corporations, and military organizations. Ms.
Kruse’s focus is in finding the intersection of engagement, optimized learning
outcomes, program sustainability, and equity in teaching and learning. Ms. Kruse is a recognized expert in embedded assessment, teaching effectiveness frameworks domestically and abroad, and the execution of machine learning and artificial intelligence in the context of games, simulations, and assessment at scale.
Farah Akbar Time 3:30 to 4:00
Maximizing Social Learning in Adult Language Classes
Bio
Farah is a doctoral candidate in Applied Linguistics, specializing in second language acquisition (SLA) at Teachers College, Columbia University. Her research interests include interactional and peer feedback, naturalistic L2 development, computer-mediated communication (CMC), technology-assisted language teaching and learning, and language teacher education. Farah has extensive experience in teaching ESL in New York and EFL in Pakistan. She currently teaches the Pedagogical English Grammar course in the TESOL Certificate Program and mentors pre-service ESL teachers. As an adjunct instructor, she has taught courses on second language acquisition and the TESOL Practicum at Teachers College. Farah currently serves on the Standing Committee for Online Education and Outreach (Website and Content Development), American Association for Applied Linguistics (AAAL).
David and Linda Bradford Fluent Worlds Time 4:00 to 4:30 PM EST
Bio
Dr. Linda Bradford is the Inventor and Founder of Fluentworlds and 3DMeet. She is a Life-Long advocate of Education. She has taught from the Elementary school level all the way to Higher Education. Her Masters degree in Art Education, achieved in 2002, and was hailed by her Professors as the First Masters Degree “with Distinction” that they had granted in 20 years. In 2012, she received her Doctoral Degree in Instructional Psychology and Technology from Brigham Young University. In 2021, she received the “Excellence in Education Award” from the Global Forum of Education and Learning.
With the explosion of the Metaverse in 2021, Dr. Linda’s work with her Educational Platform known as 3DMeet is being recognized and used across the globe. Her firm has customers from Pakistan to Colombia to Egypt where people are amazed at the more than 40 stunning virtual worlds in which to learn and train. Dr. Linda is arguably one of the top 3 experts in the world in Metaverse driven educational platforms.
In 2008, while studying for her Doctorate, she saw the vision for new ways to teach and communicate using 3D, V/R and A/I technologies and founded the VIEW- Virtual Immersive Educational Worlds. The VIEW is the most advanced 3D virtual university on the planet. Studies have shown that learning outcomes in virtual environments can be even better than in traditional classrooms.
In 2014, Dr. Linda founded FluentWorlds- FluentWorlds has created the world's first language learning app in true 3D. The game contains 55 different virtual environments like an airport or Las Vegas where the user can practice their language skills and work towards fluency in English. In its first year, it reached the top 50 educational apps in the world on iTunes out of 220,000, achieved over 500k downloads and is now growing revenue at a rate of 300% per year.
More recently, Dr. Linda led the development of a new App called Perfect Accent – driven by Artificial Intelligence. Perfect Accent analyzes peoples’ pronunciation at the sound or phoneme level and gives real-time feedback on how to improve their accent.
In October of 2018, Dr. Linda and her Fluentworlds team were recognized as a “Top Ten Start Up to Watch.” In 2015, she and her husband David were recognized as one of the Top Four Couples in America.
Closing Remarks
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