Welcome to the new Shaker Middle School Innovation Spaces
Brian Ashline has been a Technology Teacher at Shaker High School since 2008. Mr. Ashline specializes in teaching robotics, electronics, and computer-aided design and drawing for engineering. He was named the 2016 Regional Teacher of the Year by the New York State Technology and Engineering Association. In 2009, Mr. Ashline founded Shaker High School’s FIRST Robotics Team, Shaker Robotics. Over the 10+ seasons as Head Coach, Mr. Ashline led the team to winning four regional championships, attending international championships on four occasions, and winning a myriad of other awards each season. Mr. Ashline is excited to share his passion for robotics and creativity with the students of Shaker Middle School in the Robotics & Coding Innovation Lab.
Students will be the center of the learning process in the Robotics & Coding Innovation Lab. The lab will be designed to foster creativity and choice. In addition to supporting topics taught in other classes, stations will be set up with rotating challenges and other self paced learning opportunities, giving students the chance to explore new ideas and topics. In the Robotics & Innovation Lab, wild ideas are strongly encouraged and all judgments are deferred. The lab will be a safe place for students to work both independently and collaboratively to create, discover new things, and learn how to solve problems.
Activities & Challenges
Second Session Activities and Photos!
First Session Photos and Activities!
Students in the Coding & Robotics Lab use the Splats app on their Chromebook to code the rules that tell Splats when to light up, make sounds and collect points!
Red Splat, Green Splat is a take off of the classic playground game Red Light Green Light. Students must program the Splat to turn from red to green at random intervals. Students then can race against one another in a mad dash to the Splat, just don’t move when it turns red! In this activity students learn about creating random numbers, using a delay function, how to repeat a group of code, using while loops, for loops, and manipulating variables.