Additional Resources
Interactive Tools
- Quizizz and Kahoot -- Here’s a great blog post explaining how the two differ and use cases.
- Poll Everywhere -- An interactive polling software that can be integrated into live presentations. Here’s a blog post discussing how it can be used to gamify learning.
- Padlet -- a virtual corkboard where students and instructors can share ideas and see contributions in real time. Here’s a great blog post that provides ideas for how Padlet might be used for learning.
ClassroomScreen -- Website that has a random name generator (for calling on students), an onscreen timer, qr-code generator, and other useful tools for synchronous teaching.
References:
Basko, Lynn and Hartman, Jillian (2017). Increasing Student Engagement Through Paired Technologies. Journal of Instructional Research 6:2017.
Center for Innovation in Teaching and Research (2019). Engaging Your Learner with Video in the Classroom: Zoom Best Practices and Tips. http://www.wiu.edu/CITR/resources/tip_sheets/zoom/using_zoom.pdf
Lim, Janine, and Roxanne Glaser. "Fending Off the Webinar Woes: Designing for Interest and Interactivity." NDLW Distance Learning Week, 2017, Online webinar. Notes Taken by Candice Chambers, attendee.
Martin, Norvan (2017). 7 Creative Ways to Make Your Next Webinar Engaging & Memorable. Maestro Conference blog.
Principles on Learning (2019). D-David Ausubel.
Quinn, Laura (2015). Tips and Techniques for Making Good Webinars: Engaging Your Audience. TechImpact Idealware.