Simulation Developer for Quest 2 VR Headset
As a developer for Quest 2, Alex used Unity3D and the Oculus Integration Package to design and implement a simulation to teach players about some of the actionable problems of manatees in Florida because of humans. In the simulation, the player is introduced into VR and given a short tutorial to learn the controls before becoming a manatee and exploring underwater. The player will eat seagrass, surface for air, and interact with other manatees to become familiar with the life manatees live and the problems they face.
To build this simulation, Alex
Wrote scripts to implement custom behaviors for the UI, point values, manatee behavior, player movement, and scene management
Built on skills from Software Engineering and Object Oriented Design to make reusable and extendable Unity systems, such as an interactive slide deck that the player can click through at their own pace
Collaborated with Riley using GitHub and code reviews to maintain a high-quality and functioning code base
Documented systems designed in development and instructions for starting development for future collaborators
Assembled scenes in Unity with Game Objects
Optimized, edited, and added onto existing code from the previous project
Incorporated professional feedback into the design and development processes
Technology
Unity 3D
Quest 2 Headset
Oculus Integration Package from Unity Asset Store
Learning Goals
To learn to design simulations with accessibility in mind, creating a portfolio piece that is accessible to a wide range of ages and a wide range of familiarity with virtual reality and computer science.
To closely collaborate with my teammates to learn how to work effectively with different roles to create a unified project.
To learn how VR Game Development can be used in experimental research.
Accomplishments
Designed 5 scenes in a game with Unity3D to create an intuitive VR experience that raises awareness for environmental issues manatees face
Utilized the Oculus library to build a Quest-compatible game that educates and builds sympathy for manatees in the local environment
Iterated designs and collected feedback for user interactions to make the simulation intuitive and easy to understand
Collaborated with 3 peers to share 3D assets, leading to faster and higher quality development of a 3D VR game