CSCI 3210
TAs - TBD
TEXT BOOKS
Practical C++ Programming Steve Oualline ISBN 9780596523145
C++ Game Development by Example by Shekhar ISBN: 9781789535303
Finally, students will need a laptop/desktop computer. Students without a laptop should contact a professor in the CS department to borrow a departmental machine.
Pre-requisites
(required)1 Programming language course preferable OOP
Course Attributes
Can be counted as the Language requirement for the CS AOC. Applications credit has additional requirements (check with syllabus and professor)
Intended Learning Outcomes
At the end of this course, students should be able to:
To gain a working knowledge and proficiency in C++
To get experience in Game Development in C++ and without use of an prefab engine like Unity
Develop a 2D game that incorporates SFML learning outcomes with a robust storyline
SYLLABUS & TOPIC BY DATE BREAK DOWN
COURSE INTEREST FORM: https://forms.gle/J4Rge7HQM8LwbTK3A