Rules and Rewards

I believe that children work best when they have clear expectations that are consistently enforced and receive positive reinforcement for meeting those expectations. I will strive to make clear to my students he rules and expectations in our classroom that will best enable us to create a learning environment.

While students work best when positively reinforced, misbehavior does occur and students must experience natural and enforced consequences. Each student will have a clip with his or her number on it that will be moved along a chart according to his or her behavior. Each day every child’s clip will be placed on “Ready to learn”. If there is a problem and the regular preventative actions that have been taken (such as a look, close proximity, etc.) have failed, the child’s clip will be moved down a level.

o Warning- stop what you are doing and fix the behavior

o

o If further misbehavior occurs a student-parent-teacher conference may be held in order to create a plan for better behavior.

I will be handing out B.U.G. (Being Unusually Good) cards to those students who are following the rules. These cards can then be traded for a privilege of the student’s choice.

Rules

1. Be respectful

2. Be a good listener

3. Be cooperative

4. Be safe

5. Do your best


Rewards

1. Teacher’s Chair (one day) - 10 bugs

2. Swap-Swap desk spots with a classmate (one day) - 10 bugs

3. Fluffy Friend – bring a stuffed animal (one day) - 10 bugs

4. Be the first from our class to go to lunch - 15 bugs

5. Show and Tell – bring something you’d like to show the class (one day) - 10 bugs

6. “Job Swap” with anyone (one day) - 10 bugs

7. Read Aloud! Read a story of your choice to the class (one day)- 15 bugs

8. Line Jumper- jump behind the Line leader (one week) -15 bugs

9. Five extra minutes of recess for the whole class (one day) - 25 bugs

10. A brand new pencil - 15 bugs

11. Eat lunch with teacher - 25 bugs