Support
Crystal Island was designed and developed at the North Carolina State University Center for Educational Informatics. Since its inception, more than forty curriculum specialists, computer scientists, game designers, educational psychologists, and digital artists have contributed to its research and development. Research on game-based learning conducted with Crystal Island has been reported in a broad range of publications. Support for the project has been provided by the National Science Foundation through the Directorate for Computer & Information Science & Engineering and the the Directorate for Education and Human Resources. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation. Additional support is provided by the Bill and Melinda Gates Foundation, the William and Flora Hewlett Foundation, the US Department of Agriculture, the Social Sciences and Humanities Research Council of Canada, and EDUCAUSE.
Investigating the Role of Interest in Middle Grade Science with a Multimodal Affect-Sensitive Learning Environment
Support
National Science Foundation: Cyberlearning for Work at the Human-Technology Frontier Program (IIS-2016993), 2020-2023
Project Leadership
Principal Investigator: Jonathan Rowe
Principal Investigator: Jaclyn Ocumpaugh
Improving Science Problem Solving with Adaptive Game-Based Reflection Tools
Support
National Science Foundation: ECR-EHR Core Research Program (DRL-1661202), 2017-2022
Project Leadership
Principal Investigator: James Lester
Co-Principal Investigator: Roger Azevedo
Adapting to Affect in Multimodal Dialogue-Rich Interaction with Middle School Students
Support
National Science Foundation: Cyber-Human Systems Program (IIS-1409639), 2014-2017
Project Leadership
Principal Investigator: James Lester
Co-Principal Investigator: Kristy Boyer
Co-Principal Investigator: Bradford Mott
Co-Principal Investigator: Eric Wiebe
Affect Generation and Regulation During Co-Regulated Learning in Game-Based Learning Environments
Support
Social Sciences and Humanities Research Council of Canada, 2013-2014
Project Leadership
Principal Investigator: Roger Azevedo
Principal Investigator: James Lester
Development of Novel Salmonella Control Practices and Integrated Education Program to Reduce Salmonellosis
Support
US Department of Agriculture: National Institute of Food and Agriculture (USDA-NIFA 2012-68003-19621), 2012-2017
Project Leadership
Principal Investigator: Hosni Hassan
Co-Principal Investigator: Amy Chilcote
Co-Principal Investigator: Matthew Koci
Co-Principal Investigator: Susan Parry
Co-Principal Investigator: Mitzi Stumpf-Downing
Promoting Literacy Education in Rural Schools with Intelligent Game-Based Learning Environments
Support
Bill & Melinda Gates Foundation, William and Flora Hewlett Foundation, EDUCAUSE, 2011-2012
Project Leadership
Principal Investigator: James Lester
Co-Principal Investigator: Carol Brown
Co-Principal Investigator: Elizabeth Hodge
Co-Principal Investigator: Bradford Mott
Modeling Student Affect in Game-Based Learning Environments
Support
National Science Foundation: Human-Centered Computing Program (IIS-0812291), 2008-2011
Project Leadership
Principal Investigator: James Lester
Bayesian Pedagogical Agents for Dynamic High-Performance Inquiry-Based Learning Environments
Support
National Science Foundation: Advanced Learning Technologies Program (DRL-0632450), 2007-2009
Project Leadership
Principal Investigator: James Lester
Co-Principal Investigator: John Nietfeld
Co-Principal Investigator: Hiller Spires