Beginning Readers can use this printable activity to understand and follow directions.
Using a pre-defined "Robot Vocabulary" students will figure out how to guide each other to accomplish specific tasks without discussing them first.
Designed for use with plain paper, the fuzzFamily Frenzy is an introduction to programming logic for kids ages 5 and up. A teacher should explain the game, then students program a partner to complete a simple obstacle course.
Learn about algorithms and conditional statements in this "unplugged" activity using a deck of cards.